Player Matchup

Bellona
Bellona
CocaColaPolaBear
Bellona
Level 20
God Stats
7W - 2L
1,653 SR
Queue Stats
35W - 24L
1,636 Elo+
Party 2
Sol
Sol
JamDext
Sol
Level 23
God Stats
19W - 17L
1,614 SR
Queue Stats
165W - 167L
1,591 Elo+
Party 1
King Arthur
King Arthur
NathalieBiden
King Arthur
Level 18
God Stats
13W - 10L
1,833 SR
Queue Stats
149W - 124L
1,639 Elo+
Party 1
Ymir
Ymir
TheLastTrail
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 2
Apollo
Apollo
WhatDoesMyUltDo
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,811 Elo+
Solo
Team Averages
Level 14
1,620 SR
1,693 Elo+

VS

Team Averages
Level 14
1,582 SR
1,595 Elo+
Neith
Neith
AstroCowboy7
Neith
Level 4
God Stats
5W - 3L
1,171 SR
Queue Stats
7W - 7L
1,050 Elo+
Solo
Odin
Odin
Doogah
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Ymir
Ymir
GOLDENTIGER81903
Ymir
Level 26
God Stats
2W - 1L
1,803 SR
Queue Stats
304W - 266L
1,655 Elo+
Solo
Bellona
Bellona
OmarAhmedIII
Bellona
Level 17
God Stats
1W - 2L
1,798 SR
Queue Stats
49W - 22L
1,779 Elo+
Solo
Nox
Nox
St3akSh0t
Nox
Level 22
God Stats
2W - 2L
1,636 SR
Queue Stats
79W - 49L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
10,084
504
7,063
14,050
11,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
19
4 / 3 / 4
11,782
589
9,248
16,517
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
NathalieBiden
King Arthur
19
9 / 3 / 5
12,854
643
19,028
25,575
24,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 7 / 12
9,385
469
2,899
14,890
9,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 4 / 4
11,418
571
12,459
15,008
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,734
437
6,294
11,018
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Doogah
Odin
14
4 / 6 / 4
9,281
464
9,111
14,381
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 5 / 9
11,440
572
10,925
17,853
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
OmarAhmedIII
Bellona
18
7 / 3 / 8
11,212
561
16,562
18,900
16,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 3 / 5
10,562
528
14,569
10,807
5,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
25
Kills
23
23
Deaths
25
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
3
6
9
1.25
L
Odin
Doogah
Odin
4
6
4
1
L
8
5
9
2.5
W
Sol
4
3
4
2
W
King Arthur
NathalieBiden
King Arthur
9
3
5
3.83
L
Bellona
OmarAhmedIII
Bellona
7
3
8
3.67
L
4
3
5
2.17
W
0
7
12
0.86
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
57,461
86,040
Taken
72,959
56,244
Mitigated
54,377
27,913
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,294
3,720
0
1,750
11,018
5,167
1,268
640
10,378
0
43,511
W
7,063
3,745
0
2,342
14,050
11,053
0
3,668
10,336
0
61,460
L
Odin
Doogah
Odin
9,111
2,043
0
2,219
14,381
12,582
138
1,465
12,712
0
28,456
L
10,925
3,179
0
5,766
17,853
14,555
0
3,193
14,660
55,913
0
W
Sol
9,248
1,622
0
9,478
16,517
5,856
1,824
6,630
9,887
78,780
0
W
King Arthur
NathalieBiden
King Arthur
19,028
2,740
0
9,623
25,575
24,452
0
3,798
21,391
0
69,114
L
Bellona
OmarAhmedIII
Bellona
16,562
9,094
0
2,314
18,900
16,172
1,151
2,762
16,138
0
93,054
L
14,569
1,264
0
2,560
10,807
5,901
724
4,217
6,590
79,245
0
W
2,899
698
0
321
14,890
9,623
510
7,630
7,210
26,602
0
W
12,459
6,940
0
6,149
15,008
5,260
3,186
7,506
7,477
0
83,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,523
Gold Earned
51,229
512
Minions Killed
507
0
Camps Cleared
0
1,762,332
Distance Traveled
1,827,294
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,734
437
82
4
0
303,927
3
W
Bellona
10,084
504
92
5
0
349,931
2
L
Odin
9,281
464
55
3
0
335,234
3
L
Ymir
11,440
572
80
4
0
379,246
2
W
Sol
11,782
589
149
7
0
359,158
1
W
King Arthur
12,854
643
114
6
0
375,891
2
L
Bellona
11,212
561
147
7
0
450,457
5
L
Nox
10,562
528
143
7
0
358,430
4
W
Ymir
9,385
469
42
2
0
327,575
4
W
Apollo
11,418
571
115
6
0
349,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role