Player Matchup

Vulcan
Vulcan
GenShock
Vulcan
Level 87
God Stats
3W - 1L
1,769 SR
Queue Stats
568W - 501L
1,519 Elo+
Party 2
Tyr
Tyr
Mark_Zukenmbert
Tyr
Level 57
God Stats
24W - 29L
1,508 SR
Queue Stats
574W - 539L
1,472 Elo+
Party 2
Apollo
Apollo
Saikfe
Apollo
Level 88
God Stats
6W - 3L
1,516 SR
Queue Stats
516W - 516L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Sol_kawaii
Baron Samedi
Level 39
God Stats
27W - 23L
1,496 SR
Queue Stats
133W - 125L
1,503 Elo+
Party 2
Pele
Pele
its-the-saucegod
Pele
Level 31
God Stats
2W - 2L
1,609 SR
Queue Stats
6W - 5L
1,621 Elo+
Solo
Team Averages
Level 60
1,580 SR
1,504 Elo+

VS

Team Averages
Level 66
1,624 SR
1,501 Elo+
Scylla
Scylla
BigLuuuu
Scylla
Level 68
God Stats
84W - 88L
1,578 SR
Queue Stats
416W - 386L
1,583 Elo+
Party 1
Ymir
Ymir
BroccoliBert
Ymir
Level 81
God Stats
31W - 28L
1,592 SR
Queue Stats
242W - 228L
1,523 Elo+
Party 3
Osiris
Osiris
Vegainstein
Osiris
Level 107
God Stats
4W - 3L
1,961 SR
Queue Stats
127W - 157L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Yoho901
Cernunnos
Level 49
God Stats
27W - 17L
1,662 SR
Queue Stats
458W - 410L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
goldieboy0603
Tsukuyomi
Level 24
God Stats
2W - 0L
1,324 SR
Queue Stats
35W - 31L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GenShock
Vulcan
17
3 / 2 / 1
10,602
530
12,903
10,695
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 5
9,808
490
9,795
19,152
14,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Saikfe
Apollo
15
0 / 4 / 3
9,144
457
6,568
15,445
5,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Sol_kawaii
Baron Samedi
14
4 / 5 / 1
8,949
447
7,823
11,268
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 1
9,304
465
4,554
11,820
3,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLuuuu
Scylla
18
5 / 0 / 2
10,559
528
9,285
9,705
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
9,393
470
9,519
17,290
12,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
16
2 / 4 / 4
9,786
489
11,294
14,060
11,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Yoho901
Cernunnos
19
4 / 0 / 6
11,223
561
11,816
13,252
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
goldieboy0603
Tsukuyomi
15
3 / 5 / 3
9,583
479
5,307
16,307
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
17
17
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigLuuuu
Scylla
5
0
2
6
W
3
2
10
4
L
Vulcan
GenShock
Vulcan
3
2
1
1.75
L
2
2
5
2.25
L
Apollo
Saikfe
Apollo
0
4
3
0.38
L
Baron Samedi
Sol_kawaii
Baron Samedi
4
5
1
0.9
W
Osiris
2
4
4
1
W
Cernunnos
Yoho901
Cernunnos
4
0
6
7
W
Tsukuyomi
goldieboy0603
Tsukuyomi
3
5
3
0.9
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
47,221
68,380
Taken
70,614
32,285
Mitigated
38,807
21,806
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigLuuuu
Scylla
9,285
481
0
2,063
9,705
3,493
911
4,490
4,995
80,416
0
W
9,519
2,040
558
1,880
17,290
12,525
198
5,468
11,698
39,379
0
L
Vulcan
GenShock
Vulcan
12,903
4,785
0
2,946
10,695
4,462
270
4,104
6,591
74,845
0
L
9,795
986
0
6,515
19,152
14,091
504
3,343
15,809
0
55,877
L
Apollo
Saikfe
Apollo
6,568
3,086
0
6,169
15,445
5,342
2,807
4,088
11,357
0
63,207
L
Baron Samedi
Sol_kawaii
Baron Samedi
7,823
451
1,525
2,771
11,268
4,491
933
4,698
6,570
32,962
0
W
Osiris
11,294
4,999
585
1,953
14,060
11,369
911
2,243
11,735
59
54,023
W
Cernunnos
Yoho901
Cernunnos
11,816
4,792
0
8,142
13,252
4,966
2,174
3,663
9,567
0
97,508
W
Tsukuyomi
goldieboy0603
Tsukuyomi
5,307
1,717
0
7,313
16,307
6,454
0
4,278
11,893
0
48,807
L
4,554
754
0
1,880
11,820
3,899
0
2,630
9,190
0
61,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,807
Gold Earned
50,544
530
Minions Killed
553
0
Camps Cleared
0
1,923,102
Distance Traveled
1,870,703
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,559
528
151
8
0
391,460
3
W
Ymir
9,393
470
68
3
0
377,906
0
L
Vulcan
10,602
530
160
8
0
394,761
5
L
Tyr
9,808
490
102
5
0
382,979
6
L
Apollo
9,144
457
108
5
0
381,400
6
L
Baron Samedi
8,949
447
59
3
0
374,911
3
W
Osiris
9,786
489
92
5
0
366,039
6
W
Cernunnos
11,223
561
143
7
0
363,159
5
W
Tsukuyomi
9,583
479
99
5
0
372,139
1
L
Pele
9,304
465
101
5
0
389,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role