Player Matchup

Nox
Nox
Elyyyna
Nox
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,777 Elo+
Party 1
Bellona
Bellona
Eskulappe
Bellona
Level 27
God Stats
5W - 2L
1,670 SR
Queue Stats
267W - 116L
1,727 Elo+
Party 1
Athena
Athena
Juvelanis
Athena
Level 160
God Stats
50W - 31L
1,519 SR
Queue Stats
331W - 255L
1,661 Elo+
Party 1
Ra
Ra
Mugiwara03
Ra
Level 160
God Stats
10W - 6L
1,635 SR
Queue Stats
397W - 319L
1,630 Elo+
Party 1
Medusa
Medusa
medicool
Medusa
Level 94
God Stats
23W - 24L
1,479 SR
Queue Stats
86W - 83L
1,532 Elo+
Solo
Team Averages
Level 100
1,561 SR
1,665 Elo+

VS

Team Averages
Level 97
1,504 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
Fllokshi
Tsukuyomi
Level 158
God Stats
9W - 11L
1,497 SR
Queue Stats
281W - 258L
1,596 Elo+
Party 2
Osiris
Osiris
Sharklider
Osiris
Level 148
God Stats
3W - 6L
1,386 SR
Queue Stats
139W - 136L
1,549 Elo+
Party 3
Geb
Geb
Silv3rstain
Geb
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
SwagArt
Agni
Level 111
God Stats
6W - 8L
1,645 SR
Queue Stats
179W - 150L
1,643 Elo+
Party 2
Cupid
Cupid
leartkari
Cupid
Level 28
God Stats
4W - 6L
1,490 SR
Queue Stats
93W - 70L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
4 / 3 / 6
8,951
497
5,122
7,218
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Eskulappe
Bellona
17
2 / 1 / 3
9,406
523
8,328
14,184
14,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Juvelanis
Athena
16
6 / 2 / 6
10,220
568
7,723
11,843
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 2 / 6
10,395
578
7,960
10,622
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
medicool
Medusa
16
1 / 4 / 2
9,447
525
7,976
11,109
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fllokshi
Tsukuyomi
15
3 / 6 / 1
8,940
497
6,328
15,922
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Sharklider
Osiris
15
1 / 3 / 0
9,070
504
8,291
12,768
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 2
6,546
364
2,574
5,082
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
SwagArt
Agni
16
4 / 5 / 3
9,929
552
10,471
8,641
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
leartkari
Cupid
17
4 / 2 / 0
10,098
561
9,701
12,352
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
12
12
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
4
3
6
2.33
W
Bellona
Eskulappe
Bellona
2
1
3
3.5
L
Tsukuyomi
Fllokshi
Tsukuyomi
3
6
1
0.58
W
Athena
Juvelanis
Athena
6
2
6
4.5
W
4
2
6
3.5
L
Osiris
Sharklider
Osiris
1
3
0
0.33
L
0
1
2
1
L
Agni
SwagArt
Agni
4
5
3
1.1
L
Cupid
leartkari
Cupid
4
2
0
2
W
Medusa
medicool
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
37,365
54,976
Taken
54,765
33,720
Mitigated
27,631
17,513
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,122
291
0
0
7,218
2,803
0
4,139
2,867
43,050
0
W
Bellona
Eskulappe
Bellona
8,328
3,298
0
5,925
14,184
14,085
425
348
13,824
0
68,859
L
Tsukuyomi
Fllokshi
Tsukuyomi
6,328
1,925
0
4,727
15,922
6,762
0
7,329
8,413
0
59,639
W
Athena
Juvelanis
Athena
7,723
1,649
0
1,260
11,843
8,745
442
3,640
7,957
35,454
0
W
7,960
880
824
5,267
10,622
4,294
0
3,191
7,269
82,622
0
L
Osiris
Sharklider
Osiris
8,291
2,887
0
4,685
12,768
9,934
405
2,054
10,714
0
63,767
L
2,574
250
0
1,814
5,082
2,889
0
1,859
3,147
12,293
0
L
Agni
SwagArt
Agni
10,471
968
0
1,368
8,641
3,532
264
6,067
2,340
63,818
0
L
Cupid
leartkari
Cupid
9,701
6,756
254
5,240
12,352
4,514
262
2,974
9,346
0
83,092
W
Medusa
medicool
Medusa
7,976
2,725
0
4,237
11,109
3,793
567
1,065
10,014
0
66,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
44,583
567
Minions Killed
540
0
Camps Cleared
0
1,783,087
Distance Traveled
1,655,327
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,951
497
97
5
0
351,126
6
W
Bellona
9,406
523
132
7
0
330,001
2
L
Tsukuyomi
8,940
497
114
6
0
346,468
4
W
Athena
10,220
568
60
3
0
399,528
6
W
Ra
10,395
578
153
9
0
394,205
4
L
Osiris
9,070
504
122
7
0
333,799
3
L
Geb
6,546
364
9
1
0
362,846
3
L
Agni
9,929
552
130
7
0
320,364
5
L
Cupid
10,098
561
165
9
0
291,850
3
W
Medusa
9,447
525
125
7
0
308,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role