Player Matchup

Sobek
Sobek
Alexcro19
Sobek
Level 15
God Stats
7W - 2L
1,403 SR
Queue Stats
20W - 30L
1,189 Elo+
Party 2
Set
Set
Flow_Hungaro_10
Set
Level 66
God Stats
7W - 5L
1,427 SR
Queue Stats
227W - 241L
1,301 Elo+
Party 2
Hades
Hades
Jaffete_DRG
Hades
Level 26
God Stats
1W - 3L
1,465 SR
Queue Stats
33W - 40L
1,158 Elo+
Party 2
Chiron
Chiron
WRA relentless
Chiron
Level 120
God Stats
16W - 10L
1,590 SR
Queue Stats
209W - 204L
1,477 Elo+
Solo
King Arthur
King Arthur
isossplash12
King Arthur
Level 87
God Stats
7W - 7L
1,308 SR
Queue Stats
89W - 89L
1,349 Elo+
Party 2
Team Averages
Level 63
1,438 SR
1,295 Elo+

VS

Team Averages
Level 77
1,632 SR
1,615 Elo+
Raijin
Raijin
All-Hollow
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,705 Elo+
Solo
Bellona
Bellona
FennikXX
Bellona
Level 9
God Stats
12W - 4L
1,971 SR
Queue Stats
30W - 28L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
ShiningxDragon
Hou Yi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 149L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
War Abuse141
Sun Wukong
Level 66
God Stats
13W - 9L
1,516 SR
Queue Stats
67W - 76L
1,493 Elo+
Solo
Fenrir
Fenrir
natsufool
Fenrir
Level 126
God Stats
17W - 8L
1,675 SR
Queue Stats
152W - 122L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alexcro19
Sobek
15
3 / 6 / 5
10,985
499
8,054
22,483
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 6 / 3
9,708
441
6,655
14,869
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 11 / 3
9,596
436
11,521
20,335
12,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 4
11,402
518
13,471
16,026
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
isossplash12
King Arthur
14
2 / 9 / 4
9,423
428
9,046
17,083
13,883
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
All-Hollow
Raijin
19
13 / 5 / 6
12,848
584
16,135
14,340
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FennikXX
Bellona
16
7 / 3 / 7
10,324
469
13,017
13,849
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 1 / 8
11,024
501
10,573
15,684
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
War Abuse141
Sun Wukong
20
9 / 4 / 8
12,541
570
16,909
19,054
11,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
natsufool
Fenrir
19
5 / 1 / 10
11,471
521
12,324
16,813
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
36
37
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alexcro19
Sobek
3
6
5
0.92
W
Raijin
All-Hollow
Raijin
13
5
6
3.2
W
Bellona
FennikXX
Bellona
7
3
7
3.5
L
3
6
3
0.75
L
2
11
3
0.32
W
2
1
8
6
L
4
5
4
1.2
W
Sun Wukong
War Abuse141
Sun Wukong
9
4
8
3.25
L
King Arthur
isossplash12
King Arthur
2
9
4
0.44
W
Fenrir
natsufool
Fenrir
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,747
Damage
68,958
90,796
Taken
79,740
63,166
Mitigated
42,516
20,739
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alexcro19
Sobek
8,054
872
0
5,154
22,483
24,543
46
2,359
19,960
30,812
0
W
Raijin
All-Hollow
Raijin
16,135
1,008
0
2,222
14,340
5,821
1,364
6,182
8,158
66,197
0
W
Bellona
FennikXX
Bellona
13,017
3,853
0
2,810
13,849
10,665
0
4,278
9,571
0
46,324
L
6,655
3,414
0
4,471
14,869
6,411
0
794
14,011
0
34,440
L
11,521
1,166
732
5,165
20,335
12,008
901
7,654
12,095
42,475
0
W
10,573
4,701
0
7,358
15,684
5,991
3,292
3,662
12,022
0
78,070
L
13,471
4,986
1,018
3,819
16,026
6,321
3,233
2,397
13,519
0
81,803
W
Sun Wukong
War Abuse141
Sun Wukong
16,909
4,382
0
3,454
19,054
11,864
1,341
3,046
16,008
0
91,162
L
King Arthur
isossplash12
King Arthur
9,046
1,829
0
380
17,083
13,883
260
1,878
15,076
0
42,974
W
Fenrir
natsufool
Fenrir
12,324
4,253
0
10,353
16,813
8,175
0
2,407
14,406
0
71,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
58,208
390
Minions Killed
586
0
Camps Cleared
0
1,692,585
Distance Traveled
2,008,269
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,985
499
48
2
0
383,680
2
W
Raijin
12,848
584
128
6
0
341,787
1
W
Bellona
10,324
469
63
3
0
441,476
0
L
Set
9,708
441
64
3
0
323,343
0
L
Hades
9,596
436
64
3
0
313,594
1
W
Hou Yi
11,024
501
110
5
0
391,107
2
L
Chiron
11,402
518
137
6
0
360,486
2
W
Sun Wukong
12,541
570
167
8
0
381,658
4
L
King Arthur
9,423
428
77
4
0
311,482
4
W
Fenrir
11,471
521
118
5
0
452,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role