Player Matchup

Anubis
Anubis
DevilChildz
Anubis
Level 26
God Stats
32W - 27L
1,552 SR
Queue Stats
71W - 90L
1,364 Elo+
Party 4
Yemoja
Yemoja
GNF-Lowe
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,301 Elo+
Party 3
Sobek
Sobek
HanzoHasashi88
Sobek
Level 18
God Stats
13W - 8L
1,617 SR
Queue Stats
27W - 38L
1,311 Elo+
Party 4
Izanami
Izanami
lambdex
Izanami
Level 38
God Stats
74W - 77L
1,458 SR
Queue Stats
99W - 118L
1,335 Elo+
Party 4
Chernobog
Chernobog
lowe0253
Chernobog
Level 16
God Stats
14W - 10L
1,858 SR
Queue Stats
23W - 24L
1,326 Elo+
Party 3
Team Averages
Level 25
1,597 SR
1,327 Elo+

VS

Team Averages
Level 5
1,463 SR
1,323 Elo+
Yemoja
Yemoja
AlvCasRom
Yemoja
Level 3
God Stats
1W - 3L
1,459 SR
Queue Stats
1W - 6L
1,279 Elo+
Party 1
Bakasura
Bakasura
TimeoSMITE
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 62L
1,273 Elo+
Party 2
Persephone
Persephone
affinitixx
Persephone
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,273 Elo+
Party 2
Bellona
Bellona
juandiazdelgado
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Nemesis
Nemesis
marp8
Nemesis
Level 6
God Stats
1W - 4L
1,354 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 1 / 3
7,649
546
8,355
9,223
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
GNF-Lowe
Yemoja
11
0 / 4 / 2
6,480
463
2,483
6,570
2,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 1
6,443
460
2,592
7,281
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
lambdex
Izanami
10
1 / 2 / 5
6,180
441
4,368
7,952
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
lowe0253
Chernobog
13
8 / 3 / 1
8,155
583
5,378
9,579
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlvCasRom
Yemoja
5
0 / 3 / 1
4,667
333
676
3,805
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
TimeoSMITE
Bakasura
11
4 / 3 / 1
6,675
477
7,902
10,654
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
affinitixx
Persephone
12
1 / 4 / 0
6,854
490
7,488
7,001
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 0
7,293
521
8,067
10,807
7,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
marp8
Nemesis
9
2 / 4 / 3
6,442
460
2,026
7,743
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
11
12
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlvCasRom
Yemoja
0
3
1
0.17
W
Anubis
6
1
3
7.5
W
Yemoja
GNF-Lowe
Yemoja
0
4
2
0.25
W
1
2
1
0.75
L
Bakasura
TimeoSMITE
Bakasura
4
3
1
1.5
L
Persephone
affinitixx
Persephone
1
4
0
0.25
L
4
4
0
1
W
Izanami
lambdex
Izanami
1
2
5
1.75
W
Chernobog
lowe0253
Chernobog
8
3
1
2.83
L
Nemesis
marp8
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
26,159
40,605
Taken
40,010
17,353
Mitigated
16,263
12,889
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlvCasRom
Yemoja
676
302
167
156
3,805
1,194
130
1,925
1,880
2,257
0
W
Anubis
8,355
315
0
5,398
9,223
4,361
0
3,857
4,703
38,003
0
W
Yemoja
GNF-Lowe
Yemoja
2,483
390
69
747
6,570
2,751
328
0
6,570
23,102
0
W
2,592
400
0
1,686
7,281
4,915
0
1,079
5,557
13,801
0
L
Bakasura
TimeoSMITE
Bakasura
7,902
5,859
0
3,309
10,654
3,444
0
2,421
8,233
0
29,766
L
Persephone
affinitixx
Persephone
7,488
692
0
1,675
7,001
1,692
0
3,796
3,203
31,723
0
L
8,067
2,527
0
1,340
10,807
7,805
958
3,817
6,990
210
29,965
W
Izanami
lambdex
Izanami
4,368
2,609
0
2,175
7,952
2,150
850
2,236
5,455
0
34,707
W
Chernobog
lowe0253
Chernobog
5,378
4,664
135
2,679
9,579
3,176
1,054
530
9,021
0
36,171
L
Nemesis
marp8
Nemesis
2,026
1,070
0
2,112
7,743
2,128
0
1,470
6,273
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
31,931
253
Minions Killed
218
0
Camps Cleared
0
1,180,137
Distance Traveled
1,202,405
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,667
333
1
0
0
150,953
1
W
Anubis
7,649
546
71
5
0
231,792
1
W
Yemoja
6,480
463
40
3
0
208,880
3
W
Sobek
6,443
460
15
1
0
261,120
5
L
Bakasura
6,675
477
68
5
0
279,000
1
L
Persephone
6,854
490
47
3
0
230,402
0
L
Bellona
7,293
521
55
4
0
245,254
2
W
Izanami
6,180
441
60
4
0
237,623
5
W
Chernobog
8,155
583
67
5
0
240,722
1
L
Nemesis
6,442
460
47
3
0
296,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role