Player Matchup

King Arthur
King Arthur
Matutë
King Arthur
Level 109
God Stats
6W - 4L
1,651 SR
Queue Stats
362W - 233L
1,586 Elo+
Party 1
Skadi
Skadi
Ozeiros
Skadi
Level 159
God Stats
1W - 1L
1,342 SR
Queue Stats
237W - 198L
1,534 Elo+
Party 1
Agni
Agni
TARTAGAL
Agni
Level 72
God Stats
0W - 3L
1,228 SR
Queue Stats
151W - 91L
1,662 Elo+
Party 1
Ymir
Ymir
eltarkas41
Ymir
Level 39
God Stats
2W - 2L
1,228 SR
Queue Stats
74W - 54L
1,801 Elo+
Party 1
Tsukuyomi
Tsukuyomi
matca
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 181L
1,589 Elo+
Solo
Team Averages
Level 105
1,390 SR
1,634 Elo+

VS

Team Averages
Level 155
1,556 SR
1,528 Elo+
Geb
Geb
Braianfe
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Elektritha
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
EnriEZ
Hercules
Level 150
God Stats
4W - 3L
1,799 SR
Queue Stats
222W - 153L
1,561 Elo+
Party 3
Ah Puch
Ah Puch
Lusho54
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
PedePraNerfaNoob
Tiamat
Level 160
God Stats
10W - 1L
1,482 SR
Queue Stats
153W - 114L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Matutë
King Arthur
16
2 / 7 / 10
9,367
721
12,391
28,042
22,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Ozeiros
Skadi
15
3 / 7 / 9
9,531
733
13,794
13,406
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
19
4 / 3 / 10
10,717
824
25,524
10,519
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 8 / 13
9,071
698
4,194
20,040
21,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
matca
Tsukuyomi
18
7 / 6 / 8
10,736
826
13,210
18,175
7,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
10,002
769
8,777
16,458
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 12
10,629
818
19,072
15,129
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
EnriEZ
Hercules
18
10 / 4 / 14
11,464
882
14,382
29,569
23,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Lusho54
Ah Puch
18
7 / 4 / 13
11,361
874
20,064
10,187
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 4 / 14
12,079
929
17,549
12,807
15,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
17
Kills
30
31
Deaths
17
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
W
3
1
12
9
W
Hercules
EnriEZ
Hercules
10
4
14
4.25
W
Ah Puch
Lusho54
Ah Puch
7
4
13
3.38
L
King Arthur
Matutë
King Arthur
2
7
10
1
L
Skadi
Ozeiros
Skadi
3
7
9
1.07
W
8
4
14
3.75
L
Agni
4
3
10
3
L
1
8
13
0.94
L
Tsukuyomi
matca
Tsukuyomi
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,113
Damage
79,844
90,182
Taken
84,150
60,520
Mitigated
70,322
31,815
Healing
39,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,777
556
1,807
2,791
16,458
20,862
30
6,684
9,774
18,538
0
W
19,072
3,255
2,648
9,605
15,129
6,539
3,232
6,134
8,995
42,622
0
W
Hercules
EnriEZ
Hercules
14,382
3,101
1,417
12,047
29,569
23,406
478
10,810
18,759
2,454
17,204
W
Ah Puch
Lusho54
Ah Puch
20,064
317
1,402
1,981
10,187
3,975
2,019
2,457
7,730
33,804
0
L
King Arthur
Matutë
King Arthur
12,391
1,525
2,708
8,670
28,042
22,266
38
19,689
8,011
0
22,751
L
Skadi
Ozeiros
Skadi
13,794
5,543
2,022
1,847
13,406
5,079
1,579
10,761
2,434
0
23,393
W
17,549
1,968
1,502
4,658
12,807
15,540
983
3,633
9,174
41,536
0
L
Agni
25,524
1,889
1,267
1,103
10,519
4,265
761
7,970
2,417
52,926
0
L
4,194
42
3,244
2,768
20,040
21,086
153
14,787
4,764
11,395
0
L
Tsukuyomi
matca
Tsukuyomi
13,210
3,603
2,228
5,958
18,175
7,824
124
11,951
6,112
0
20,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
55,535
247
Minions Killed
148
0
Camps Cleared
0
1,121,191
Distance Traveled
1,240,824
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,002
769
1
0
0
272,225
0
W
Sol
10,629
818
48
4
0
250,035
1
W
Hercules
11,464
882
11
1
0
217,911
3
W
Ah Puch
11,361
874
36
3
0
233,870
1
L
King Arthur
9,367
721
52
4
0
250,316
0
L
Skadi
9,531
733
43
3
0
187,226
0
W
Tiamat
12,079
929
52
4
0
266,783
2
L
Agni
10,717
824
102
8
0
228,782
0
L
Ymir
9,071
698
32
2
0
192,269
0
L
Tsukuyomi
10,736
826
18
1
0
262,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role