Player Matchup

Thanatos
Thanatos
AHOPP
Thanatos
Level 124
God Stats
0W - 2L
1,507 SR
Queue Stats
8W - 11L
1,524 Elo+
Party 2
Neith
Neith
Hunter609
Neith
Level 45
God Stats
3W - 4L
1,535 SR
Queue Stats
3W - 5L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jdhopp37
Cu Chulainn
Level 24
God Stats
1W - 4L
1,488 SR
Queue Stats
8W - 13L
1,514 Elo+
Party 2
Merlin
Merlin
Wizle92
Merlin
Level 26
God Stats
35W - 28L
1,584 SR
Queue Stats
160W - 134L
1,566 Elo+
Solo
Khepri
Khepri
flourecentStride
Khepri
Level 43
God Stats
0W - 1L
1,630 SR
Queue Stats
21W - 32L
1,509 Elo+
Solo
Team Averages
Level 52
1,549 SR
1,501 Elo+

VS

Team Averages
Level 82
1,549 SR
1,556 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BrokenInHalf
Chernobog
Level 23
God Stats
26W - 10L
1,812 SR
Queue Stats
135W - 111L
1,732 Elo+
Party 1
Bacchus
Bacchus
FluffyMech
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 145L
1,686 Elo+
Party 1
Hun Batz
Hun Batz
King_Jor_Bear
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,495 Elo+
Solo
Odin
Odin
lil_squatch97
Odin
Level 46
God Stats
7W - 5L
1,433 SR
Queue Stats
11W - 12L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AHOPP
Thanatos
15
2 / 11 / 3
9,568
638
5,778
15,704
7,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Hunter609
Neith
16
5 / 7 / 5
11,366
758
14,754
16,862
8,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jdhopp37
Cu Chulainn
16
2 / 7 / 2
9,979
665
10,619
18,482
16,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Wizle92
Merlin
18
4 / 2 / 5
11,344
756
12,737
11,766
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 9
11,338
756
7,273
22,321
33,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 3 / 14
12,889
859
16,559
19,062
7,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
BrokenInHalf
Chernobog
20
10 / 2 / 9
13,250
883
21,801
11,887
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
FluffyMech
Bacchus
20
11 / 1 / 18
13,394
893
17,608
17,653
23,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
King_Jor_Bear
Hun Batz
17
5 / 5 / 15
11,458
764
11,166
14,567
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 15
10,417
694
8,070
12,851
10,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
34
34
Deaths
15
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
14
4.67
L
Thanatos
AHOPP
Thanatos
2
11
3
0.32
W
Chernobog
BrokenInHalf
Chernobog
10
2
9
7.25
W
Bacchus
FluffyMech
Bacchus
11
1
18
20
L
Neith
Hunter609
Neith
5
7
5
1.07
L
Cu Chulainn
Jdhopp37
Cu Chulainn
2
7
2
0.43
W
Hun Batz
King_Jor_Bear
Hun Batz
5
5
15
2.5
L
Merlin
Wizle92
Merlin
4
2
5
3.25
L
2
7
9
0.93
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,161
Damage
75,204
85,135
Taken
76,020
71,481
Mitigated
56,192
12,830
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,559
1,306
7,659
11,158
19,062
7,860
3,585
4,060
14,682
50,292
0
L
Thanatos
AHOPP
Thanatos
5,778
0
574
3,634
15,704
7,007
217
7,731
7,754
0
11,028
W
Chernobog
BrokenInHalf
Chernobog
21,801
16,096
0
45
11,887
6,125
312
3,576
8,112
0
52,630
W
Bacchus
FluffyMech
Bacchus
17,608
1,177
820
668
17,653
23,881
1,243
5,299
12,172
37,278
0
L
Neith
Hunter609
Neith
14,754
6,807
0
1,593
16,862
8,038
747
8,106
8,518
0
38,567
L
Cu Chulainn
Jdhopp37
Cu Chulainn
10,619
1,493
1,062
816
18,482
16,790
191
8,184
10,199
5,984
24,062
W
Hun Batz
King_Jor_Bear
Hun Batz
11,166
4,560
0
1,059
14,567
7,417
1,143
5,694
8,653
0
32,455
L
Merlin
Wizle92
Merlin
12,737
469
132
1,835
11,766
5,812
0
2,674
9,062
45,160
0
L
7,273
294
680
2,504
22,321
33,834
1
6,652
15,435
19,972
0
W
8,070
548
0
0
12,851
10,909
912
2,963
9,817
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
61,408
248
Minions Killed
318
5
Camps Cleared
9
1,213,927
Distance Traveled
1,402,824
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,889
859
88
6
1
252,618
4
L
Thanatos
9,568
638
16
1
1
232,283
0
W
Chernobog
13,250
883
87
6
2
301,961
2
W
Bacchus
13,394
893
47
3
2
298,790
0
L
Neith
11,366
758
57
4
2
249,560
0
L
Cu Chulainn
9,979
665
57
4
0
243,144
0
W
Hun Batz
11,458
764
52
3
0
285,944
0
L
Merlin
11,344
756
96
6
2
235,386
1
L
Khepri
11,338
756
22
1
0
253,554
0
W
Odin
10,417
694
44
3
4
263,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role