Player Matchup

Tiamat
Tiamat
Conwakk
Tiamat
Level 160
God Stats
2W - 0L
1,651 SR
Queue Stats
20W - 5L
1,901 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dist0rTionF
Ah Muzen Cab
Level 88
God Stats
12W - 3L
1,500 SR
Queue Stats
649W - 436L
1,684 Elo+
Party 1
Cerberus
Cerberus
DubbleTrouble
Cerberus
Level 58
God Stats
5W - 1L
1,547 SR
Queue Stats
249W - 204L
1,721 Elo+
Party 1
Guan Yu
Guan Yu
MrPordan
Guan Yu
Level 158
God Stats
2W - 0L
1,756 SR
Queue Stats
43W - 23L
1,648 Elo+
Party 1
Awilix
Awilix
kkeeno92
Awilix
Level 103
God Stats
4W - 0L
1,884 SR
Queue Stats
40W - 12L
1,650 Elo+
Party 1
Team Averages
Level 113
1,667 SR
1,721 Elo+

VS

Team Averages
Level 145
1,522 SR
1,690 Elo+
Artio
Artio
DudeWith1kPing
Artio
Level 155
God Stats
1W - 1L
1,210 SR
Queue Stats
114W - 87L
1,606 Elo+
Party 3
Thoth
Thoth
Icex0
Thoth
Level 128
God Stats
13W - 12L
1,499 SR
Queue Stats
352W - 343L
1,642 Elo+
Party 2
Vamana
Vamana
Keitrum
Vamana
Level 156
God Stats
5W - 4L
1,297 SR
Queue Stats
336W - 154L
1,803 Elo+
Party 3
Anhur
Anhur
SnoekiePoekiee
Anhur
Level 156
God Stats
7W - 4L
1,849 SR
Queue Stats
364W - 211L
1,754 Elo+
Party 3
Fenrir
Fenrir
Stabbedqtx0
Fenrir
Level 129
God Stats
103W - 62L
1,753 SR
Queue Stats
334W - 332L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Conwakk
Tiamat
20
3 / 4 / 9
13,830
576
12,151
12,422
7,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Dist0rTionF
Ah Muzen Cab
20
9 / 1 / 3
15,319
638
24,035
15,777
6,029
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
DubbleTrouble
Cerberus
18
2 / 4 / 12
13,095
546
8,365
22,315
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MrPordan
Guan Yu
20
2 / 7 / 14
13,496
562
15,596
29,635
33,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Awilix
kkeeno92
Awilix
20
11 / 4 / 7
15,467
644
19,283
16,680
6,974
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,749
448
4,170
26,127
21,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Icex0
Thoth
18
4 / 4 / 6
11,888
495
18,762
12,866
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Keitrum
Vamana
19
4 / 8 / 11
12,916
538
17,721
31,175
17,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 3 / 1
13,906
579
12,306
15,266
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
8 / 4 / 4
13,156
548
11,605
24,197
13,016
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
27
Kills
20
20
Deaths
27
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Conwakk
Tiamat
3
4
9
1.88
W
Ah Muzen Cab
Dist0rTionF
Ah Muzen Cab
9
1
3
10.5
W
Cerberus
DubbleTrouble
Cerberus
2
4
12
2
L
2
8
5
0.56
L
Thoth
Icex0
Thoth
4
4
6
1.75
L
Vamana
Keitrum
Vamana
4
8
11
1.19
W
Guan Yu
MrPordan
Guan Yu
2
7
14
1.29
L
2
3
1
0.83
L
Fenrir
8
4
4
2.5
W
Awilix
kkeeno92
Awilix
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,430
Damage
64,564
96,829
Taken
109,631
76,413
Mitigated
62,024
42,794
Healing
30,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Conwakk
Tiamat
12,151
1,560
0
3,542
12,422
7,997
2,608
5,116
7,004
89,234
0
W
Ah Muzen Cab
Dist0rTionF
Ah Muzen Cab
24,035
9,540
0
11,012
15,777
6,029
12,117
3,260
12,439
0
148,643
W
Cerberus
DubbleTrouble
Cerberus
8,365
271
0
5,919
22,315
22,196
186
6,009
15,956
49,719
0
L
4,170
289
417
6,285
26,127
21,033
0
6,966
19,161
39,703
0
L
Thoth
Icex0
Thoth
18,762
209
0
2,358
12,866
3,909
0
2,878
9,988
85,676
0
L
Vamana
Keitrum
Vamana
17,721
9,332
0
6,712
31,175
17,774
132
6,106
24,989
2,768
89,319
W
Guan Yu
MrPordan
Guan Yu
15,596
4,137
2,789
13,014
29,635
33,217
2,124
5,721
23,586
0
73,131
L
12,306
8,941
0
7,320
15,266
6,292
0
1,020
14,246
0
120,650
L
Fenrir
11,605
4,479
0
7,639
24,197
13,016
0
3,546
20,411
0
98,431
W
Awilix
kkeeno92
Awilix
19,283
7,792
0
6,518
16,680
6,974
837
3,796
12,754
0
107,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,207
Gold Earned
62,615
737
Minions Killed
782
0
Camps Cleared
0
2,449,173
Distance Traveled
2,353,118
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,830
576
155
6
0
481,162
11
W
Ah Muzen Cab
15,319
638
202
8
0
468,784
5
W
Cerberus
13,095
546
97
4
0
468,340
6
L
Artio
10,749
448
68
3
0
483,220
11
L
Thoth
11,888
495
150
6
0
483,873
7
L
Vamana
12,916
538
163
7
0
439,690
2
W
Guan Yu
13,496
562
126
5
0
491,938
13
L
Anhur
13,906
579
259
11
0
430,139
3
L
Fenrir
13,156
548
142
6
0
516,196
1
W
Awilix
15,467
644
157
7
0
538,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role