Player Matchup

Izanami
Izanami
ArcaneError
Izanami
Level 45
God Stats
57W - 39L
1,564 SR
Queue Stats
171W - 159L
1,455 Elo+
Party 2
Mercury
Mercury
TheShmeppling
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,567 Elo+
Party 1
Ganesha
Ganesha
Wizard Of Oz 54
Ganesha
Level 65
God Stats
3W - 3L
1,636 SR
Queue Stats
24W - 22L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
YaBoyRIP
Kukulkan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,457 Elo+
Party 2
Bellona
Bellona
iLikeWeen
Bellona
Level 37
God Stats
24W - 21L
1,566 SR
Queue Stats
142W - 147L
1,514 Elo+
Solo
Team Averages
Level 40
1,553 SR
1,510 Elo+

VS

Team Averages
Level 55
1,548 SR
1,454 Elo+
King Arthur
King Arthur
BigMcCool
King Arthur
Level 32
God Stats
19W - 19L
1,445 SR
Queue Stats
69W - 60L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Fate15
Danzaburou
Level 40
God Stats
5W - 8L
1,362 SR
Queue Stats
76W - 81L
1,379 Elo+
Party 3
Cernunnos
Cernunnos
Tigerhand
Cernunnos
Level 120
God Stats
31W - 18L
1,651 SR
Queue Stats
400W - 399L
1,531 Elo+
Solo
Khepri
Khepri
bluetilapia
Khepri
Level 33
God Stats
3W - 0L
1,779 SR
Queue Stats
56W - 61L
1,408 Elo+
Party 3
Nu Wa
Nu Wa
marcelac0br4k41
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcaneError
Izanami
17
9 / 9 / 1
12,406
517
21,789
25,749
9,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
2 / 11 / 3
10,569
440
10,098
19,278
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 10
9,615
401
11,429
25,263
12,598
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
YaBoyRIP
Kukulkan
15
0 / 8 / 0
9,319
388
7,163
14,940
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
iLikeWeen
Bellona
16
3 / 5 / 1
10,562
440
11,236
24,646
17,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigMcCool
King Arthur
20
7 / 0 / 13
15,088
629
19,586
26,778
30,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Fate15
Danzaburou
19
7 / 3 / 17
13,314
555
19,682
20,468
7,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
Tigerhand
Cernunnos
20
12 / 3 / 10
15,588
650
22,023
21,750
11,366
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
16
0 / 6 / 17
11,596
483
4,630
15,768
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 3 / 10
14,328
597
22,276
12,384
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
14
Kills
39
40
Deaths
15
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcaneError
Izanami
9
9
1
1.06
W
King Arthur
BigMcCool
King Arthur
7
0
13
13.5
W
Danzaburou
Fate15
Danzaburou
7
3
17
5.17
L
Mercury
2
11
3
0.32
W
Cernunnos
Tigerhand
Cernunnos
12
3
10
5.67
L
0
7
10
0.71
L
Kukulkan
YaBoyRIP
Kukulkan
0
8
0
0
W
Khepri
0
6
17
1.42
L
Bellona
iLikeWeen
Bellona
3
5
1
0.7
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,715
Damage
88,197
109,876
Taken
97,148
54,404
Mitigated
65,272
20,994
Healing
43,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcaneError
Izanami
21,789
15,436
0
8,180
25,749
9,993
950
4,883
20,660
0
78,220
W
King Arthur
BigMcCool
King Arthur
19,586
2,333
119
12,628
26,778
30,218
1,396
4,954
21,824
1,126
98,579
W
Danzaburou
Fate15
Danzaburou
19,682
11,940
0
11,806
20,468
7,564
4,241
4,829
15,639
0
91,082
L
Mercury
10,098
5,417
0
995
19,278
9,047
0
4,739
14,319
0
71,623
W
Cernunnos
Tigerhand
Cernunnos
22,023
12,967
0
10,092
21,750
11,366
2,846
1,581
20,169
0
183,662
L
11,429
1,043
1,672
6,194
25,263
12,598
0
5,615
19,402
33,941
0
L
Kukulkan
YaBoyRIP
Kukulkan
7,163
574
0
1,060
14,940
5,322
424
6,556
7,974
56,537
0
W
Khepri
4,630
219
998
4,832
15,768
10,873
447
4,036
11,732
27,680
0
L
Bellona
iLikeWeen
Bellona
11,236
3,028
0
2,893
24,646
17,444
1,110
3,939
20,437
0
65,418
W
22,276
5,467
472
2,349
12,384
5,251
1,607
4,073
8,311
66,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
69,914
525
Minions Killed
571
0
Camps Cleared
0
2,035,714
Distance Traveled
2,233,331
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,406
517
164
7
0
373,970
2
W
King Arthur
15,088
629
165
7
0
513,493
2
W
Danzaburou
13,314
555
104
4
0
419,082
3
L
Mercury
10,569
440
114
5
0
421,164
1
W
Cernunnos
15,588
650
167
7
0
413,695
10
L
Ganesha
9,615
401
17
1
0
444,018
1
L
Kukulkan
9,319
388
104
4
0
382,723
4
W
Khepri
11,596
483
38
2
0
435,272
9
L
Bellona
10,562
440
126
5
0
413,839
1
W
Nu Wa
14,328
597
97
4
0
451,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role