Player Matchup

Izanami
Izanami
LeKadjar
Izanami
Level 22
God Stats
12W - 10L
1,624 SR
Queue Stats
57W - 57L
1,511 Elo+
Party 2
Anubis
Anubis
Mrloverman
Anubis
Level 109
God Stats
8W - 10L
1,682 SR
Queue Stats
168W - 175L
1,444 Elo+
Party 4
Thor
Thor
iTzsTjiMmyHZz
Thor
Level 15
God Stats
0W - 2L
1,704 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 4
Yemoja
Yemoja
nicaukil
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
sam1996m
Zeus
Level 106
God Stats
6W - 8L
1,134 SR
Queue Stats
105W - 96L
1,395 Elo+
Party 4
Team Averages
Level 67
1,529 SR
1,464 Elo+

VS

Team Averages
Level 36
1,539 SR
1,494 Elo+
Bacchus
Bacchus
IlletyusXVI
Bacchus
Level 49
God Stats
70W - 55L
1,541 SR
Queue Stats
185W - 200L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
LEGEND_OKAN27
Cabrakan
Level 43
God Stats
10W - 8L
1,694 SR
Queue Stats
270W - 276L
1,521 Elo+
Party 1
Nemesis
Nemesis
SUNGJINMORI
Nemesis
Level 29
God Stats
10W - 5L
1,636 SR
Queue Stats
282W - 260L
1,600 Elo+
Party 1
Scylla
Scylla
SUNJINW00
Scylla
Level 29
God Stats
27W - 17L
1,624 SR
Queue Stats
416W - 345L
1,597 Elo+
Party 1
Chiron
Chiron
SiftVinnie
Chiron
Level 29
God Stats
3W - 3L
1,202 SR
Queue Stats
91W - 101L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeKadjar
Izanami
10
0 / 9 / 1
6,431
378
6,162
15,011
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mrloverman
Anubis
14
5 / 9 / 0
8,944
526
10,452
14,807
7,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 12 / 1
7,090
417
2,922
13,276
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
nicaukil
Yemoja
11
0 / 3 / 2
7,354
433
3,025
9,774
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
10
0 / 3 / 0
6,294
370
4,460
5,001
1,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IlletyusXVI
Bacchus
13
0 / 0 / 14
8,417
495
5,842
7,494
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
LEGEND_OKAN27
Cabrakan
16
7 / 3 / 9
9,693
570
9,937
12,812
8,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SUNGJINMORI
Nemesis
17
12 / 2 / 9
10,473
616
8,226
11,420
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SUNJINW00
Scylla
18
10 / 0 / 6
10,643
626
12,527
7,003
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
SiftVinnie
Chiron
15
7 / 1 / 5
9,491
558
11,712
10,882
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
6
Kills
36
36
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IlletyusXVI
Bacchus
0
0
14
7
W
Cabrakan
LEGEND_OKAN27
Cabrakan
7
3
9
3.83
L
Izanami
LeKadjar
Izanami
0
9
1
0.06
L
Anubis
Mrloverman
Anubis
5
9
0
0.56
W
Nemesis
SUNGJINMORI
Nemesis
12
2
9
8.25
W
Scylla
SUNJINW00
Scylla
10
0
6
13
W
Chiron
SiftVinnie
Chiron
7
1
5
9.5
L
1
12
1
0.13
L
Yemoja
nicaukil
Yemoja
0
3
2
0.33
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
48,244
57,869
Taken
49,611
22,152
Mitigated
26,822
11,254
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IlletyusXVI
Bacchus
5,842
587
0
2,320
7,494
6,703
151
2,330
5,164
15,287
0
W
Cabrakan
LEGEND_OKAN27
Cabrakan
9,937
972
0
5,101
12,812
8,932
545
7,276
5,536
45,362
0
L
Izanami
LeKadjar
Izanami
6,162
3,420
0
2,932
15,011
4,171
0
4,240
10,705
0
42,737
L
Anubis
Mrloverman
Anubis
10,452
742
0
4,487
14,807
7,207
172
8,626
6,103
53,647
0
W
Nemesis
SUNGJINMORI
Nemesis
8,226
4,012
0
1,561
11,420
5,073
245
3,139
8,281
0
76,270
W
Scylla
SUNJINW00
Scylla
12,527
1,448
0
2,026
7,003
2,589
409
2,320
4,683
81,891
0
W
Chiron
SiftVinnie
Chiron
11,712
5,692
558
6,765
10,882
3,525
2,476
2,872
8,010
0
73,728
L
2,922
1,142
0
536
13,276
3,809
0
5,701
7,421
0
14,200
L
Yemoja
nicaukil
Yemoja
3,025
733
861
1,117
9,774
5,379
0
5,126
4,574
18,683
0
L
Zeus
4,460
1,172
195
1,126
5,001
1,586
0
4,183
760
27,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
48,717
288
Minions Killed
486
0
Camps Cleared
0
1,341,703
Distance Traveled
1,636,459
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,417
495
14
1
0
355,764
4
W
Cabrakan
9,693
570
104
6
0
288,162
1
L
Izanami
6,431
378
71
4
0
271,827
5
L
Anubis
8,944
526
96
6
0
272,222
1
W
Nemesis
10,473
616
100
6
0
369,288
2
W
Scylla
10,643
626
139
8
0
333,433
8
W
Chiron
9,491
558
129
8
0
289,812
3
L
Thor
7,090
417
28
2
0
270,189
5
L
Yemoja
7,354
433
39
2
0
329,970
3
L
Zeus
6,294
370
54
3
0
197,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role