Player Matchup

Khepri
Khepri
GlacialScarab80
Khepri
Level 20
God Stats
24W - 38L
1,326 SR
Queue Stats
81W - 118L
1,276 Elo+
Solo
Apollo
Apollo
Jiggy Chills
Apollo
Level 28
God Stats
27W - 43L
1,405 SR
Queue Stats
214W - 273L
1,345 Elo+
Solo
Mercury
Mercury
QUEEZY8390
Mercury
Level 28
God Stats
32W - 17L
1,583 SR
Queue Stats
83W - 49L
1,466 Elo+
Solo
Neith
Neith
sadrazam26
Neith
Level 6
God Stats
3W - 5L
1,320 SR
Queue Stats
386W - 443L
1,104 Elo+
Solo
Bellona
Bellona
uwubait
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 224L
1,170 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,272 Elo+

VS

Team Averages
Level 15
1,420 SR
1,298 Elo+
Sylvanus
Sylvanus
Assassin_Brae
Sylvanus
Level 29
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Mulan
Mulan
Enjoy2k
Mulan
Level 5
God Stats
1W - 5L
1,266 SR
Queue Stats
49W - 54L
1,092 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kingmateuu
Tsukuyomi
Level 13
God Stats
3W - 11L
1,134 SR
Queue Stats
12W - 26L
1,055 Elo+
Solo
Neith
Neith
RicketyHocker
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
ivalomon
Anubis
Level 23
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 5L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
9,970
453
8,705
16,380
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
7 / 5 / 1
10,666
485
12,988
14,729
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
QUEEZY8390
Mercury
20
13 / 2 / 3
14,054
639
14,562
14,306
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
5 / 5 / 4
10,278
467
7,326
10,024
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
uwubait
Bellona
17
3 / 11 / 6
11,109
505
8,051
17,571
13,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Assassin_Brae
Sylvanus
14
5 / 2 / 7
9,483
431
8,147
16,899
13,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Enjoy2k
Mulan
17
7 / 5 / 4
11,503
523
9,800
17,914
19,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Kingmateuu
Tsukuyomi
15
7 / 10 / 4
10,260
466
12,370
15,489
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 9 / 3
9,744
443
12,434
15,168
6,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ivalomon
Anubis
12
4 / 5 / 4
8,800
400
7,359
6,163
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
30
Kills
28
29
Deaths
31
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Assassin_Brae
Sylvanus
5
2
7
4.25
L
Mulan
Enjoy2k
Mulan
7
5
4
1.8
W
2
6
7
0.92
W
Apollo
7
5
1
1.5
L
Tsukuyomi
Kingmateuu
Tsukuyomi
7
10
4
0.9
W
Mercury
QUEEZY8390
Mercury
13
2
3
7.25
L
5
9
3
0.72
L
Anubis
ivalomon
Anubis
4
5
4
1.2
W
Neith
5
5
4
1.4
W
Bellona
uwubait
Bellona
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,632
Damage
50,110
73,010
Taken
71,633
45,069
Mitigated
49,339
7,979
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Assassin_Brae
Sylvanus
8,147
2,440
2,188
8,584
16,899
13,941
364
3,878
13,021
27,882
0
L
Mulan
Enjoy2k
Mulan
9,800
3,916
345
3,519
17,914
19,296
1,663
0
17,914
0
60,317
W
8,705
335
0
793
16,380
17,346
0
4,560
11,820
33,392
0
W
Apollo
12,988
7,667
0
1,250
14,729
5,498
1,332
3,810
10,919
0
60,886
L
Tsukuyomi
Kingmateuu
Tsukuyomi
12,370
3,850
0
972
15,489
7,142
2,411
952
14,537
0
42,491
W
Mercury
QUEEZY8390
Mercury
14,562
10,029
0
3,809
14,306
5,535
4,559
2,353
11,953
0
93,698
L
12,434
7,522
0
1,917
15,168
6,250
1,431
3,597
11,571
0
39,308
L
Anubis
ivalomon
Anubis
7,359
810
0
250
6,163
2,710
868
278
5,885
24,788
0
W
Neith
7,326
4,139
0
1,645
10,024
3,416
620
2,343
7,681
0
45,014
W
Bellona
uwubait
Bellona
8,051
3,424
0
482
17,571
13,274
1,545
2,440
15,131
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,077
Gold Earned
49,790
475
Minions Killed
287
0
Camps Cleared
0
2,030,879
Distance Traveled
1,623,842
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,483
431
27
1
0
318,741
2
L
Mulan
11,503
523
98
4
0
376,055
4
W
Khepri
9,970
453
46
2
0
404,504
0
W
Apollo
10,666
485
94
4
0
441,174
1
L
Tsukuyomi
10,260
466
61
3
0
381,954
0
W
Mercury
14,054
639
175
8
0
478,811
0
L
Neith
9,744
443
64
3
0
331,409
2
L
Anubis
8,800
400
37
2
0
215,683
0
W
Neith
10,278
467
74
3
0
330,386
1
W
Bellona
11,109
505
86
4
0
376,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role