Player Matchup

Bacchus
Bacchus
Coomvectus
Bacchus
Level 12
God Stats
6W - 4L
1,534 SR
Queue Stats
52W - 40L
1,500 Elo+
Party 1
Chiron
Chiron
HapitaBehere
Chiron
Level 29
God Stats
43W - 37L
1,618 SR
Queue Stats
365W - 386L
1,594 Elo+
Solo
Thoth
Thoth
Ignodium
Thoth
Level 8
God Stats
7W - 2L
1,723 SR
Queue Stats
24W - 16L
1,527 Elo+
Party 1
Raijin
Raijin
Tiagus
Raijin
Level 17
God Stats
3W - 1L
1,633 SR
Queue Stats
46W - 31L
1,479 Elo+
Party 1
Artemis
Artemis
月半小夜曲
Artemis
Level 7
God Stats
47W - 36L
1,989 SR
Queue Stats
220W - 187L
1,595 Elo+
Solo
Team Averages
Level 15
1,699 SR
1,539 Elo+

VS

Team Averages
Level 23
1,577 SR
1,586 Elo+
Eset
Eset
AllanSakai
Eset
Level 29
God Stats
82W - 56L
1,725 SR
Queue Stats
483W - 498L
1,671 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AllergysWife
Ah Muzen Cab
Level 29
God Stats
13W - 14L
1,543 SR
Queue Stats
84W - 93L
1,622 Elo+
Solo
Tiamat
Tiamat
BYarec
Tiamat
Level 26
God Stats
10W - 9L
1,836 SR
Queue Stats
57W - 51L
1,548 Elo+
Solo
Anhur
Anhur
Rezwreck
Anhur
Level 23
God Stats
0W - 3L
1,164 SR
Queue Stats
43W - 36L
1,482 Elo+
Solo
Chernobog
Chernobog
WASTiK
Chernobog
Level 7
God Stats
4W - 5L
1,618 SR
Queue Stats
20W - 18L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coomvectus
Bacchus
20
5 / 2 / 25
12,261
1,115
10,979
15,827
19,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
18
10 / 4 / 13
12,694
1,154
14,615
20,283
9,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Ignodium
Thoth
20
3 / 2 / 30
12,359
1,124
15,311
5,218
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Tiagus
Raijin
18
9 / 5 / 15
12,455
1,132
16,910
11,960
4,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
17 / 4 / 17
15,303
1,391
30,091
17,024
6,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
11,183
1,017
15,021
11,469
4,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
AllergysWife
Ah Muzen Cab
18
4 / 9 / 8
11,991
1,090
14,119
18,034
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
BYarec
Tiamat
18
4 / 8 / 12
12,451
1,132
14,842
20,515
10,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Rezwreck
Anhur
17
6 / 12 / 6
11,613
1,056
12,930
23,320
7,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
WASTiK
Chernobog
17
1 / 10 / 9
10,874
989
9,103
19,163
7,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
60
44
Kills
17
17
Deaths
44
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Ah Muzen Cab
AllergysWife
Ah Muzen Cab
4
9
8
0.89
L
Tiamat
BYarec
Tiamat
4
8
12
1.25
W
Bacchus
Coomvectus
Bacchus
5
2
25
8.75
W
Chiron
10
4
13
4.13
W
Thoth
Ignodium
Thoth
3
2
30
9
L
Anhur
Rezwreck
Anhur
6
12
6
0.75
W
Raijin
Tiagus
Raijin
9
5
15
3.3
L
Chernobog
WASTiK
Chernobog
1
10
9
0.55
W
17
4
17
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,906
Damage
66,015
70,312
Taken
92,501
41,687
Mitigated
37,058
13,958
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,021
72
1,169
768
11,469
4,429
0
3,875
7,594
33,835
0
L
Ah Muzen Cab
AllergysWife
Ah Muzen Cab
14,119
5,746
291
2,850
18,034
6,988
0
7,497
10,537
0
45,572
L
Tiamat
BYarec
Tiamat
14,842
1,567
0
2,941
20,515
10,373
0
9,600
10,915
34,105
0
W
Bacchus
Coomvectus
Bacchus
10,979
1,093
0
500
15,827
19,866
0
6,811
8,832
12,904
0
W
Chiron
14,615
9,640
1,934
6,347
20,283
9,343
0
8,153
11,929
0
39,957
W
Thoth
Ignodium
Thoth
15,311
223
0
0
5,218
1,681
0
2,407
2,741
34,359
0
L
Anhur
Rezwreck
Anhur
12,930
5,779
0
0
23,320
7,950
0
11,872
11,448
340
20,617
W
Raijin
Tiagus
Raijin
16,910
1,038
154
1,846
11,960
4,441
0
5,260
6,536
35,201
0
L
Chernobog
WASTiK
Chernobog
9,103
4,961
0
704
19,163
7,318
0
10,356
8,807
0
30,808
W
30,091
15,899
0
3,177
17,024
6,356
0
6,632
10,119
0
54,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,072
Gold Earned
58,112
235
Minions Killed
203
9
Camps Cleared
7
994,552
Distance Traveled
1,014,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,183
1,017
37
3
1
215,253
0
L
Ah Muzen Cab
11,991
1,090
49
4
2
205,809
0
L
Tiamat
12,451
1,132
61
6
0
201,518
0
W
Bacchus
12,261
1,115
8
1
0
226,363
0
W
Chiron
12,694
1,154
63
6
0
192,172
0
W
Thoth
12,359
1,124
45
4
2
214,193
1
L
Anhur
11,613
1,056
12
1
1
190,361
0
W
Raijin
12,455
1,132
54
5
2
164,385
0
L
Chernobog
10,874
989
44
4
3
201,062
1
W
Artemis
15,303
1,391
65
6
5
197,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role