Player Matchup

Ao Kuang
Ao Kuang
Platinum II
DeathAwaitsFourU
Ao Kuang
Platinum II
Level 128
God Stats
1W - 1L
1,625 SR
Queue Stats
415W - 338L
1,872 MMR
Party 1
Athena
Athena
Diamond V
GrandTomek15
Athena
Diamond V
Level 124
God Stats
4W - 3L
1,717 SR
Queue Stats
85W - 69L
1,916 MMR
Party 1
Chaac
Chaac
Platinum I
The_RuSHER_220
Chaac
Platinum I
Level 125
God Stats
2W - 1L
1,940 SR
Queue Stats
165W - 147L
1,907 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,761 SR
1,898 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,795 SR
1,850 MMR
Geb
Geb
Gold IV
Flori31
Geb
Gold IV
Level 154
God Stats
2W - 1L
1,761 SR
Queue Stats
40W - 18L
1,678 MMR
Party 2
Thoth
Thoth
Platinum V
KamikazeEule
Thoth
Platinum V
Level 72
God Stats
2W - 0L
1,883 SR
Queue Stats
26W - 5L
1,925 MMR
Party 2
Izanami
Izanami
Platinum I
empix
Izanami
Platinum I
Level 79
God Stats
22W - 8L
1,741 SR
Queue Stats
270W - 203L
1,947 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,037
604
2,219
10,858
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
8
1 / 3 / 0
6,714
671
2,053
11,549
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
6,155
616
5,268
11,017
5,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CerberusPersephoneAphroditeTiamatSobek

VS

Bans
CabrakanDanzaburouScyllaCu ChulainnDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 0 / 10
8,106
811
3,756
7,285
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
9 / 0 / 2
8,551
855
13,074
3,637
1,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
empix
Izanami
11
1 / 1 / 9
7,394
739
8,195
6,206
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Geb
1
0
10
6
L
Athena
1
3
0
0.33
W
9
0
2
10
L
0
3
1
0.17
W
Izanami
empix
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,540
Damage
25,025
33,424
Taken
17,128
16,533
Mitigated
7,714
6,712
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,219
194
0
1,794
10,858
4,252
0
5,260
5,598
17,450
0
W
Geb
3,756
526
0
2,192
7,285
4,404
172
1,359
5,926
10,235
0
L
Athena
2,053
633
0
1,473
11,549
6,661
58
7,513
4,036
8,566
0
W
13,074
384
0
234
3,637
1,191
1,263
1,574
2,063
38,345
0
L
5,268
421
0
3,445
11,017
5,620
0
4,205
6,812
0
29,855
W
Izanami
empix
Izanami
8,195
6,224
0
3,079
6,206
2,119
1,602
1,398
4,808
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
24,051
102
Minions Killed
137
0
Camps Cleared
0
552,243
Distance Traveled
569,722
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,037
604
35
4
0
183,540
0
W
Geb
8,106
811
11
1
0
202,015
4
L
Athena
6,714
671
19
2
0
176,003
3
W
Thoth
8,551
855
53
5
0
205,313
4
L
Chaac
6,155
616
48
5
0
192,700
2
W
Izanami
7,394
739
73
7
0
162,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role