Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Gold I
ExaltedKingJesse
Nike
Gold I
Level 158
God Stats
81W - 58L
1,690 SR
Queue Stats
238W - 242L
1,724 MMR
Party 2
Nemesis
Nemesis
Platinum V
Kuhari Online
Nemesis
Platinum V
Level 67
God Stats
104W - 82L
1,688 SR
Queue Stats
301W - 299L
1,766 MMR
Solo
Neith
Neith
Gold II
R3pathe
Neith
Gold II
Level 121
God Stats
34W - 36L
1,732 SR
Queue Stats
133W - 113L
1,772 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
Tonywazzhere
Sylvanus
Platinum III
Level 153
God Stats
27W - 17L
1,698 SR
Queue Stats
486W - 481L
1,748 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,662 SR
1,702 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,650 SR
1,762 MMR
Chiron
Chiron
Gold I
BrooklynOG92
Chiron
Gold I
Level 160
God Stats
100W - 80L
1,684 SR
Queue Stats
1,106W - 1,098L
1,741 MMR
Solo
Sobek
Sobek
Platinum II
FYAHKID
Sobek
Platinum II
Level 115
God Stats
21W - 26L
1,652 SR
Queue Stats
300W - 281L
1,748 MMR
Solo
Tiamat
Tiamat
Platinum III
MisterPesci
Tiamat
Platinum III
Level 145
God Stats
10W - 9L
1,503 SR
Queue Stats
182W - 173L
1,776 MMR
Solo
Guan Yu
Guan Yu
Platinum II
PineconeKing69
Guan Yu
Platinum II
Level 144
God Stats
57W - 43L
1,645 SR
Queue Stats
356W - 348L
1,780 MMR
Solo
Thanatos
Thanatos
Platinum IV
RecedeSZN
Thanatos
Platinum IV
Level 104
God Stats
2W - 2L
1,768 SR
Queue Stats
97W - 96L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 3
6,063
606
3,487
3,153
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 2 / 2
5,562
556
3,437
8,706
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
11
3 / 0 / 3
6,161
616
3,170
5,345
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
R3pathe
Neith
10
0 / 1 / 2
5,629
563
3,223
4,606
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sylvanus
Tonywazzhere
Sylvanus
11
3 / 2 / 1
6,491
649
7,010
8,789
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
CthulhuScyllaCu ChulainnSetAphrodite

VS

Bans
DanzaburouAthenaTsukuyomiKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 3 / 1
5,693
569
4,570
7,200
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sobek
FYAHKID
Sobek
9
1 / 1 / 3
5,583
558
3,098
7,563
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
10
0 / 1 / 0
5,098
510
1,793
3,210
1,653
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
5,626
563
3,982
8,645
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RecedeSZN
Thanatos
9
2 / 2 / 2
5,474
547
4,436
7,756
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
5
5
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
3
2.5
L
Chiron
1
3
1
0.5
W
3
2
2
2
L
Sobek
FYAHKID
Sobek
1
1
3
2.5
W
Nemesis
3
0
3
4.5
L
Tiamat
0
1
0
0
L
1
3
1
0.5
W
Neith
R3pathe
Neith
0
1
2
1
L
Thanatos
RecedeSZN
Thanatos
2
2
2
1.5
W
Sylvanus
Tonywazzhere
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
17,879
30,599
Taken
34,374
10,452
Mitigated
13,608
13,810
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,487
235
496
2,263
3,153
973
190
1,144
2,009
38,024
0
L
Chiron
4,570
2,603
355
3,625
7,200
1,769
54
248
6,912
0
35,928
W
3,437
476
99
2,941
8,706
3,554
0
2,890
5,816
0
13,017
L
Sobek
FYAHKID
Sobek
3,098
372
0
3,267
7,563
3,244
0
1,765
5,692
13,436
0
W
Nemesis
3,170
1,584
0
818
5,345
1,664
0
281
5,039
0
33,700
L
Tiamat
1,793
291
0
1,064
3,210
1,653
196
654
2,472
33,746
0
L
3,982
588
100
3,934
8,645
4,621
0
5,025
3,620
0
26,940
W
Neith
R3pathe
Neith
3,223
1,760
0
2,231
4,606
1,080
0
272
4,334
0
33,003
L
Thanatos
RecedeSZN
Thanatos
4,436
1,535
0
6,948
7,756
2,321
0
2,493
5,181
0
25,698
W
Sylvanus
Tonywazzhere
Sylvanus
7,010
2,374
569
4,393
8,789
3,181
29
304
8,185
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
27,474
324
Minions Killed
290
0
Camps Cleared
0
990,768
Distance Traveled
955,587
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,063
606
97
10
0
200,152
3
L
Chiron
5,693
569
85
9
0
165,472
3
W
Nike
5,562
556
21
2
0
200,521
4
L
Sobek
5,583
558
16
2
0
193,726
2
W
Nemesis
6,161
616
61
6
0
251,215
1
L
Tiamat
5,098
510
68
7
0
197,057
5
L
Guan Yu
5,626
563
61
6
0
187,918
0
W
Neith
5,629
563
68
7
0
177,863
0
L
Thanatos
5,474
547
60
6
0
211,414
4
W
Sylvanus
6,491
649
77
8
0
161,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role