Player Matchup

Hercules
Hercules
AsKhaaN
Hercules
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 42L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
KiwiiGod
Nu Wa
Level 29
God Stats
15W - 14L
1,555 SR
Queue Stats
81W - 71L
1,444 Elo+
Party 1
Fenrir
Fenrir
T-Owned
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,420 Elo+
Party 1
Osiris
Osiris
Torankusu667
Osiris
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,364 Elo+
Party 1
Izanami
Izanami
Youdja
Izanami
Level 7
God Stats
9W - 6L
1,500 SR
Queue Stats
26W - 20L
1,310 Elo+
Party 1
Team Averages
Level 23
1,511 SR
1,386 Elo+

VS

Team Averages
Level 24
1,541 SR
1,381 Elo+
Hades
Hades
Jhoticakitkat
Hades
Level 25
God Stats
79W - 86L
1,423 SR
Queue Stats
106W - 127L
1,308 Elo+
Solo
Cerberus
Cerberus
MasniCvarak69
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,408 Elo+
Solo
Loki
Loki
NeoGalax12
Loki
Level 29
God Stats
6W - 5L
1,783 SR
Queue Stats
234W - 278L
1,348 Elo+
Solo
Artemis
Artemis
WonderfulMrFox
Artemis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
429W - 441L
1,343 Elo+
Solo
Mulan
Mulan
alidavar11
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsKhaaN
Hercules
9
5 / 0 / 2
5,881
588
2,682
5,710
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
KiwiiGod
Nu Wa
11
2 / 0 / 4
6,313
631
3,786
2,782
858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
T-Owned
Fenrir
9
1 / 2 / 4
5,273
527
3,504
5,726
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
9
1 / 1 / 0
5,184
518
1,957
3,393
1,613
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Youdja
Izanami
9
2 / 0 / 5
5,133
513
3,606
2,974
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,093
509
2,375
6,742
3,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
MasniCvarak69
Cerberus
6
0 / 4 / 0
4,530
453
2,958
7,208
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 2 / 1
3,831
383
1,203
1,996
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,579
458
3,538
4,412
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
9
1 / 1 / 0
5,294
529
813
4,571
2,133
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsKhaaN
Hercules
5
0
2
6
L
1
2
1
0.75
W
Nu Wa
KiwiiGod
Nu Wa
2
0
4
4
L
Cerberus
MasniCvarak69
Cerberus
0
4
0
0
L
0
2
1
0.25
W
Fenrir
T-Owned
Fenrir
1
2
4
1.5
W
Osiris
1
1
0
1
L
1
3
0
0.33
W
Izanami
Youdja
Izanami
2
0
5
4.5
L
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
10,887
20,585
Taken
24,929
7,764
Mitigated
9,713
5,675
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsKhaaN
Hercules
2,682
701
0
2,722
5,710
2,685
25
1,747
3,963
0
7,623
L
2,375
161
180
3,017
6,742
3,131
103
2,193
4,549
20,914
0
W
Nu Wa
KiwiiGod
Nu Wa
3,786
1,439
0
500
2,782
858
585
1,088
1,694
31,004
0
L
Cerberus
MasniCvarak69
Cerberus
2,958
207
357
1,686
7,208
2,802
52
93
7,115
14,931
0
L
1,203
485
0
15
1,996
427
0
427
1,569
0
5,042
W
Fenrir
T-Owned
Fenrir
3,504
1,074
0
1,923
5,726
1,805
404
1,597
4,129
0
19,470
W
Osiris
1,957
0
0
0
3,393
1,613
0
0
3,393
0
13,591
L
3,538
1,337
0
250
4,412
1,220
246
118
4,294
0
17,120
W
Izanami
Youdja
Izanami
3,606
2,459
0
530
2,974
803
139
901
2,073
0
22,247
L
Mulan
813
44
0
1,229
4,571
2,133
171
955
3,616
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
23,327
206
Minions Killed
144
0
Camps Cleared
0
937,988
Distance Traveled
731,686
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,881
588
13
1
0
195,161
3
L
Hades
5,093
509
40
4
0
157,552
0
W
Nu Wa
6,313
631
75
8
0
175,818
1
L
Cerberus
4,530
453
31
3
0
201,186
0
L
Loki
3,831
383
13
1
0
54,177
1
W
Fenrir
5,273
527
44
4
0
196,698
0
W
Osiris
5,184
518
26
3
0
205,654
0
L
Artemis
4,579
458
26
3
0
166,023
2
W
Izanami
5,133
513
48
5
0
164,657
0
L
Mulan
5,294
529
34
3
0
152,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role