Player Matchup

Arachne
Arachne
Adibibi
Arachne
Level 24
God Stats
11W - 5L
1,289 SR
Queue Stats
329W - 288L
1,446 Elo+
Solo
Sobek
Sobek
Ballplaya
Sobek
Level 18
God Stats
3W - 1L
1,906 SR
Queue Stats
61W - 46L
1,441 Elo+
Party 2
Agni
Agni
ICECUBEX
Agni
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,673 Elo+
Party 2
Thor
Thor
Ralfcat
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,814 Elo+
Solo
Neith
Neith
dannegoat
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 2
Team Averages
Level 30
1,539 SR
1,610 Elo+

VS

Team Averages
Level 21
1,648 SR
1,506 Elo+
Hel
Hel
AlgebraicCatz
Hel
Level 18
God Stats
2W - 1L
1,728 SR
Queue Stats
10W - 11L
1,549 Elo+
Solo
Tyr
Tyr
ISMAEL3232VLC
Tyr
Level 24
God Stats
2W - 1L
1,721 SR
Queue Stats
116W - 153L
1,377 Elo+
Party 1
Anubis
Anubis
KudlatyFenton
Anubis
Level 9
God Stats
8W - 5L
1,540 SR
Queue Stats
27W - 23L
1,456 Elo+
Solo
Heimdallr
Heimdallr
ViperaOrochi
Heimdallr
Level 28
God Stats
3W - 5L
1,509 SR
Queue Stats
69W - 57L
1,589 Elo+
Solo
Cabrakan
Cabrakan
josesol00
Cabrakan
Level 24
God Stats
10W - 0L
1,744 SR
Queue Stats
80W - 53L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adibibi
Arachne
20
7 / 8 / 4
15,666
522
18,172
31,295
15,472
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Ballplaya
Sobek
17
1 / 7 / 10
12,073
402
8,937
30,543
40,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
9 / 6 / 4
15,238
508
41,246
20,988
7,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Ralfcat
Thor
18
0 / 11 / 7
11,092
370
14,155
25,827
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
dannegoat
Neith
16
2 / 10 / 4
10,889
363
7,548
16,791
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 16
12,930
431
13,795
26,303
22,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 12
14,501
483
8,208
33,007
35,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 11
15,724
524
25,173
31,187
18,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ViperaOrochi
Heimdallr
20
16 / 5 / 6
16,774
559
31,763
27,910
20,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
josesol00
Cabrakan
20
14 / 1 / 10
18,335
611
24,178
26,780
27,994
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
19
Kills
42
42
Deaths
21
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adibibi
Arachne
7
8
4
1.13
W
2
6
16
1.67
L
Sobek
Ballplaya
Sobek
1
7
10
0.86
L
Agni
9
6
4
1.83
W
3
3
12
3
W
7
6
11
2.08
L
Thor
Ralfcat
Thor
0
11
7
0.32
W
Heimdallr
ViperaOrochi
Heimdallr
16
5
6
3.8
L
Neith
dannegoat
Neith
2
10
4
0.4
W
Cabrakan
josesol00
Cabrakan
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,058
Damage
103,117
125,444
Taken
145,187
82,037
Mitigated
124,328
17,308
Healing
78,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adibibi
Arachne
18,172
12,256
0
8,036
31,295
15,472
2,059
14,506
16,709
0
132,115
W
13,795
1,862
16,248
15,260
26,303
22,258
2,799
14,962
10,701
52,398
0
L
Sobek
Ballplaya
Sobek
8,937
1,002
0
5,130
30,543
40,472
81
11,888
18,655
34,669
0
L
Agni
41,246
866
0
750
20,988
7,809
0
14,046
6,782
129,289
0
W
8,208
1,188
0
12,187
33,007
35,229
1,859
6,649
23,497
0
77,967
W
25,173
442
0
14,123
31,187
18,116
3,519
13,986
15,060
105,996
0
L
Thor
Ralfcat
Thor
14,155
1,796
0
2,362
25,827
12,289
0
13,924
11,903
0
50,046
W
Heimdallr
ViperaOrochi
Heimdallr
31,763
15,852
0
8,663
27,910
20,731
8,123
10,553
16,994
0
151,075
L
Neith
dannegoat
Neith
7,548
4,871
0
1,030
16,791
5,995
238
8,542
8,249
0
34,199
W
Cabrakan
josesol00
Cabrakan
24,178
3,256
0
12,348
26,780
27,994
1,076
6,762
19,159
149,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,958
Gold Earned
78,264
543
Minions Killed
744
0
Camps Cleared
0
2,733,341
Distance Traveled
2,726,672
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,666
522
197
7
0
609,127
1
W
Hel
12,930
431
61
2
0
517,801
2
L
Sobek
12,073
402
61
2
0
641,971
8
L
Agni
15,238
508
173
6
0
577,493
0
W
Tyr
14,501
483
115
4
0
592,927
1
W
Anubis
15,724
524
175
6
0
463,770
4
L
Thor
11,092
370
59
2
0
509,186
1
W
Heimdallr
16,774
559
176
6
0
576,748
5
L
Neith
10,889
363
53
2
0
395,564
0
W
Cabrakan
18,335
611
217
7
0
575,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role