Player Matchup

Hel
Hel
AsunaSan98
Hel
Level 14
God Stats
22W - 23L
1,475 SR
Queue Stats
36W - 40L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
Drødge
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,473 Elo+
Party 2
Susano
Susano
Dustynuts2373
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Madarazolomon2
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheChemizt
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,327 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,398 Elo+

VS

Team Averages
Level 19
1,416 SR
1,482 Elo+
Anubis
Anubis
Machuca13-
Anubis
Level 4
God Stats
10W - 7L
1,599 SR
Queue Stats
11W - 9L
1,598 Elo+
Party 1
Yemoja
Yemoja
Minipunkin
Yemoja
Level 25
God Stats
2W - 3L
1,268 SR
Queue Stats
39W - 31L
1,382 Elo+
Solo
Nemesis
Nemesis
MrBlonde_420__
Nemesis
Level 43
God Stats
4W - 4L
1,472 SR
Queue Stats
143W - 132L
1,486 Elo+
Party 1
Ymir
Ymir
Stinkweech
Ymir
Level 5
God Stats
3W - 1L
1,223 SR
Queue Stats
97W - 102L
1,436 Elo+
Party 3
Rama
Rama
nikesoxs
Rama
Level 17
God Stats
8W - 5L
1,516 SR
Queue Stats
233W - 203L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 5
10,880
907
10,694
17,271
8,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Drødge
Zhong Kui
18
8 / 6 / 2
13,382
1,115
21,793
20,121
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 19 / 7
11,507
959
12,945
28,299
12,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Madarazolomon2
Danzaburou
19
2 / 9 / 7
12,407
1,034
16,014
22,979
10,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
TheChemizt
Kumbhakarna
14
0 / 1 / 0
9,339
778
100
1,476
446
Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Machuca13-
Anubis
19
2 / 0 / 21
12,189
1,016
5,864
4,573
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Minipunkin
Yemoja
18
0 / 2 / 21
12,032
1,003
3,441
13,487
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 0 / 21
13,483
1,124
21,775
17,285
9,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 3 / 33
12,964
1,080
11,342
15,433
17,840
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
27 / 5 / 12
15,292
1,274
38,853
16,695
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
152
10
Kills
44
44
Deaths
10
21
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Zhong Kui
Drødge
Zhong Kui
8
6
2
1.5
L
0
19
7
0.18
W
Anubis
Machuca13-
Anubis
2
0
21
12.5
L
Danzaburou
Madarazolomon2
Danzaburou
2
9
7
0.61
W
Yemoja
Minipunkin
Yemoja
0
2
21
5.25
W
13
0
21
23.5
W
2
3
33
6.17
L
Kumbhakarna
TheChemizt
Kumbhakarna
0
1
0
0
W
Rama
27
5
12
6.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
81,275
90,146
Taken
67,473
49,040
Mitigated
50,896
10,007
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,694
459
2,392
2,693
17,271
8,072
0
3,810
13,461
37,180
0
L
Zhong Kui
Drødge
Zhong Kui
21,793
1,378
0
2,308
20,121
17,382
0
6,270
13,851
35,686
0
L
12,945
3,908
0
0
28,299
12,756
0
6,690
21,609
0
35,482
W
Anubis
Machuca13-
Anubis
5,864
39
0
633
4,573
2,294
0
1,999
2,549
29,647
0
L
Danzaburou
Madarazolomon2
Danzaburou
16,014
5,695
0
2,614
22,979
10,384
0
3,645
19,334
0
33,694
W
Yemoja
Minipunkin
Yemoja
3,441
609
1,172
1,287
13,487
14,986
0
7,310
5,927
9,389
0
W
21,775
11,556
0
1,045
17,285
9,213
0
6,928
10,257
0
39,520
W
11,342
2,763
1,117
665
15,433
17,840
0
6,494
8,722
26,948
0
L
Kumbhakarna
TheChemizt
Kumbhakarna
100
29
0
0
1,476
446
0
232
1,244
1,345
0
W
Rama
38,853
25,581
0
2,386
16,695
6,563
0
8,997
7,431
0
61,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
65,960
193
Minions Killed
193
3
Camps Cleared
3
922,921
Distance Traveled
1,098,817
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,880
907
58
5
1
238,975
0
L
Zhong Kui
13,382
1,115
43
4
1
221,479
0
L
Susano
11,507
959
48
4
0
213,513
2
W
Anubis
12,189
1,016
60
5
0
253,846
0
L
Danzaburou
12,407
1,034
42
4
1
224,234
0
W
Yemoja
12,032
1,003
12
1
0
191,500
4
W
Nemesis
13,483
1,124
32
3
0
285,572
1
W
Ymir
12,964
1,080
33
3
1
194,386
0
L
Kumbhakarna
9,339
778
2
0
0
24,720
0
W
Rama
15,292
1,274
56
5
2
173,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role