Player Matchup

Kukulkan
Kukulkan
Bon3rama
Kukulkan
Level 40
God Stats
3W - 4L
1,593 SR
Queue Stats
18W - 7L
1,742 Elo+
Party 2
Neith
Neith
Leilаni
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Mìracles
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
Sun Wukong
Sun Wukong
TheWN
Sun Wukong
Level 156
God Stats
0W - 2L
1,837 SR
Queue Stats
41W - 28L
1,720 Elo+
Party 2
Fafnir
Fafnir
Zenadrix
Fafnir
Level 149
God Stats
0W - 1L
1,743 SR
Queue Stats
44W - 27L
1,733 Elo+
Party 2
Team Averages
Level 78
1,635 SR
1,685 Elo+

VS

Team Averages
Level 71
1,687 SR
1,654 Elo+
Cabrakan
Cabrakan
DaedricSlayz
Cabrakan
Level 136
God Stats
2W - 0L
1,630 SR
Queue Stats
170W - 160L
1,581 Elo+
Party 1
Tiamat
Tiamat
Dhouis
Tiamat
Level 28
God Stats
76W - 42L
1,643 SR
Queue Stats
251W - 166L
1,642 Elo+
Solo
Rama
Rama
IVSweaty
Rama
Level 126
God Stats
7W - 4L
1,891 SR
Queue Stats
132W - 127L
1,606 Elo+
Party 1
Mulan
Mulan
JesusLightning
Mulan
Level 21
God Stats
4W - 0L
1,741 SR
Queue Stats
10W - 0L
1,971 Elo+
Solo
Odin
Odin
lil_squatch97
Odin
Level 46
God Stats
7W - 5L
1,532 SR
Queue Stats
11W - 12L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bon3rama
Kukulkan
16
3 / 5 / 3
9,230
710
9,347
10,528
4,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Leilаni
Neith
15
2 / 5 / 8
9,593
738
11,505
12,862
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
5 / 10 / 4
9,663
743
12,141
12,816
4,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheWN
Sun Wukong
15
5 / 6 / 5
9,951
765
10,750
17,104
15,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Zenadrix
Fafnir
16
5 / 7 / 7
11,229
864
11,371
19,980
21,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaedricSlayz
Cabrakan
17
8 / 4 / 12
11,909
916
16,256
14,666
10,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Dhouis
Tiamat
17
4 / 3 / 17
11,020
848
14,950
16,106
12,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
17
6 / 5 / 10
11,138
857
11,615
11,908
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 4 / 10
12,969
998
17,010
16,177
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 14
10,045
773
7,193
9,808
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
20
Kills
33
33
Deaths
20
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bon3rama
Kukulkan
3
5
3
0.9
W
Cabrakan
DaedricSlayz
Cabrakan
8
4
12
3.5
W
Tiamat
Dhouis
Tiamat
4
3
17
4.17
W
Rama
6
5
10
2.2
W
12
4
10
4.25
L
Neith
Leilаni
Neith
2
5
8
1.2
L
Zeus
5
10
4
0.7
L
Sun Wukong
TheWN
Sun Wukong
5
6
5
1.25
L
Fafnir
Zenadrix
Fafnir
5
7
7
1.21
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
67,024
73,290
Taken
68,665
50,869
Mitigated
50,235
6,484
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bon3rama
Kukulkan
9,347
515
0
0
10,528
4,016
0
4,601
5,712
30,852
0
W
Cabrakan
DaedricSlayz
Cabrakan
16,256
2,553
0
3,520
14,666
10,566
0
6,769
7,873
37,384
0
W
Tiamat
Dhouis
Tiamat
14,950
1,300
126
3,422
16,106
12,080
0
8,244
7,649
33,855
0
W
Rama
11,615
9,680
0
2,781
11,908
4,849
1,515
5,274
6,484
0
32,573
W
17,010
5,209
0
6,149
16,177
16,698
438
7,257
8,845
0
36,828
L
Neith
Leilаni
Neith
11,505
5,368
0
1,666
12,862
5,247
1
5,224
7,415
0
26,287
L
Zeus
12,141
1,949
0
453
12,816
4,656
1
6,613
5,994
25,240
0
L
Sun Wukong
TheWN
Sun Wukong
10,750
2,973
0
1,910
17,104
15,621
0
8,214
8,528
0
26,732
L
Fafnir
Zenadrix
Fafnir
11,371
2,662
0
2,455
19,980
21,329
0
6,112
13,357
25,392
0
W
7,193
1,480
0
0
9,808
6,042
80
5,763
4,020
0
21,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
57,081
244
Minions Killed
246
6
Camps Cleared
10
1,027,395
Distance Traveled
1,142,427
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,230
710
69
5
0
222,714
0
W
Cabrakan
11,909
916
55
4
6
220,708
0
W
Tiamat
11,020
848
42
3
0
258,431
1
W
Rama
11,138
857
63
5
1
190,264
0
W
Mulan
12,969
998
45
3
2
254,262
0
L
Neith
9,593
738
50
4
0
192,830
0
L
Zeus
9,663
743
38
3
1
167,588
0
L
Sun Wukong
9,951
765
42
3
4
233,562
1
L
Fafnir
11,229
864
45
3
1
210,701
1
W
Odin
10,045
773
41
3
1
218,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role