Player Matchup

Tyr
Tyr
CocaColaPolaBear
Tyr
Level 20
God Stats
3W - 4L
1,427 SR
Queue Stats
35W - 24L
1,646 Elo+
Party 3
Izanami
Izanami
Ezirbel
Izanami
Level 16
God Stats
47W - 27L
1,393 SR
Queue Stats
387W - 397L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
KUUN-LAGOON
Ao Kuang
Level 62
God Stats
1W - 5L
1,105 SR
Queue Stats
43W - 43L
1,407 Elo+
Party 2
Ra
Ra
TheLastTrail
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,869 Elo+
Party 3
Yemoja
Yemoja
Yzermanl19l
Yemoja
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
199W - 212L
1,299 Elo+
Party 2
Team Averages
Level 24
1,385 SR
1,532 Elo+

VS

Team Averages
Level 13
1,374 SR
1,378 Elo+
Danzaburou
Danzaburou
DrK1ng21
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Janus
Janus
ErWalo
Janus
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
67W - 54L
1,545 Elo+
Solo
Ymir
Ymir
GordoManisero
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,515 Elo+
Solo
Cthulhu
Cthulhu
KingPokemon26
Cthulhu
Level 11
God Stats
1W - 3L
1,209 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 1
Osiris
Osiris
TheSockThief21
Osiris
Level 22
God Stats
7W - 10L
1,379 SR
Queue Stats
480W - 438L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
11,003
550
19,461
18,534
20,697
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ezirbel
Izanami
16
11 / 5 / 12
10,993
550
19,260
14,630
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
KUUN-LAGOON
Ao Kuang
18
8 / 2 / 6
11,363
568
9,337
13,801
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 3 / 7
11,734
587
11,994
9,785
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
16
6 / 1 / 19
11,260
563
13,251
11,795
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrK1ng21
Danzaburou
9
1 / 15 / 1
6,750
338
3,849
16,640
5,372
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
ErWalo
Janus
14
2 / 9 / 0
9,152
458
8,573
13,677
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 3
7,757
388
3,606
21,557
17,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
13
1 / 10 / 6
8,345
417
6,386
20,030
15,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 2 / 2
10,567
528
17,994
18,236
12,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
45
Kills
12
12
Deaths
45
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Danzaburou
DrK1ng21
Danzaburou
1
15
1
0.1
L
Janus
ErWalo
Janus
2
9
0
0.22
W
Izanami
Ezirbel
Izanami
11
5
12
3.4
L
0
9
3
0.17
W
Ao Kuang
KUUN-LAGOON
Ao Kuang
8
2
6
5.5
L
Cthulhu
1
10
6
0.4
W
10
3
7
4.5
L
8
2
2
4.5
W
Yemoja
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,303
Damage
40,408
68,545
Taken
90,140
51,965
Mitigated
55,909
29,306
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,461
4,531
0
4,455
18,534
20,697
657
4,758
13,776
0
56,100
L
Danzaburou
DrK1ng21
Danzaburou
3,849
1,009
0
1,457
16,640
5,372
0
7,920
8,702
0
16,429
L
Janus
ErWalo
Janus
8,573
324
0
1,317
13,677
4,931
0
5,024
8,465
60,162
0
W
Izanami
Ezirbel
Izanami
19,260
15,204
1,354
6,001
14,630
6,196
4,163
3,365
11,215
0
76,512
L
3,606
1,063
0
486
21,557
17,539
0
6,560
14,881
28,041
834
W
Ao Kuang
KUUN-LAGOON
Ao Kuang
9,337
1,798
0
4,076
13,801
5,855
1,064
3,779
9,997
87,214
0
L
Cthulhu
6,386
736
651
2,879
20,030
15,969
0
8,174
11,810
29,206
0
W
11,994
2,128
6,194
4,571
9,785
4,299
2,171
4,278
5,482
56,761
0
L
17,994
7,807
0
1,155
18,236
12,098
0
6,330
11,700
0
72,380
W
Yemoja
13,251
3,034
1,148
1,507
11,795
14,918
2,287
2,129
9,616
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
42,571
530
Minions Killed
364
0
Camps Cleared
0
1,692,547
Distance Traveled
1,629,965
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,003
550
78
4
0
392,612
0
L
Danzaburou
6,750
338
27
1
0
278,281
4
L
Janus
9,152
458
124
6
0
330,429
1
W
Izanami
10,993
550
135
7
0
317,736
0
L
Ymir
7,757
388
71
4
0
328,555
1
W
Ao Kuang
11,363
568
132
7
0
364,172
1
L
Cthulhu
8,345
417
37
2
0
308,733
2
W
Ra
11,734
587
127
6
0
331,836
2
L
Osiris
10,567
528
105
5
0
383,967
6
W
Yemoja
11,260
563
58
3
0
286,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role