Player Matchup

Kukulkan
Kukulkan
ADW189
Kukulkan
Level 28
God Stats
32W - 19L
1,653 SR
Queue Stats
58W - 35L
1,609 Elo+
Party 1
Bakasura
Bakasura
DASLOBBER
Bakasura
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Fenrir
Fenrir
HTC422
Fenrir
Level 18
God Stats
11W - 7L
1,560 SR
Queue Stats
12W - 10L
1,497 Elo+
Party 2
King Arthur
King Arthur
Therhyan4344
King Arthur
Level 13
God Stats
4W - 2L
1,849 SR
Queue Stats
29W - 23L
1,543 Elo+
Party 1
Bellona
Bellona
iXplaymakerXi
Bellona
Level 17
God Stats
3W - 6L
1,367 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 2
Team Averages
Level 17
1,585 SR
1,520 Elo+

VS

Team Averages
Level 17
1,472 SR
1,591 Elo+
Sol
Sol
DimadomeReturns
Sol
Level 20
God Stats
24W - 24L
1,482 SR
Queue Stats
71W - 60L
1,544 Elo+
Solo
Agni
Agni
King_br_dk
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,530 Elo+
Solo
Ymir
Ymir
PokeViga
Ymir
Level 27
God Stats
36W - 22L
1,699 SR
Queue Stats
222W - 218L
1,555 Elo+
Party 3
Tyr
Tyr
PoopDaScoopa971
Tyr
Level 9
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 0L
1,868 Elo+
Solo
Cupid
Cupid
whodynho
Cupid
Level 18
God Stats
33W - 30L
1,475 SR
Queue Stats
66W - 74L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ADW189
Kukulkan
14
2 / 4 / 1
9,010
901
14,349
10,928
4,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DASLOBBER
Bakasura
14
1 / 11 / 1
8,783
878
6,242
18,854
14,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
HTC422
Fenrir
13
2 / 4 / 0
8,697
870
4,519
5,049
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Therhyan4344
King Arthur
14
0 / 8 / 2
8,724
872
6,066
27,603
14,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
14
0 / 7 / 4
8,630
863
4,592
12,009
9,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

49

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 20
11,243
1,124
14,061
5,112
1,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 22
10,007
1,001
10,452
6,683
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
17
5 / 0 / 23
10,899
1,090
11,391
9,862
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 1 / 12
12,012
1,201
21,318
13,068
11,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
whodynho
Cupid
17
3 / 1 / 22
9,907
991
10,682
7,184
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
133
5
Kills
34
34
Deaths
5
8
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ADW189
Kukulkan
2
4
1
0.63
L
Bakasura
DASLOBBER
Bakasura
1
11
1
0.14
W
6
0
20
16
L
Fenrir
HTC422
Fenrir
2
4
0
0.5
W
5
3
22
5.33
W
Ymir
5
0
23
16.5
W
15
1
12
21
L
King Arthur
Therhyan4344
King Arthur
0
8
2
0.13
L
Bellona
0
7
4
0.29
W
Cupid
whodynho
Cupid
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
67,904
74,443
Taken
41,909
45,269
Mitigated
28,628
4,700
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ADW189
Kukulkan
14,349
390
0
0
10,928
4,634
0
4,671
6,207
35,413
0
L
Bakasura
DASLOBBER
Bakasura
6,242
4,126
0
1,649
18,854
14,534
0
8,487
10,148
0
11,935
W
14,061
4,246
390
1,654
5,112
1,610
0
2,053
2,905
39,234
0
L
Fenrir
HTC422
Fenrir
4,519
439
0
20
5,049
1,849
0
1,650
3,374
0
6,671
W
10,452
1,654
0
380
6,683
2,340
0
3,657
2,956
18,333
0
W
Ymir
11,391
1,137
0
425
9,862
10,107
0
4,148
5,473
23,795
0
W
21,318
5,456
0
4,695
13,068
11,935
0
2,544
9,738
0
37,112
L
King Arthur
Therhyan4344
King Arthur
6,066
444
0
2,944
27,603
14,909
0
12,192
15,336
155
23,459
L
Bellona
4,592
1,423
0
87
12,009
9,343
0
8,385
3,474
0
13,542
W
Cupid
whodynho
Cupid
10,682
6,301
222
437
7,184
2,636
0
2,102
5,082
0
21,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
54,068
132
Minions Killed
184
6
Camps Cleared
4
726,070
Distance Traveled
968,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,010
901
56
6
0
198,639
0
L
Bakasura
8,783
878
20
2
6
145,961
0
W
Sol
11,243
1,124
77
8
1
189,454
0
L
Fenrir
8,697
870
3
0
0
91,232
0
W
Agni
10,007
1,001
20
2
0
182,856
0
W
Ymir
10,899
1,090
34
3
2
193,374
0
W
Tyr
12,012
1,201
32
3
1
221,572
0
L
King Arthur
8,724
872
38
4
0
191,150
0
L
Bellona
8,630
863
15
2
0
99,088
0
W
Cupid
9,907
991
21
2
0
181,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role