Player Matchup

Hun Batz
Hun Batz
EJDJ109
Hun Batz
Level 11
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 2
Medusa
Medusa
LUNDIECLAN
Medusa
Level 47
God Stats
0W - 2L
1,190 SR
Queue Stats
72W - 79L
1,318 Elo+
Party 2
Scylla
Scylla
RegentAlloy52
Scylla
Level 27
God Stats
6W - 10L
1,423 SR
Queue Stats
13W - 22L
1,316 Elo+
Party 2
Ymir
Ymir
TheMadDicer
Ymir
Level 18
God Stats
3W - 2L
1,656 SR
Queue Stats
10W - 15L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
mwbyn
Amaterasu
Level 12
God Stats
4W - 8L
1,308 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 2
Team Averages
Level 23
1,361 SR
1,304 Elo+

VS

Team Averages
Level 31
1,559 SR
1,499 Elo+
Chernobog
Chernobog
MagesAreTuff
Chernobog
Level 100
God Stats
15W - 3L
1,842 SR
Queue Stats
363W - 309L
1,663 Elo+
Party 1
Hel
Hel
NoVa Ppchees
Hel
Level 27
God Stats
21W - 14L
1,455 SR
Queue Stats
257W - 277L
1,354 Elo+
Solo
Athena
Athena
SPOODERMAN2423
Athena
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 58L
1,857 Elo+
Party 1
King Arthur
King Arthur
lilLambo91
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
oliverati
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EJDJ109
Hun Batz
11
0 / 7 / 1
7,179
399
2,301
12,666
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LUNDIECLAN
Medusa
11
0 / 8 / 0
7,187
399
6,847
10,759
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 7 / 2
8,981
499
16,068
11,591
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 8 / 1
6,872
382
3,653
13,893
9,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
mwbyn
Amaterasu
15
9 / 4 / 0
9,244
514
13,220
18,916
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MagesAreTuff
Chernobog
20
21 / 0 / 6
12,858
714
23,326
9,466
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 2 / 2
11,419
634
13,918
14,167
5,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 1 / 12
10,046
558
4,846
12,234
7,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
lilLambo91
King Arthur
13
1 / 5 / 4
7,618
423
4,092
9,809
4,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
oliverati
Kumbhakarna
11
0 / 13 / 6
8,118
451
2,104
20,695
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
19
Kills
34
34
Deaths
21
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EJDJ109
Hun Batz
0
7
1
0.07
L
Medusa
LUNDIECLAN
Medusa
0
8
0
0
W
Chernobog
MagesAreTuff
Chernobog
21
0
6
24
W
8
2
2
4.5
L
9
7
2
1.43
W
4
1
12
10
L
1
8
1
0.19
W
King Arthur
lilLambo91
King Arthur
1
5
4
0.6
L
Amaterasu
mwbyn
Amaterasu
9
4
0
2.25
W
Kumbhakarna
oliverati
Kumbhakarna
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
48,286
67,825
Taken
66,371
34,497
Mitigated
35,890
7,642
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EJDJ109
Hun Batz
2,301
477
0
2,256
12,666
4,233
0
2,681
9,985
0
32,433
L
Medusa
LUNDIECLAN
Medusa
6,847
2,797
0
0
10,759
3,363
0
1,341
9,418
0
51,292
W
Chernobog
MagesAreTuff
Chernobog
23,326
13,442
0
4,175
9,466
4,762
4,086
1,035
8,363
0
112,888
W
13,918
2,020
2,338
8,213
14,167
5,478
2,212
3,943
9,870
79,723
0
L
16,068
3,377
0
336
11,591
3,914
0
6,116
5,475
41,431
0
W
4,846
1,293
0
1,260
12,234
7,996
71
3,696
8,418
18,636
0
L
3,653
785
0
472
13,893
9,637
0
2,857
11,036
23,531
0
W
King Arthur
lilLambo91
King Arthur
4,092
927
0
0
9,809
4,929
1,061
1,856
7,821
0
15,996
L
Amaterasu
mwbyn
Amaterasu
13,220
6,448
0
4,578
18,916
13,350
917
7,873
11,043
37
44,531
W
Kumbhakarna
oliverati
Kumbhakarna
2,104
1,214
0
545
20,695
12,725
891
8,146
12,141
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
50,059
320
Minions Killed
414
0
Camps Cleared
0
1,541,128
Distance Traveled
1,699,804
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,179
399
64
4
0
300,620
0
L
Medusa
7,187
399
67
4
0
278,283
0
W
Chernobog
12,858
714
203
11
0
317,193
2
W
Hel
11,419
634
137
8
0
344,397
0
L
Scylla
8,981
499
63
4
0
304,383
0
W
Athena
10,046
558
27
2
0
386,568
0
L
Ymir
6,872
382
57
3
0
325,818
2
W
King Arthur
7,618
423
23
1
0
320,405
1
L
Amaterasu
9,244
514
69
4
0
332,024
4
W
Kumbhakarna
8,118
451
24
1
0
331,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role