Player Matchup

Rama
Rama
Masters
IIJustriII
Rama
Masters
Level 155
God Stats
37W - 34L
1,606 SR
Queue Stats
180W - 148L
2,527 MMR
Solo
Nemesis
Nemesis
Diamond IV
TheRealV2-
Nemesis
Diamond IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
2,440 MMR
Party 2
Janus
Janus
Masters
ayomayo69
Janus
Masters
Level 159
God Stats
14W - 16L
1,563 SR
Queue Stats
238W - 160L
2,592 MMR
Solo
Tyr
Tyr
Platinum I
jordyjobse
Tyr
Platinum I
Level 144
God Stats
23W - 13L
1,827 SR
Queue Stats
46W - 28L
2,329 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond I
k-nibaal
Kumbhakarna
Diamond I
Level 109
God Stats
10W - 11L
1,753 SR
Queue Stats
267W - 245L
2,439 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,650 SR
2,465 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 99
1,724 SR
2,475 MMR
Chang'e
Chang'e
Diamond I
Im-Flawlesss-
Chang'e
Diamond I
Level 159
God Stats
21W - 17L
1,941 SR
Queue Stats
429W - 316L
2,674 MMR
Party 1
Mulan
Mulan
Diamond III
LeTigreDesIles
Mulan
Diamond III
Level 59
God Stats
7W - 2L
1,787 SR
Queue Stats
97W - 86L
2,321 MMR
Solo
Chiron
Chiron
Masters
SoloOrAfk6390
Chiron
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 137L
2,352 MMR
Solo
Sylvanus
Sylvanus
Platinum II
UveochoHard
Sylvanus
Platinum II
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 53L
2,338 MMR
Solo
Loki
Loki
Masters
riy1235
Loki
Masters
Level 58
God Stats
86W - 36L
1,890 SR
Queue Stats
298W - 175L
2,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,576
548
4,991
9,690
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
TheRealV2-
Nemesis
12
2 / 3 / 1
6,905
575
4,144
9,406
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ayomayo69
Janus
12
2 / 6 / 1
6,899
575
2,465
7,461
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 1
6,964
580
3,321
8,122
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
k-nibaal
Kumbhakarna
11
0 / 0 / 1
6,394
533
1,981
7,897
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneSetTiamatAthenaGuan Yu

VS

Bans
ApolloGebAnhurSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 1 / 1
7,639
637
3,586
5,242
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 3
7,076
590
4,493
7,044
5,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 6
7,094
591
5,779
6,785
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
UveochoHard
Sylvanus
13
1 / 1 / 2
7,217
601
5,855
8,409
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
riy1235
Loki
13
7 / 1 / 6
7,802
650
10,618
7,706
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chang'e
2
1
1
2.5
W
1
1
3
2.5
W
4
0
6
7
L
Nemesis
TheRealV2-
Nemesis
2
3
1
0.83
W
Sylvanus
UveochoHard
Sylvanus
1
1
2
2
L
Janus
ayomayo69
Janus
2
6
1
0.42
L
0
3
1
0.17
L
Kumbhakarna
k-nibaal
Kumbhakarna
0
0
1
0.5
W
Loki
riy1235
Loki
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
30,331
42,576
Taken
35,186
18,259
Mitigated
17,253
11,614
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
4,200
0
4,742
9,690
2,302
0
4,207
5,483
0
45,634
W
Chang'e
3,586
537
779
3,345
5,242
1,844
0
1,759
3,451
55,677
0
W
4,493
942
0
3,835
7,044
5,609
0
164
6,880
0
42,623
W
5,779
2,660
424
3,759
6,785
3,195
46
1,844
4,881
0
18,704
L
Nemesis
TheRealV2-
Nemesis
4,144
1,748
0
1,337
9,406
3,567
0
1,256
8,014
0
39,158
W
Sylvanus
UveochoHard
Sylvanus
5,855
2,492
212
4,039
8,409
4,010
29
247
8,162
41,177
8,022
L
Janus
ayomayo69
Janus
2,465
0
0
550
7,461
2,016
0
1,013
6,364
48,016
0
L
3,321
476
0
2,550
8,122
5,761
0
0
8,122
0
43,769
L
Kumbhakarna
k-nibaal
Kumbhakarna
1,981
421
0
2,435
7,897
4,613
0
2,021
5,780
19,198
0
W
Loki
riy1235
Loki
10,618
3,533
0
2,312
7,706
2,595
55
282
7,366
0
43,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
36,828
430
Minions Killed
436
0
Camps Cleared
0
1,204,613
Distance Traveled
1,214,750
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,576
548
100
8
0
210,740
5
W
Chang'e
7,639
637
123
10
0
234,601
4
W
Mulan
7,076
590
99
8
0
248,507
5
W
Chiron
7,094
591
30
3
0
253,708
5
L
Nemesis
6,905
575
73
6
0
266,055
1
W
Sylvanus
7,217
601
103
9
0
201,935
3
L
Janus
6,899
575
112
9
0
238,548
3
L
Tyr
6,964
580
102
9
0
252,130
3
L
Kumbhakarna
6,394
533
43
4
0
237,140
5
W
Loki
7,802
650
81
7
0
275,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role