Player Matchup

Loki
Loki
DAMNPUDGE
Loki
Level 18
God Stats
1W - 5L
1,429 SR
Queue Stats
41W - 33L
1,476 Elo+
Party 2
Izanami
Izanami
Gamerlily251
Izanami
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
LeKillback
Jormungandr
Level 30
God Stats
25W - 15L
1,670 SR
Queue Stats
182W - 161L
1,494 Elo+
Solo
Neith
Neith
RaavenScythe
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TekTurk
Nu Wa
Level 28
God Stats
1W - 4L
1,319 SR
Queue Stats
40W - 32L
1,472 Elo+
Party 2
Team Averages
Level 16
1,443 SR
1,487 Elo+

VS

Team Averages
Level 21
1,544 SR
1,494 Elo+
Ymir
Ymir
KRAKAKAKUSH
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,517 Elo+
Solo
Izanami
Izanami
Kingyassen
Izanami
Level 15
God Stats
39W - 41L
1,502 SR
Queue Stats
108W - 140L
1,477 Elo+
Party 3
Hera
Hera
PogCemp
Hera
Level 25
God Stats
12W - 13L
1,419 SR
Queue Stats
154W - 175L
1,487 Elo+
Party 3
Loki
Loki
Samibalawi20
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Shumaa
Janus
Level 22
God Stats
12W - 5L
1,801 SR
Queue Stats
115W - 116L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
9 / 3 / 3
8,792
550
10,683
12,377
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Gamerlily251
Izanami
8
0 / 13 / 3
5,868
367
3,819
12,753
3,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LeKillback
Jormungandr
11
2 / 4 / 4
7,502
469
3,368
13,423
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 11 / 1
5,941
371
2,768
10,601
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
TekTurk
Nu Wa
13
4 / 3 / 6
8,162
510
9,033
8,823
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
7,892
493
4,284
7,006
3,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Izanami
Kingyassen
Izanami
16
4 / 3 / 7
9,422
589
5,758
10,684
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
PogCemp
Hera
14
10 / 5 / 11
10,056
629
17,035
8,959
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 5 / 4
9,323
583
8,472
9,954
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Shumaa
Janus
14
6 / 3 / 4
8,836
552
8,711
6,900
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
34
34
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
9
3
3
3.5
L
Izanami
Gamerlily251
Izanami
0
13
3
0.12
W
5
0
9
9.5
W
Izanami
Kingyassen
Izanami
4
3
7
2.5
L
Jormungandr
LeKillback
Jormungandr
2
4
4
1
W
Hera
PogCemp
Hera
10
5
11
3.1
L
1
11
1
0.14
W
9
5
4
2.2
W
Janus
Shumaa
Janus
6
3
4
2.67
L
Nu Wa
TekTurk
Nu Wa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
44,260
57,977
Taken
43,503
22,616
Mitigated
14,590
6,276
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,683
3,180
0
3,184
12,377
4,128
0
3,851
8,344
0
40,798
L
Izanami
Gamerlily251
Izanami
3,819
3,378
0
548
12,753
3,704
1,582
6,492
6,035
0
23,373
W
4,284
414
864
3,401
7,006
3,542
989
1,891
4,906
16,608
0
W
Izanami
Kingyassen
Izanami
5,758
3,670
0
4,611
10,684
3,654
2,789
2,310
8,218
0
49,069
L
Jormungandr
LeKillback
Jormungandr
3,368
510
0
1,161
13,423
9,358
0
7,297
5,807
24,905
0
W
Hera
PogCemp
Hera
17,035
5,376
0
1,560
8,959
2,681
1,454
3,312
5,416
56,686
0
L
2,768
2,006
0
819
10,601
2,991
21
6,297
4,019
0
16,432
W
8,472
2,554
0
1,980
9,954
3,017
0
1,279
8,488
0
43,050
W
Janus
Shumaa
Janus
8,711
1,342
0
492
6,900
1,696
1,443
2,650
4,074
49,898
0
L
Nu Wa
TekTurk
Nu Wa
9,033
1,202
0
564
8,823
2,435
0
4,807
3,742
32,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
45,529
224
Minions Killed
399
0
Camps Cleared
0
1,274,030
Distance Traveled
1,373,685
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,792
550
66
4
0
297,231
2
L
Izanami
5,868
367
38
2
0
249,189
0
W
Ymir
7,892
493
27
2
0
272,867
4
W
Izanami
9,422
589
109
7
0
274,756
4
L
Jormungandr
7,502
469
53
3
0
225,546
0
W
Hera
10,056
629
94
6
0
248,055
2
L
Neith
5,941
371
22
1
0
283,014
2
W
Loki
9,323
583
71
4
0
296,817
1
W
Janus
8,836
552
98
6
0
281,190
3
L
Nu Wa
8,162
510
45
3
0
219,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role