Player Matchup

Thor
Thor
AfanPro1
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Chemsouu395
Medusa
Level 26
God Stats
3W - 7L
1,285 SR
Queue Stats
65W - 90L
1,365 Elo+
Party 2
Nemesis
Nemesis
RBYY9
Nemesis
Level 18
God Stats
7W - 14L
1,343 SR
Queue Stats
34W - 53L
1,297 Elo+
Party 2
Athena
Athena
moonless_bwitch9
Athena
Level 29
God Stats
12W - 17L
1,590 SR
Queue Stats
13W - 18L
1,294 Elo+
Solo
Bellona
Bellona
willykid
Bellona
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 4L
1,393 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,370 Elo+

VS

Team Averages
Level 26
1,572 SR
1,363 Elo+
Odin
Odin
Gabojazz_xo
Odin
Level 29
God Stats
6W - 5L
1,457 SR
Queue Stats
61W - 76L
1,343 Elo+
Solo
Fenrir
Fenrir
Kxnkiii
Fenrir
Level 27
God Stats
22W - 21L
1,704 SR
Queue Stats
66W - 80L
1,373 Elo+
Party 1
Anubis
Anubis
TheR34Lchuck
Anubis
Level 28
God Stats
26W - 14L
1,759 SR
Queue Stats
94W - 102L
1,430 Elo+
Party 1
Hachiman
Hachiman
Ziggurat30
Hachiman
Level 18
God Stats
4W - 7L
1,265 SR
Queue Stats
215W - 272L
1,292 Elo+
Solo
Xing Tian
Xing Tian
gutzinmycereal
Xing Tian
Level 27
God Stats
3W - 0L
1,676 SR
Queue Stats
113W - 108L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 2 / 0
3,255
407
419
1,613
259
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
7
0 / 1 / 2
4,236
530
4,688
3,420
864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
RBYY9
Nemesis
7
0 / 2 / 0
4,191
524
1,409
5,689
1,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 2 / 0
4,364
546
2,504
4,813
1,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
willykid
Bellona
7
0 / 3 / 0
4,499
562
2,035
4,866
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,177
647
2,551
4,039
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Fenrir
Kxnkiii
Fenrir
7
2 / 0 / 1
4,517
565
1,957
3,402
1,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
6 / 0 / 0
5,854
732
4,213
3,028
1,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Ziggurat30
Hachiman
7
1 / 1 / 1
4,317
540
2,069
4,285
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
gutzinmycereal
Xing Tian
7
0 / 1 / 3
4,519
565
1,845
6,152
2,936
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
0
0
L
Medusa
0
1
2
1
W
1
0
4
3
W
Fenrir
Kxnkiii
Fenrir
2
0
1
2.5
L
Nemesis
RBYY9
Nemesis
0
2
0
0
W
Anubis
6
0
0
6
W
Hachiman
Ziggurat30
Hachiman
1
1
1
1.5
W
Xing Tian
gutzinmycereal
Xing Tian
0
1
3
1.5
L
2
2
0
1
L
Bellona
willykid
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
12,635
20,401
Taken
20,906
6,444
Mitigated
9,052
4,966
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
419
294
0
250
1,613
259
0
873
740
0
1,581
L
Medusa
4,688
2,650
0
1,465
3,420
864
0
845
2,575
0
15,454
W
2,551
444
0
1,461
4,039
2,607
324
0
4,039
0
18,049
W
Fenrir
Kxnkiii
Fenrir
1,957
471
156
379
3,402
1,005
234
106
3,296
0
14,019
L
Nemesis
RBYY9
Nemesis
1,409
560
0
1,904
5,689
1,152
0
1,687
3,977
0
14,271
W
Anubis
4,213
414
0
2,052
3,028
1,544
1,560
0
3,028
26,812
0
W
Hachiman
Ziggurat30
Hachiman
2,069
1,279
99
1,729
4,285
960
0
747
3,538
0
15,398
W
Xing Tian
gutzinmycereal
Xing Tian
1,845
265
0
2,102
6,152
2,936
0
1,651
4,501
8,577
0
L
2,504
1,407
175
717
4,813
1,723
0
1,000
3,813
11,129
0
L
Bellona
willykid
Bellona
2,035
1,060
0
455
4,866
2,446
0
1,653
3,013
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
24,384
141
Minions Killed
153
0
Camps Cleared
0
710,547
Distance Traveled
765,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,255
407
4
1
0
59,139
0
L
Medusa
4,236
530
26
3
0
146,961
1
W
Odin
5,177
647
39
5
0
137,598
2
W
Fenrir
4,517
565
31
4
0
200,290
0
L
Nemesis
4,191
524
41
5
0
156,286
0
W
Anubis
5,854
732
51
6
0
119,825
1
W
Hachiman
4,317
540
22
3
0
148,352
2
W
Xing Tian
4,519
565
10
1
0
159,769
1
L
Athena
4,364
546
17
2
0
197,460
2
L
Bellona
4,499
562
53
7
0
150,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role