Player Matchup

Nemesis
Nemesis
Og_taymoney
Nemesis
Level 27
God Stats
7W - 5L
1,515 SR
Queue Stats
133W - 114L
1,579 Elo+
Solo
Khepri
Khepri
Thegoat34jojo
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,565 Elo+
Party 1
Chang'e
Chang'e
XXMrsKittyCatXX
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
mylifesolo
Skadi
Level 19
God Stats
47W - 47L
1,618 SR
Queue Stats
61W - 66L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
nickyourestupeed
Baba Yaga
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 146L
1,562 Elo+
Party 1
Team Averages
Level 19
1,527 SR
1,550 Elo+

VS

Team Averages
Level 15
1,422 SR
1,461 Elo+
Yemoja
Yemoja
Kaos_Nebbdyr
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 83L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
NiCo_TH4_KiLLE4
Cabrakan
Level 13
God Stats
0W - 2L
1,276 SR
Queue Stats
26W - 42L
1,250 Elo+
Solo
Zeus
Zeus
THEm0rtalw0mbat
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,519 Elo+
Solo
Thanatos
Thanatos
nakedsnake1995
Thanatos
Level 15
God Stats
5W - 3L
1,527 SR
Queue Stats
45W - 43L
1,505 Elo+
Solo
Apollo
Apollo
zirMaverick
Apollo
Level 6
God Stats
1W - 2L
1,307 SR
Queue Stats
8W - 11L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Og_taymoney
Nemesis
18
9 / 3 / 1
11,440
636
10,308
11,430
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
7,121
396
3,478
9,243
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
5,814
323
1,576
4,470
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 4 / 1
6,914
384
4,661
9,589
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
18
8 / 2 / 3
11,291
627
12,070
9,853
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 10
8,414
467
6,747
12,551
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
14
1 / 4 / 0
8,332
463
3,381
8,235
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

6
0 / 3 / 0
5,596
311
1,287
2,680
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
17
3 / 5 / 1
9,895
550
5,207
11,975
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
13 / 4 / 0
9,188
510
15,291
14,705
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
17
Kills
17
17
Deaths
17
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
10
5
L
Cabrakan
1
4
0
0.25
W
Nemesis
Og_taymoney
Nemesis
9
3
1
3.17
L
0
3
0
0
W
0
5
1
0.1
W
0
3
1
0.17
W
Skadi
0
4
1
0.13
L
Thanatos
3
5
1
0.7
W
Baba Yaga
8
2
3
4.75
L
Apollo
13
4
0
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
31,913
44,585
Taken
50,146
21,831
Mitigated
28,305
11,161
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,747
1,373
584
1,150
12,551
9,526
32
5,761
6,558
27,123
0
L
Cabrakan
3,381
0
0
120
8,235
6,409
1,202
1,745
6,408
38,092
0
W
Nemesis
Og_taymoney
Nemesis
10,308
5,526
0
3,590
11,430
5,553
1,735
2,627
8,647
0
68,964
L
1,287
0
0
375
2,680
642
0
1,280
1,194
9,955
0
W
3,478
61
0
603
9,243
6,328
388
2,846
6,397
25,962
0
W
1,576
534
1,079
803
4,470
966
0
1,395
3,075
5,385
0
W
Skadi
4,661
2,210
0
1,573
9,589
4,996
330
2,153
7,436
0
29,446
L
Thanatos
5,207
2,132
0
7,155
11,975
5,360
1,202
1,852
9,981
0
62,611
W
Baba Yaga
12,070
1,106
0
3,513
9,853
3,988
2,603
1,943
7,615
72,768
0
L
Apollo
15,291
9,315
0
3,720
14,705
6,368
746
5,551
8,881
0
58,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
41,425
361
Minions Killed
383
0
Camps Cleared
0
1,603,297
Distance Traveled
1,351,101
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,414
467
36
2
0
331,898
3
L
Cabrakan
8,332
463
109
6
0
251,728
1
W
Nemesis
11,440
636
137
8
0
361,419
5
L
Zeus
5,596
311
17
1
0
100,632
1
W
Khepri
7,121
396
34
2
0
349,826
0
W
Chang'e
5,814
323
7
0
0
290,521
0
W
Skadi
6,914
384
58
3
0
263,836
0
L
Thanatos
9,895
550
128
7
0
363,643
5
W
Baba Yaga
11,291
627
125
7
0
337,695
1
L
Apollo
9,188
510
93
5
0
303,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role