Player Matchup

Hera
Hera
Not_a_Trapp69
Hera
Level 34
God Stats
8W - 10L
1,504 SR
Queue Stats
42W - 49L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
SuperKamiGuruKI
Danzaburou
Level 40
God Stats
8W - 6L
1,600 SR
Queue Stats
65W - 60L
1,376 Elo+
Party 1
Artio
Artio
killerjeeeeeef
Artio
Level 92
God Stats
0W - 1L
1,724 SR
Queue Stats
80W - 72L
1,507 Elo+
Party 1
Team Averages
Level 55
1,609 SR
1,418 Elo+

VS

Team Averages
Level 71
1,568 SR
1,488 Elo+
Janus
Janus
Ghost TekNo
Janus
Level 33
God Stats
3W - 3L
1,390 SR
Queue Stats
62W - 50L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
SirenianToast26
Jormungandr
Level 80
God Stats
6W - 3L
1,498 SR
Queue Stats
61W - 34L
1,565 Elo+
Party 2
Ratatoskr
Ratatoskr
loo3012
Ratatoskr
Level 99
God Stats
13W - 5L
1,815 SR
Queue Stats
167W - 203L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
9,047
532
9,614
12,408
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SuperKamiGuruKI
Danzaburou
12
0 / 5 / 0
9,158
539
8,229
14,235
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
9,978
587
5,865
19,207
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
11,426
672
17,067
7,547
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SirenianToast26
Jormungandr
14
6 / 0 / 10
11,429
672
13,867
15,903
16,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
loo3012
Ratatoskr
15
4 / 1 / 12
11,041
649
8,620
17,003
13,679
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
0
Kills
17
17
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
0
9
1
0.06
W
Jormungandr
SirenianToast26
Jormungandr
6
0
10
11
L
Danzaburou
SuperKamiGuruKI
Danzaburou
0
5
0
0
L
0
3
1
0.17
W
Ratatoskr
loo3012
Ratatoskr
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
39,554
45,850
Taken
40,453
28,867
Mitigated
32,544
8,992
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,067
530
1,053
2,634
7,547
2,439
341
1,872
5,675
54,941
0
L
9,614
2,536
0
1,000
12,408
5,037
87
7,894
4,006
49,513
0
W
Jormungandr
SirenianToast26
Jormungandr
13,867
3,224
338
3,218
15,903
16,426
278
8,741
7,162
51,515
0
L
Danzaburou
SuperKamiGuruKI
Danzaburou
8,229
4,107
0
2,107
14,235
5,311
531
9,250
4,469
0
35,357
L
5,865
370
1,306
4,579
19,207
18,519
0
11,754
6,369
20,117
0
W
Ratatoskr
loo3012
Ratatoskr
8,620
1,450
462
9,368
17,003
13,679
911
4,911
12,092
0
40,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
33,896
154
Minions Killed
173
0
Camps Cleared
0
866,675
Distance Traveled
921,284
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,426
672
75
4
0
323,023
0
L
Hera
9,047
532
66
4
0
253,591
2
W
Jormungandr
11,429
672
53
3
0
264,750
0
L
Danzaburou
9,158
539
64
4
0
295,289
2
L
Artio
9,978
587
24
1
0
317,795
0
W
Ratatoskr
11,041
649
45
3
0
333,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role