Player Matchup

Janus
Janus
Atotheks
Janus
Level 160
God Stats
12W - 6L
1,640 SR
Queue Stats
250W - 202L
1,734 Elo+
Party 2
Danzaburou
Danzaburou
ConnBomb
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,631 Elo+
Party 2
Mercury
Mercury
DoctorZzz
Mercury
Level 160
God Stats
9W - 4L
1,317 SR
Queue Stats
492W - 452L
1,692 Elo+
Party 2
Hercules
Hercules
TheOnIyHope
Hercules
Level 122
God Stats
1W - 2L
1,298 SR
Queue Stats
14W - 9L
1,829 Elo+
Party 2
Athena
Athena
VirginityTroII
Athena
Level 69
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 2
Team Averages
Level 107
1,497 SR
1,693 Elo+

VS

Team Averages
Level 39
1,484 SR
1,504 Elo+
Chaac
Chaac
KeyZ-SamaSensei
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,632 Elo+
Party 1
Ra
Ra
Snoopy-Blue_REX
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 130L
1,451 Elo+
Party 1
Anubis
Anubis
UncleRaza
Anubis
Level 49
God Stats
55W - 43L
1,571 SR
Queue Stats
103W - 114L
1,458 Elo+
Party 1
Neith
Neith
WiseNinjaFox
Neith
Level 40
God Stats
5W - 8L
1,449 SR
Queue Stats
82W - 83L
1,480 Elo+
Solo
Ares
Ares
qais2208
Ares
Level 47
God Stats
1W - 2L
1,398 SR
Queue Stats
40W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atotheks
Janus
20
17 / 1 / 15
14,971
681
31,751
17,452
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ConnBomb
Danzaburou
15
4 / 0 / 13
10,859
494
7,566
10,950
3,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
DoctorZzz
Mercury
20
19 / 1 / 14
14,177
644
25,276
22,537
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TheOnIyHope
Hercules
17
14 / 3 / 20
12,528
569
20,714
40,786
26,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 3 / 24
11,428
519
7,415
23,798
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 0
7,090
322
9,729
23,907
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 10 / 2
8,234
374
7,946
16,155
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
UncleRaza
Anubis
17
6 / 11 / 1
12,348
561
17,365
24,836
14,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 11 / 3
8,178
372
12,550
19,959
7,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
0 / 11 / 4
8,758
398
8,482
25,546
30,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
18
58
Kills
8
8
Deaths
58
86
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Atotheks
Janus
17
1
15
24.5
W
Danzaburou
ConnBomb
Danzaburou
4
0
13
10.5
W
Mercury
DoctorZzz
Mercury
19
1
14
26
L
0
15
0
0
L
0
10
2
0.1
W
Hercules
TheOnIyHope
Hercules
14
3
20
8
L
Anubis
UncleRaza
Anubis
6
11
1
0.59
W
4
3
24
5.33
L
2
11
3
0.32
L
Ares
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,722
Damage
56,072
115,523
Taken
110,403
65,080
Mitigated
75,867
45,163
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Atotheks
Janus
31,751
1,949
965
7,024
17,452
7,330
4,742
5,844
11,379
126,831
0
W
Danzaburou
ConnBomb
Danzaburou
7,566
2,047
0
3,286
10,950
3,830
5,886
4,525
6,334
0
37,663
W
Mercury
DoctorZzz
Mercury
25,276
17,501
0
3,896
22,537
9,391
1,928
4,235
17,015
0
129,374
L
9,729
2,158
0
3,507
23,907
17,216
0
9,047
14,536
0
29,302
L
7,946
149
409
2,264
16,155
6,246
0
6,404
9,483
42,759
0
W
Hercules
TheOnIyHope
Hercules
20,714
6,772
0
23,190
40,786
26,903
676
10,880
28,628
0
58,328
L
Anubis
UncleRaza
Anubis
17,365
1,098
0
8,316
24,836
14,438
0
8,607
15,971
73,137
0
W
7,415
938
0
6,802
23,798
17,626
1,166
7,975
14,247
29,282
0
L
12,550
6,644
0
2,919
19,959
7,936
81
6,682
13,089
0
43,958
L
Ares
8,482
952
0
2,611
25,546
30,031
0
7,220
18,158
30,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
44,608
563
Minions Killed
356
0
Camps Cleared
0
2,292,591
Distance Traveled
1,590,243
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,971
681
204
9
0
472,414
1
W
Danzaburou
10,859
494
67
3
0
420,432
1
W
Mercury
14,177
644
153
7
0
543,227
1
L
Chaac
7,090
322
32
1
0
354,894
0
L
Ra
8,234
374
82
4
0
340,966
3
W
Hercules
12,528
569
94
4
0
408,359
0
L
Anubis
12,348
561
135
6
0
284,867
5
W
Athena
11,428
519
45
2
0
448,159
1
L
Neith
8,178
372
63
3
0
294,537
2
L
Ares
8,758
398
44
2
0
314,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role