Player Matchup

Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Al Capone2B
Cupid
Level 148
God Stats
3W - 2L
1,798 SR
Queue Stats
123W - 146L
1,338 Elo+
Solo
Hera
Hera
LINO_FERNANDEZ
Hera
Level 120
God Stats
14W - 9L
1,630 SR
Queue Stats
467W - 478L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
TheStiffmister7
Kuzenbo
Level 69
God Stats
1W - 2L
1,262 SR
Queue Stats
181W - 196L
1,418 Elo+
Solo
Merlin
Merlin
WeBdAbOt
Merlin
Level 89
God Stats
2W - 5L
1,221 SR
Queue Stats
129W - 117L
1,428 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,429 Elo+

VS

Team Averages
Level 79
1,464 SR
1,421 Elo+
He Bo
He Bo
Amintoros_phaest
He Bo
Level 63
God Stats
3W - 2L
1,493 SR
Queue Stats
152W - 128L
1,438 Elo+
Solo
Ra
Ra
Dtkillz1
Ra
Level 43
God Stats
1W - 4L
1,324 SR
Queue Stats
215W - 232L
1,409 Elo+
Solo
Mercury
Mercury
Tanotio
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
neoncatpoo
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
ravendog42
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 6 / 16
10,479
806
6,003
21,170
10,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 1 / 17
11,791
907
20,326
10,084
4,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 6 / 23
11,657
897
19,709
12,996
5,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 16
8,984
691
6,315
12,837
15,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
WeBdAbOt
Merlin
20
11 / 2 / 21
12,269
944
19,618
9,472
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 6
10,826
833
15,563
13,577
4,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 9 / 9
9,529
733
9,559
16,736
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Tanotio
Mercury
15
2 / 9 / 8
9,117
701
8,147
13,453
4,500
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 6 / 9
8,427
648
4,751
21,272
8,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
ravendog42
Zhong Kui
16
3 / 7 / 9
9,356
720
10,341
16,537
8,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
60
37
Kills
19
20
Deaths
37
93
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
6
16
2
W
11
1
17
19.5
L
9
6
6
2
L
3
9
9
0.83
W
9
6
23
3.42
L
Mercury
Tanotio
Mercury
2
9
8
0.67
W
2
5
16
2
W
Merlin
WeBdAbOt
Merlin
11
2
21
10.75
L
2
6
9
1.08
L
Zhong Kui
ravendog42
Zhong Kui
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,971
Damage
48,361
66,559
Taken
81,575
39,966
Mitigated
34,949
24,559
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,003
1,867
1,292
6,189
21,170
10,249
536
10,114
11,056
0
17,984
W
20,326
9,170
4,359
4,680
10,084
4,565
1,589
3,952
6,132
0
34,065
L
15,563
798
2,523
2,727
13,577
4,866
0
9,414
4,163
29,751
0
L
9,559
1,128
3,098
2,132
16,736
7,920
24
9,029
7,707
32,064
0
W
19,709
6,810
823
1,433
12,996
5,378
1,518
7,742
5,254
38,405
0
L
Mercury
Tanotio
Mercury
8,147
4,272
1,395
1,440
13,453
4,500
0
7,109
6,344
0
17,690
W
6,315
1,248
1,551
974
12,837
15,774
178
7,310
5,527
9,184
0
W
Merlin
WeBdAbOt
Merlin
19,618
1,863
447
2,811
9,472
4,000
1,991
6,345
3,127
40,877
0
L
4,751
447
467
5,470
21,272
8,827
0
10,171
11,101
0
7,397
L
Zhong Kui
ravendog42
Zhong Kui
10,341
57
1,198
3,548
16,537
8,836
0
9,919
6,618
25,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,180
Gold Earned
47,255
135
Minions Killed
131
0
Camps Cleared
0
1,103,107
Distance Traveled
1,011,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,479
806
19
1
0
221,901
2
W
Cupid
11,791
907
26
2
0
256,538
0
L
He Bo
10,826
833
29
2
0
190,333
0
L
Ra
9,529
733
45
3
0
165,432
1
W
Hera
11,657
897
40
3
0
179,853
1
L
Mercury
9,117
701
19
1
0
225,831
0
W
Kuzenbo
8,984
691
3
0
0
231,990
1
W
Merlin
12,269
944
47
4
0
212,825
0
L
Tyr
8,427
648
5
0
0
227,109
1
L
Zhong Kui
9,356
720
33
3
0
202,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role