Player Matchup

Ra
Ra
D3rFisch
Ra
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
39W - 57L
1,282 Elo+
Party 1
Ymir
Ymir
Fitzban
Ymir
Level 16
God Stats
8W - 12L
1,337 SR
Queue Stats
103W - 95L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItsHRQ
Cu Chulainn
Level 14
God Stats
17W - 9L
1,358 SR
Queue Stats
124W - 122L
1,368 Elo+
Party 1
Set
Set
OMaisCosminDeles
Set
Level 46
God Stats
4W - 0L
1,687 SR
Queue Stats
221W - 213L
1,463 Elo+
Party 3
Neith
Neith
OstomatesDelpapi
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,368 Elo+
Party 3
Team Averages
Level 20
1,433 SR
1,355 Elo+

VS

Team Averages
Level 13
1,420 SR
1,465 Elo+
Ymir
Ymir
Foxirius
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,574 Elo+
Solo
Ullr
Ullr
HarPeAce
Ullr
Level 21
God Stats
9W - 12L
1,395 SR
Queue Stats
23W - 34L
1,289 Elo+
Party 2
Nemesis
Nemesis
Kopparberg04
Nemesis
Level 18
God Stats
2W - 3L
1,204 SR
Queue Stats
15W - 21L
1,337 Elo+
Party 2
King Arthur
King Arthur
LifePREMIUM
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Onichanka
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,479
558
7,362
4,960
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Fitzban
Ymir
14
7 / 3 / 11
9,444
556
7,543
10,030
8,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ItsHRQ
Cu Chulainn
14
8 / 2 / 10
9,671
569
12,929
12,198
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 0 / 7
10,760
633
12,514
10,238
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
9,208
542
7,484
7,649
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 7 / 4
7,594
447
4,295
15,310
8,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
13
3 / 6 / 2
8,486
499
9,526
12,673
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Kopparberg04
Nemesis
12
2 / 6 / 0
7,933
467
3,292
13,321
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
LifePREMIUM
King Arthur
8
0 / 8 / 0
6,031
355
2,513
11,606
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Onichanka
Thanatos
10
1 / 7 / 1
6,578
387
6,428
10,962
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
34
Kills
8
8
Deaths
34
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Ymir
Fitzban
Ymir
7
3
11
4.17
L
Ymir
2
7
4
0.57
L
Ullr
3
6
2
0.67
W
Cu Chulainn
ItsHRQ
Cu Chulainn
8
2
10
6.5
L
Nemesis
Kopparberg04
Nemesis
2
6
0
0.33
L
King Arthur
LifePREMIUM
King Arthur
0
8
0
0
W
8
0
7
11.5
L
Thanatos
Onichanka
Thanatos
1
7
1
0.21
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,832
Damage
26,054
45,075
Taken
63,872
27,818
Mitigated
28,304
13,458
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,362
736
733
928
4,960
1,756
897
767
4,193
41,685
0
W
Ymir
Fitzban
Ymir
7,543
2,200
0
1,497
10,030
8,190
525
2,041
7,918
25,229
0
L
Ymir
4,295
1,046
493
2,436
15,310
8,517
111
6,542
8,476
19,595
0
L
Ullr
9,526
4,194
0
2,261
12,673
4,042
1,445
1,785
10,799
0
52,424
W
Cu Chulainn
ItsHRQ
Cu Chulainn
12,929
2,790
0
1,697
12,198
10,821
1,238
309
11,739
7,910
42,447
L
Nemesis
Kopparberg04
Nemesis
3,292
1,033
0
1,162
13,321
5,441
0
2,915
10,093
0
38,135
L
King Arthur
LifePREMIUM
King Arthur
2,513
557
0
532
11,606
6,726
0
2,412
8,857
0
11,912
W
12,514
6,093
0
5,365
10,238
4,795
1,481
591
9,622
0
83,436
L
Thanatos
Onichanka
Thanatos
6,428
1,970
0
4,920
10,962
3,578
0
2,440
8,160
0
26,612
W
7,484
3,837
0
3,238
7,649
2,256
1,542
587
7,037
0
44,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
36,622
398
Minions Killed
276
0
Camps Cleared
0
1,766,121
Distance Traveled
1,377,079
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,479
558
73
4
0
348,815
0
W
Ymir
9,444
556
30
2
0
324,415
0
L
Ymir
7,594
447
33
2
0
277,676
0
L
Ullr
8,486
499
99
6
0
290,074
3
W
Cu Chulainn
9,671
569
89
5
0
363,134
2
L
Nemesis
7,933
467
69
4
0
329,822
2
L
King Arthur
6,031
355
31
2
0
233,516
1
W
Set
10,760
633
130
8
0
403,486
1
L
Thanatos
6,578
387
44
3
0
245,991
4
W
Neith
9,208
542
76
4
0
326,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role