Player Matchup

Cthulhu
Cthulhu
Ares1306
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,244 Elo+
Solo
Kali
Kali
BlsckFall
Kali
Level 26
God Stats
10W - 8L
1,806 SR
Queue Stats
324W - 377L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
ChilThePhoenix
Sun Wukong
Level 28
God Stats
2W - 0L
1,521 SR
Queue Stats
41W - 37L
1,435 Elo+
Solo
Zeus
Zeus
JIa6opaHT
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,392 Elo+
Party 1
Neith
Neith
LEXSTROY
Neith
Level 28
God Stats
40W - 44L
1,494 SR
Queue Stats
150W - 164L
1,431 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,381 Elo+

VS

Team Averages
Level 20
1,539 SR
1,467 Elo+
Khepri
Khepri
Atooo35
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
FuGYuuki
Tyr
Level 27
God Stats
2W - 1L
1,707 SR
Queue Stats
115W - 145L
1,285 Elo+
Solo
Zeus
Zeus
JägerMaster
Zeus
Level 26
God Stats
0W - 2L
1,447 SR
Queue Stats
34W - 38L
1,376 Elo+
Solo
Set
Set
KuzenboGoesBrrrr
Set
Level 16
God Stats
0W - 1L
1,940 SR
Queue Stats
2W - 1L
1,858 Elo+
Solo
Janus
Janus
floflo93130
Janus
Level 29
God Stats
4W - 9L
1,099 SR
Queue Stats
75W - 94L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ares1306
Cthulhu
15
6 / 5 / 10
10,001
476
8,557
13,407
9,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
15
0 / 8 / 9
8,958
427
3,353
20,402
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ChilThePhoenix
Sun Wukong
19
8 / 4 / 6
12,209
581
14,961
22,273
13,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
3 / 11 / 7
9,056
431
7,950
14,923
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LEXSTROY
Neith
15
8 / 6 / 7
10,538
502
12,233
17,112
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Atooo35
Khepri
12
0 / 8 / 5
8,665
413
3,634
11,659
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 4
9,222
439
2,474
10,003
8,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 5 / 7
10,855
517
15,244
15,298
6,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
27 / 2 / 2
14,704
700
28,749
18,456
11,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 11
10,013
477
13,421
8,782
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
63
25
Kills
34
34
Deaths
25
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ares1306
Cthulhu
6
5
10
2.2
L
Khepri
Atooo35
Khepri
0
8
5
0.31
W
Kali
0
8
9
0.56
W
Sun Wukong
ChilThePhoenix
Sun Wukong
8
4
6
2.75
L
0
5
4
0.4
W
Zeus
3
11
7
0.59
L
5
5
7
1.7
L
27
2
2
14
W
Neith
LEXSTROY
Neith
8
6
7
1.92
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
63,522
88,117
Taken
64,198
40,194
Mitigated
38,641
18,190
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ares1306
Cthulhu
8,557
868
0
1,304
13,407
9,606
256
7,333
5,856
25,199
0
L
Khepri
Atooo35
Khepri
3,634
566
0
477
11,659
9,147
0
3,282
8,169
9,255
0
W
Kali
3,353
1,965
0
5,275
20,402
7,089
0
4,691
15,553
0
63,573
W
Sun Wukong
ChilThePhoenix
Sun Wukong
14,961
3,487
0
7,915
22,273
13,587
0
10,040
12,073
0
71,848
L
2,474
723
0
2,113
10,003
8,097
212
1,874
8,004
0
41,705
W
Zeus
7,950
1,180
0
448
14,923
4,045
638
5,938
8,682
40,552
0
L
15,244
2,321
0
4,673
15,298
6,986
450
2,818
12,347
68,243
0
L
28,749
14,982
0
7,314
18,456
11,393
3,268
4,355
13,773
0
127,167
W
Neith
LEXSTROY
Neith
12,233
7,723
0
3,248
17,112
5,867
1,760
3,562
13,334
0
61,839
L
13,421
565
0
1,456
8,782
3,018
724
3,104
5,398
47,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
53,459
442
Minions Killed
477
0
Camps Cleared
0
1,686,127
Distance Traveled
1,769,829
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,001
476
42
2
0
346,601
1
L
Khepri
8,665
413
11
1
0
334,556
7
W
Kali
8,958
427
93
4
0
297,440
7
W
Sun Wukong
12,209
581
127
6
0
375,074
5
L
Tyr
9,222
439
71
3
0
326,395
2
W
Zeus
9,056
431
74
4
0
317,619
0
L
Zeus
10,855
517
109
5
0
308,938
4
L
Set
14,704
700
186
9
0
426,923
1
W
Neith
10,538
502
106
5
0
349,393
6
L
Janus
10,013
477
100
5
0
373,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role