Player Matchup

Heimdallr
Heimdallr
DMJ360GOLD
Heimdallr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 27L
1,211 Elo+
Solo
Anubis
Anubis
WiSHZZZ
Anubis
Level 28
God Stats
26W - 14L
1,526 SR
Queue Stats
126W - 151L
1,324 Elo+
Solo
King Arthur
King Arthur
Yellowflach-_
King Arthur
Level 29
God Stats
7W - 14L
1,341 SR
Queue Stats
85W - 129L
1,294 Elo+
Solo
Medusa
Medusa
pabloxay
Medusa
Level 20
God Stats
0W - 1L
1,602 SR
Queue Stats
16W - 19L
1,406 Elo+
Solo
Agni
Agni
xDJCBx
Agni
Level 23
God Stats
2W - 3L
1,492 SR
Queue Stats
16W - 31L
1,313 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,310 Elo+

VS

Team Averages
Level 25
1,428 SR
1,256 Elo+
Ra
Ra
EXOTICsplash242
Ra
Level 21
God Stats
9W - 10L
1,322 SR
Queue Stats
289W - 288L
1,288 Elo+
Solo
Arachne
Arachne
Heridas
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,136 Elo+
Solo
Neith
Neith
IamP3RZ1V4L
Neith
Level 29
God Stats
8W - 11L
1,317 SR
Queue Stats
141W - 172L
1,306 Elo+
Solo
Kali
Kali
MiniatureAmoeba
Kali
Level 28
God Stats
7W - 2L
1,666 SR
Queue Stats
37W - 34L
1,354 Elo+
Solo
Xing Tian
Xing Tian
PurpleUnicorn110
Xing Tian
Level 17
God Stats
1W - 4L
1,337 SR
Queue Stats
27W - 45L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DMJ360GOLD
Heimdallr
9
2 / 4 / 4
6,086
435
2,873
7,500
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
WiSHZZZ
Anubis
11
8 / 3 / 3
7,108
508
7,464
10,094
4,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Yellowflach-_
King Arthur
11
5 / 3 / 2
7,230
516
5,905
8,814
3,650
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
pabloxay
Medusa
7
1 / 5 / 2
5,402
386
2,291
5,966
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Agni
xDJCBx
Agni
1
0 / 0 / 0
2,694
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 7
7,443
532
6,788
9,000
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Heridas
Arachne
10
3 / 4 / 2
6,908
493
1,918
7,134
1,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 2
8,482
606
6,738
6,707
2,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 2 / 2
8,304
593
4,623
8,347
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
11
0 / 2 / 0
6,646
475
457
6,312
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
16
Kills
15
15
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DMJ360GOLD
Heimdallr
2
4
4
1
W
2
8
7
0.69
W
Arachne
Heridas
Arachne
3
4
2
1
W
5
2
2
3
W
5
2
2
3
W
Xing Tian
0
2
0
0
L
Anubis
WiSHZZZ
Anubis
8
3
3
3.17
L
King Arthur
Yellowflach-_
King Arthur
5
3
2
2
L
Medusa
pabloxay
Medusa
1
5
2
0.4
L
Agni
xDJCBx
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
20,524
32,374
Taken
37,500
12,370
Mitigated
13,312
4,830
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DMJ360GOLD
Heimdallr
2,873
1,221
123
77
7,500
2,593
46
3,976
3,196
0
17,036
W
6,788
884
425
1,205
9,000
2,390
610
2,758
6,242
31,942
0
W
Arachne
Heridas
Arachne
1,918
1,656
294
667
7,134
1,857
1,167
2,705
4,429
0
11,492
W
6,738
3,711
0
3,383
6,707
2,356
2,600
698
6,009
0
41,410
W
4,623
2,456
0
856
8,347
2,528
578
1,303
7,044
0
38,258
W
Xing Tian
457
28
0
50
6,312
4,181
644
0
6,312
24,630
0
L
Anubis
WiSHZZZ
Anubis
7,464
50
0
3,828
10,094
4,661
0
1,497
8,471
30,513
0
L
King Arthur
Yellowflach-_
King Arthur
5,905
1,023
0
802
8,814
3,650
762
865
7,827
0
30,437
L
Medusa
pabloxay
Medusa
2,291
1,229
0
0
5,966
1,466
0
277
5,635
0
10,509
L
Agni
xDJCBx
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
37,783
138
Minions Killed
283
0
Camps Cleared
0
891,122
Distance Traveled
1,224,248
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,086
435
28
2
0
305,132
2
W
Ra
7,443
532
66
5
0
263,821
0
W
Arachne
6,908
493
28
2
0
271,961
2
W
Neith
8,482
606
87
6
0
201,065
2
W
Kali
8,304
593
62
4
0
263,584
0
W
Xing Tian
6,646
475
40
3
0
223,817
2
L
Anubis
7,108
508
43
3
0
209,354
0
L
King Arthur
7,230
516
48
3
0
253,672
1
L
Medusa
5,402
386
19
1
0
122,964
1
L
Agni
2,694
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role