Player Matchup

Erlang Shen
Erlang Shen
By_GTJD-1999
Erlang Shen
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 165L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
imIvory
Cu Chulainn
Level 60
God Stats
125W - 107L
1,513 SR
Queue Stats
321W - 327L
1,434 Elo+
Party 3
Nox
Nox
nero_dt
Nox
Level 148
God Stats
17W - 14L
1,623 SR
Queue Stats
577W - 501L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
xXOriGamingXx
Cernunnos
Level 11
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 5L
1,649 Elo+
Party 3
Ymir
Ymir
xaborra69
Ymir
Level 49
God Stats
131W - 116L
1,501 SR
Queue Stats
286W - 294L
1,374 Elo+
Party 3
Team Averages
Level 83
1,583 SR
1,500 Elo+

VS

Team Averages
Level 55
1,653 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigFatMince
Ah Muzen Cab
Level 45
God Stats
4W - 1L
1,834 SR
Queue Stats
350W - 233L
1,646 Elo+
Party 2
Chaac
Chaac
LaMietteDePinFra
Chaac
Level 54
God Stats
5W - 6L
1,585 SR
Queue Stats
394W - 355L
1,442 Elo+
Party 1
Ra
Ra
TheSoaringCactus
Ra
Level 105
God Stats
25W - 14L
1,501 SR
Queue Stats
575W - 467L
1,563 Elo+
Party 2
Fenrir
Fenrir
itz-Destiny-SNV
Fenrir
Level 45
God Stats
5W - 4L
1,561 SR
Queue Stats
383W - 360L
1,477 Elo+
Party 1
Ymir
Ymir
mooonshine1992
Ymir
Level 26
God Stats
62W - 32L
1,785 SR
Queue Stats
433W - 263L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
By_GTJD-1999
Erlang Shen
16
4 / 7 / 7
10,262
466
18,490
23,715
14,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
imIvory
Cu Chulainn
16
3 / 7 / 5
10,048
457
11,491
21,747
16,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
16
7 / 8 / 2
10,241
466
12,366
13,898
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xXOriGamingXx
Cernunnos
17
1 / 3 / 0
10,570
480
10,167
13,996
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
2 / 8 / 4
8,849
402
3,118
20,798
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigFatMince
Ah Muzen Cab
20
9 / 0 / 9
13,625
619
19,232
12,966
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
5 / 6 / 11
11,194
509
11,956
24,460
28,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 2 / 13
13,616
619
22,786
16,782
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 8 / 7
11,247
511
10,971
23,789
10,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 12
11,552
525
7,571
17,344
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
17
Kills
33
33
Deaths
18
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigFatMince
Ah Muzen Cab
9
0
9
13.5
L
Erlang Shen
By_GTJD-1999
Erlang Shen
4
7
7
1.07
W
5
6
11
1.75
W
11
2
13
8.75
L
Cu Chulainn
imIvory
Cu Chulainn
3
7
5
0.79
W
5
8
7
1.06
W
3
2
12
4.5
L
Nox
7
8
2
1
L
Cernunnos
xXOriGamingXx
Cernunnos
1
3
0
0.33
L
Ymir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,632
Damage
72,516
94,154
Taken
95,341
64,451
Mitigated
69,811
21,622
Healing
50,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigFatMince
Ah Muzen Cab
19,232
11,111
0
9,178
12,966
4,952
3,541
2,159
10,807
0
134,789
L
Erlang Shen
By_GTJD-1999
Erlang Shen
18,490
11,859
0
7,684
23,715
14,451
0
4,227
19,247
0
68,562
W
11,956
3,304
0
10,665
24,460
28,206
982
3,796
20,664
0
53,037
W
22,786
3,585
5,520
11,290
16,782
7,985
506
4,266
12,516
124,485
0
L
Cu Chulainn
imIvory
Cu Chulainn
11,491
2,818
255
5,551
21,747
16,322
544
7,314
13,667
0
62,346
W
10,971
4,005
0
8,443
23,789
10,479
0
3,065
20,724
0
70,897
W
7,571
1,404
0
5,340
17,344
18,189
157
4,397
12,947
22,592
0
L
Nox
12,366
374
0
510
13,898
6,103
643
6,422
7,192
61,664
0
L
Cernunnos
xXOriGamingXx
Cernunnos
10,167
4,898
0
6,328
13,996
6,145
392
2,327
11,553
0
86,104
L
Ymir
3,118
269
207
1,087
20,798
21,430
227
9,199
11,348
18,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,970
Gold Earned
61,234
563
Minions Killed
582
0
Camps Cleared
0
1,854,046
Distance Traveled
2,091,145
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,625
619
197
9
0
453,133
6
L
Erlang Shen
10,262
466
102
5
0
396,009
3
W
Chaac
11,194
509
70
3
0
388,318
0
W
Ra
13,616
619
201
9
0
438,737
6
L
Cu Chulainn
10,048
457
120
5
0
371,056
0
W
Fenrir
11,247
511
91
4
0
410,968
2
W
Ymir
11,552
525
23
1
0
399,989
0
L
Nox
10,241
466
121
6
0
348,554
1
L
Cernunnos
10,570
480
187
9
0
351,966
2
L
Ymir
8,849
402
33
2
0
386,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role