Player Matchup

Serqet
Serqet
FreakingUpB
Serqet
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,660 Elo+
Party 3
Eset
Eset
HakanBlacksheep
Eset
Level 63
God Stats
2W - 2L
1,709 SR
Queue Stats
32W - 35L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
Sacksau
Danzaburou
Level 27
God Stats
7W - 2L
1,809 SR
Queue Stats
66W - 56L
1,603 Elo+
Party 2
Aphrodite
Aphrodite
Zhorgol
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
leleler
Chaac
Level 25
God Stats
2W - 1L
1,717 SR
Queue Stats
13W - 11L
1,780 Elo+
Party 3
Team Averages
Level 30
1,647 SR
1,624 Elo+

VS

Team Averages
Level 20
1,356 SR
1,701 Elo+
Thor
Thor
Delifil
Thor
Level 27
God Stats
0W - 3L
1,267 SR
Queue Stats
88W - 72L
1,546 Elo+
Solo
King Arthur
King Arthur
Demiecreme
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,796 Elo+
Solo
Cabrakan
Cabrakan
KePnY
Cabrakan
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 6L
1,882 Elo+
Party 1
Zhong Kui
Zhong Kui
KunAbdel
Zhong Kui
Level 29
God Stats
0W - 3L
1,209 SR
Queue Stats
44W - 46L
1,358 Elo+
Solo
Chernobog
Chernobog
LinuX
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 1 / 2
5,913
591
672
5,870
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
7 / 2 / 5
6,514
651
8,793
5,183
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sacksau
Danzaburou
11
6 / 1 / 6
6,287
629
5,350
6,003
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Zhorgol
Aphrodite
10
4 / 2 / 8
6,473
647
3,039
5,297
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
leleler
Chaac
11
4 / 0 / 2
6,475
648
4,939
6,032
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Delifil
Thor
9
1 / 4 / 0
5,395
540
1,747
6,426
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Demiecreme
King Arthur
7
0 / 4 / 1
4,463
446
1,457
6,620
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
KePnY
Cabrakan
7
1 / 6 / 2
5,185
519
2,249
7,700
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
KunAbdel
Zhong Kui
8
1 / 5 / 1
5,054
505
2,922
7,765
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
LinuX
Chernobog
9
3 / 5 / 1
5,535
554
4,986
7,006
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
24
Kills
6
6
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
Delifil
Thor
1
4
0
0.25
L
King Arthur
Demiecreme
King Arthur
0
4
1
0.13
W
Serqet
3
1
2
4
W
7
2
5
4.75
L
Cabrakan
KePnY
Cabrakan
1
6
2
0.33
L
Zhong Kui
KunAbdel
Zhong Kui
1
5
1
0.3
L
Chernobog
LinuX
Chernobog
3
5
1
0.7
W
Danzaburou
Sacksau
Danzaburou
6
1
6
9
W
Aphrodite
Zhorgol
Aphrodite
4
2
8
4
W
Chaac
leleler
Chaac
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
13,361
28,385
Taken
35,517
12,862
Mitigated
15,035
12,742
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Delifil
Thor
1,747
287
0
235
6,426
1,665
0
2,747
3,397
0
28,062
L
King Arthur
Demiecreme
King Arthur
1,457
533
0
200
6,620
3,337
63
0
6,341
0
11,539
W
Serqet
672
321
0
1,988
5,870
1,772
0
576
5,216
0
22,036
W
8,793
838
156
1,124
5,183
1,549
329
1,426
3,581
29,898
0
L
Cabrakan
KePnY
Cabrakan
2,249
442
0
660
7,700
4,811
165
1,899
5,747
15,286
0
L
Zhong Kui
KunAbdel
Zhong Kui
2,922
345
0
1,944
7,765
3,478
0
3,971
3,503
17,338
0
L
Chernobog
LinuX
Chernobog
4,986
3,394
0
1,396
7,006
1,744
360
2,684
4,264
0
25,997
W
Danzaburou
Sacksau
Danzaburou
5,350
2,960
0
1,260
6,003
1,835
1,753
1,040
4,963
0
34,839
W
Aphrodite
Zhorgol
Aphrodite
3,039
760
2,544
3,004
5,297
3,293
449
1,070
4,227
13,283
0
W
Chaac
leleler
Chaac
4,939
1,118
0
2,666
6,032
4,413
558
703
4,991
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
25,632
270
Minions Killed
191
0
Camps Cleared
0
1,061,800
Distance Traveled
929,628
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,395
540
65
7
0
191,854
0
L
King Arthur
4,463
446
21
2
0
195,930
0
W
Serqet
5,913
591
60
6
0
232,283
0
W
Eset
6,514
651
56
6
0
199,732
4
L
Cabrakan
5,185
519
31
3
0
188,686
1
L
Zhong Kui
5,054
505
31
3
0
180,045
0
L
Chernobog
5,535
554
43
4
0
173,113
1
W
Danzaburou
6,287
629
62
6
0
222,231
2
W
Aphrodite
6,473
647
24
2
0
209,994
2
W
Chaac
6,475
648
68
7
0
197,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role