Player Matchup

Tyr
Tyr
BigBeastEpstein
Tyr
Level 34
God Stats
2W - 3L
1,700 SR
Queue Stats
186W - 171L
1,553 Elo+
Solo
Thor
Thor
Fernan966
Thor
Level 120
God Stats
0W - 4L
1,308 SR
Queue Stats
83W - 69L
1,613 Elo+
Party 2
Medusa
Medusa
HedgehogDark
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,619 Elo+
Party 2
Ganesha
Ganesha
IAmTheValeyard
Ganesha
Level 49
God Stats
1W - 4L
1,370 SR
Queue Stats
51W - 62L
1,406 Elo+
Party 1
Scylla
Scylla
ValeyardsBabe
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,404 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,519 Elo+

VS

Team Averages
Level 92
1,728 SR
1,675 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
FlatreyX
Nemesis
Level 27
God Stats
10W - 0L
1,983 SR
Queue Stats
365W - 128L
1,877 Elo+
Party 3
Cabrakan
Cabrakan
Kapitalertrag
Cabrakan
Level 38
God Stats
10W - 3L
1,661 SR
Queue Stats
115W - 136L
1,401 Elo+
Solo
Ullr
Ullr
PlumTomato
Ullr
Level 77
God Stats
17W - 7L
1,634 SR
Queue Stats
800W - 384L
1,778 Elo+
Party 3
Merlin
Merlin
The_GOD_Of_BoTs
Merlin
Level 156
God Stats
7W - 5L
1,862 SR
Queue Stats
275W - 111L
1,820 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,344
486
4,521
10,418
4,887
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
9
2 / 6 / 2
5,654
514
4,642
8,282
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
10
2 / 4 / 2
5,509
501
4,584
7,670
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 3
5,281
480
1,279
7,123
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 1
5,845
531
3,087
6,341
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
7,138
649
8,244
7,947
4,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
FlatreyX
Nemesis
11
3 / 2 / 3
6,593
599
5,960
7,773
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Kapitalertrag
Cabrakan
10
3 / 2 / 3
5,930
539
2,336
5,555
3,849
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 1 / 4
7,582
689
9,311
6,040
1,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 4
6,362
578
4,718
5,781
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
21
21
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
L
0
3
0
0
L
Thor
2
6
2
0.5
W
Nemesis
FlatreyX
Nemesis
3
2
3
2.25
L
Medusa
2
4
2
0.75
L
0
5
3
0.3
W
Cabrakan
Kapitalertrag
Cabrakan
3
2
3
2.25
W
7
1
4
9
W
3
3
4
1.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
30,569
39,834
Taken
33,096
13,537
Mitigated
15,414
8,965
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,244
967
0
2,573
7,947
4,965
27
0
7,947
0
39,180
L
4,521
586
0
3,338
10,418
4,887
0
0
10,418
0
25,098
L
Thor
4,642
1,418
0
1,525
8,282
2,439
0
1,264
6,930
0
23,875
W
Nemesis
FlatreyX
Nemesis
5,960
3,246
0
1,189
7,773
2,756
132
1,039
6,576
0
39,245
L
Medusa
4,584
1,286
0
1,898
7,670
1,905
0
2,070
5,524
0
32,455
L
1,279
128
0
561
7,123
2,738
0
1,728
5,357
9,232
0
W
Cabrakan
Kapitalertrag
Cabrakan
2,336
296
0
1,044
5,555
3,849
0
594
4,961
13,144
0
W
9,311
4,916
0
1,317
6,040
1,983
281
1,408
4,587
0
50,780
W
4,718
121
0
1,210
5,781
1,861
332
1,016
4,659
30,856
0
L
3,087
579
0
1,643
6,341
1,568
0
1,490
4,551
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
33,605
207
Minions Killed
300
0
Camps Cleared
0
1,052,015
Distance Traveled
1,095,766
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,138
649
58
5
0
221,428
1
L
Tyr
5,344
486
59
5
0
215,878
0
L
Thor
5,654
514
47
4
0
221,264
2
W
Nemesis
6,593
599
69
6
0
235,969
2
L
Medusa
5,509
501
57
5
0
192,571
2
L
Ganesha
5,281
480
8
1
0
219,613
1
W
Cabrakan
5,930
539
28
3
0
227,109
2
W
Ullr
7,582
689
95
9
0
204,449
0
W
Merlin
6,362
578
50
5
0
206,811
2
L
Scylla
5,845
531
36
3
0
202,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role