Player Matchup

Anhur
Anhur
Silver II
BlobyTheGreat
Anhur
Silver II
Level 123
God Stats
2W - 0L
1,418 SR
Queue Stats
7W - 4L
1,580 MMR
Solo
Merlin
Merlin
Gold II
FOOTDIVEW9
Merlin
Gold II
Level 160
God Stats
2W - 5L
1,746 SR
Queue Stats
223W - 217L
1,571 MMR
Solo
Sobek
Sobek
Gold IV
ProVision34
Sobek
Gold IV
Level 105
God Stats
7W - 6L
1,507 SR
Queue Stats
57W - 52L
1,509 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
SolarrSoldier
Sun Wukong
Platinum V
Level 129
God Stats
9W - 6L
1,454 SR
Queue Stats
906W - 902L
1,591 MMR
Solo
Arachne
Arachne
Gold II
UAWx2C0LD
Arachne
Gold II
Level 128
God Stats
10W - 4L
1,677 SR
Queue Stats
52W - 42L
1,637 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,560 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,619 SR
1,577 MMR
Set
Set
Gold II
IkeIzzy
Set
Gold II
Level 104
God Stats
7W - 10L
1,461 SR
Queue Stats
112W - 101L
1,632 MMR
Party 1
Chronos
Chronos
Gold II
ValakAkabane
Chronos
Gold II
Level 157
God Stats
5W - 7L
1,696 SR
Queue Stats
321W - 311L
1,558 MMR
Solo
Cerberus
Cerberus
Silver II
Valkyrie1579
Cerberus
Silver II
Level 160
God Stats
5W - 4L
1,560 SR
Queue Stats
25W - 15L
1,554 MMR
Party 1
Nike
Nike
Silver I
Zarkonyus
Nike
Silver I
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
503W - 529L
1,560 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
mariitooo
Zhong Kui
Gold II
Level 156
God Stats
4W - 2L
1,879 SR
Queue Stats
64W - 63L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
18,305
572
22,314
26,055
10,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
FOOTDIVEW9
Merlin
20
10 / 3 / 8
19,963
624
16,345
15,050
6,588
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 6 / 18
14,632
457
10,173
22,292
26,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SolarrSoldier
Sun Wukong
20
15 / 1 / 18
18,160
568
24,073
30,180
42,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
UAWx2C0LD
Arachne
20
11 / 4 / 11
19,903
622
24,287
24,712
12,748
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouTsukuyomiCthulhuCu ChulainnApollo

VS

Bans
TiamatScyllaCupidJanusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
2 / 11 / 10
14,528
454
15,155
29,354
19,207
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
ValakAkabane
Chronos
20
4 / 5 / 4
15,509
485
13,078
25,490
9,656
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Valkyrie1579
Cerberus
19
1 / 8 / 8
12,457
389
14,818
25,645
19,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
20
4 / 13 / 3
15,209
475
11,454
29,174
20,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
mariitooo
Zhong Kui
20
8 / 7 / 3
15,341
479
17,861
23,803
16,024
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
47
44
Kills
19
19
Deaths
44
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
W
Merlin
FOOTDIVEW9
Merlin
10
3
8
4.67
L
Set
2
11
10
0.64
W
0
6
18
1.5
W
Sun Wukong
SolarrSoldier
Sun Wukong
15
1
18
24
W
Arachne
UAWx2C0LD
Arachne
11
4
11
4.13
L
Chronos
ValakAkabane
Chronos
4
5
4
1.2
L
Cerberus
Valkyrie1579
Cerberus
1
8
8
0.63
L
Nike
4
13
3
0.42
L
Zhong Kui
mariitooo
Zhong Kui
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,192
Damage
72,366
118,289
Taken
133,466
98,584
Mitigated
84,554
37,848
Healing
34,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,314
16,506
0
11,148
26,055
10,169
4,576
14,341
11,714
0
127,901
W
Merlin
FOOTDIVEW9
Merlin
16,345
1,109
0
1,243
15,050
6,588
2,857
5,621
9,429
180,959
0
L
Set
15,155
7,303
0
7,354
29,354
19,207
0
3,793
24,691
0
117,302
W
10,173
246
0
5,097
22,292
26,130
116
10,148
12,144
46,727
0
W
Sun Wukong
SolarrSoldier
Sun Wukong
24,073
5,389
0
11,052
30,180
42,949
1,000
8,717
21,383
0
101,686
W
Arachne
UAWx2C0LD
Arachne
24,287
18,355
0
9,308
24,712
12,748
1,504
9,301
15,331
0
178,440
L
Chronos
ValakAkabane
Chronos
13,078
5,706
0
9,830
25,490
9,656
2,632
3,171
22,060
111,339
0
L
Cerberus
Valkyrie1579
Cerberus
14,818
518
625
6,234
25,645
19,137
0
10,169
15,072
60,896
0
L
Nike
11,454
1,497
0
1,167
29,174
20,530
1,717
4,013
23,740
0
99,928
L
Zhong Kui
mariitooo
Zhong Kui
17,861
1,363
0
9,216
23,803
16,024
1,570
4,897
18,381
125,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,963
Gold Earned
73,044
871
Minions Killed
843
0
Camps Cleared
0
3,074,974
Distance Traveled
2,625,179
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,305
572
184
6
0
554,259
12
W
Merlin
19,963
624
287
9
0
595,272
10
L
Set
14,528
454
163
5
0
567,475
4
W
Sobek
14,632
457
51
2
0
582,083
1
W
Sun Wukong
18,160
568
146
5
0
631,254
6
W
Arachne
19,903
622
203
6
0
712,106
4
L
Chronos
15,509
485
171
5
0
464,131
11
L
Cerberus
12,457
389
108
3
0
596,354
14
L
Nike
15,209
475
191
6
0
500,395
5
L
Zhong Kui
15,341
479
210
7
0
496,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role