Player Matchup

Ganesha
Ganesha
Gubab
Ganesha
Level 26
God Stats
6W - 3L
1,680 SR
Queue Stats
93W - 81L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Riniae
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
RorschachADM
Tyr
Level 123
God Stats
3W - 0L
1,550 SR
Queue Stats
11W - 14L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
opanasuka
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Çarşamba
Cthulhu
Level 29
God Stats
6W - 5L
1,693 SR
Queue Stats
83W - 79L
1,419 Elo+
Solo
Team Averages
Level 41
1,585 SR
1,458 Elo+

VS

Team Averages
Level 16
1,361 SR
1,347 Elo+
Bellona
Bellona
DERMA
Bellona
Level 28
God Stats
1W - 3L
1,399 SR
Queue Stats
22W - 33L
1,296 Elo+
Solo
Nemesis
Nemesis
MeystoGun
Nemesis
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 53L
1,633 Elo+
Solo
Neith
Neith
TechTriceratops
Neith
Level 7
God Stats
3W - 5L
1,390 SR
Queue Stats
6W - 15L
1,243 Elo+
Party 1
Thor
Thor
dafe_duck
Thor
Level 7
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo
Thanatos
Thanatos
killermansuper21
Thanatos
Level 17
God Stats
1W - 2L
1,272 SR
Queue Stats
12W - 25L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gubab
Ganesha
20
1 / 3 / 34
13,770
1,148
13,145
17,893
26,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Riniae
Kukulkan
18
6 / 8 / 12
12,340
1,028
10,524
13,042
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 7 / 21
13,821
1,152
18,427
20,129
15,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
opanasuka
Danzaburou
20
16 / 2 / 16
16,168
1,347
31,107
12,741
6,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Çarşamba
Cthulhu
20
9 / 4 / 21
13,644
1,137
20,884
19,831
20,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DERMA
Bellona
18
4 / 12 / 9
12,218
1,018
15,379
27,076
28,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MeystoGun
Nemesis
19
9 / 12 / 9
14,744
1,229
24,567
28,192
13,236
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 4 / 10
13,695
1,141
26,302
20,939
9,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
1 / 1 / 4
9,932
828
915
3,100
1,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 11 / 8
12,217
1,018
10,548
22,558
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
64
40
Kills
24
24
Deaths
40
104
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
DERMA
Bellona
4
12
9
0.71
W
Ganesha
Gubab
Ganesha
1
3
34
6
L
Nemesis
MeystoGun
Nemesis
9
12
9
1.13
W
Kukulkan
Riniae
Kukulkan
6
8
12
1.5
W
8
7
21
2.64
L
6
4
10
2.75
L
Thor
1
1
4
3
L
4
11
8
0.73
W
Danzaburou
opanasuka
Danzaburou
16
2
16
12
W
Cthulhu
Çarşamba
Cthulhu
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,087
Damage
77,711
83,636
Taken
101,865
74,788
Mitigated
61,418
10,977
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DERMA
Bellona
15,379
4,542
0
1,585
27,076
28,300
0
10,767
16,309
0
28,944
W
Ganesha
Gubab
Ganesha
13,145
1,148
0
1,548
17,893
26,243
0
0
17,893
27,284
0
L
Nemesis
MeystoGun
Nemesis
24,567
13,930
0
2,437
28,192
13,236
0
15,693
12,499
0
41,926
W
Kukulkan
Riniae
Kukulkan
10,524
2,383
0
0
13,042
5,852
0
0
13,042
19,765
0
W
18,427
1,937
0
3,082
20,129
15,557
0
0
20,129
0
42,917
L
26,302
12,495
0
3,933
20,939
9,435
0
8,950
11,989
0
55,514
L
Thor
915
177
0
0
3,100
1,037
0
1,564
1,536
0
2,430
L
10,548
2,841
0
4,485
22,558
9,410
0
7,579
14,979
0
25,286
W
Danzaburou
opanasuka
Danzaburou
31,107
23,560
243
3,717
12,741
6,287
0
0
12,741
0
54,709
W
Cthulhu
Çarşamba
Cthulhu
20,884
1,597
1,194
1,193
19,831
20,849
0
0
19,831
43,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,743
Gold Earned
62,806
214
Minions Killed
178
8
Camps Cleared
6
1,118,399
Distance Traveled
955,869
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,218
1,018
36
3
1
200,875
1
W
Ganesha
13,770
1,148
0
0
0
238,234
2
L
Nemesis
14,744
1,229
45
4
0
247,493
0
W
Kukulkan
12,340
1,028
41
3
0
160,710
0
W
Tyr
13,821
1,152
60
5
3
250,499
1
L
Neith
13,695
1,141
67
6
0
220,598
0
L
Thor
9,932
828
2
0
1
54,213
1
L
Thanatos
12,217
1,018
28
2
4
232,690
0
W
Danzaburou
16,168
1,347
69
6
3
209,409
0
W
Cthulhu
13,644
1,137
44
4
2
259,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role