Player Matchup

Bacchus
Bacchus
Durkadurkaha
Bacchus
Level 49
God Stats
23W - 17L
1,592 SR
Queue Stats
46W - 62L
1,453 Elo+
Party 1
Anubis
Anubis
Malzen
Anubis
Level 71
God Stats
1W - 1L
1,141 SR
Queue Stats
63W - 87L
1,444 Elo+
Party 1
Fenrir
Fenrir
illuminatiii
Fenrir
Level 48
God Stats
4W - 4L
1,432 SR
Queue Stats
58W - 77L
1,453 Elo+
Party 1
Team Averages
Level 56
1,389 SR
1,450 Elo+

VS

Team Averages
Level 75
1,595 SR
1,621 Elo+
Cthulhu
Cthulhu
Andreysitto26
Cthulhu
Level 48
God Stats
12W - 4L
1,770 SR
Queue Stats
249W - 172L
1,666 Elo+
Solo
Rama
Rama
DylanAteHer
Rama
Level 156
God Stats
3W - 3L
1,515 SR
Queue Stats
188W - 147L
1,642 Elo+
Solo
Freya
Freya
conman101010
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Durkadurkaha
Bacchus
14
1 / 0 / 9
9,602
640
10,689
11,033
10,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Malzen
Anubis
16
10 / 3 / 0
10,836
722
15,256
13,246
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
5
1 / 4 / 1
7,740
516
2,345
3,980
1,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 2 / 6
9,436
629
7,091
13,226
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 4 / 2
11,133
742
10,377
12,243
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 6 / 5
9,837
656
4,798
11,167
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
6
7
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
6
2
W
Bacchus
Durkadurkaha
Bacchus
1
0
9
5.5
L
4
4
2
1.25
W
Anubis
Malzen
Anubis
10
3
0
3.33
L
1
6
5
0.58
W
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
22,266
28,259
Taken
36,636
18,117
Mitigated
18,747
7,377
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,091
393
146
1,060
13,226
11,581
0
9,718
3,508
35,534
0
W
Bacchus
Durkadurkaha
Bacchus
10,689
494
0
458
11,033
10,457
0
5,759
4,952
19,644
0
L
10,377
6,290
0
2,534
12,243
3,723
2,612
7,710
4,533
0
61,853
W
Anubis
Malzen
Anubis
15,256
189
0
6,420
13,246
6,390
154
4,160
8,911
56,702
0
L
4,798
1,442
0
2,113
11,167
3,443
43
8,596
2,571
28,110
0
W
Fenrir
2,345
546
0
499
3,980
1,270
0
1,418
2,487
0
6,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
30,406
114
Minions Killed
196
0
Camps Cleared
0
669,092
Distance Traveled
798,163
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,436
629
48
3
0
294,706
1
W
Bacchus
9,602
640
11
1
0
326,916
0
L
Rama
11,133
742
92
6
0
252,615
3
W
Anubis
10,836
722
95
6
0
254,071
1
L
Freya
9,837
656
56
4
0
250,842
3
W
Fenrir
7,740
516
8
1
0
88,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role