Player Matchup

Hercules
Hercules
Balsamico0
Hercules
Level 22
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 8L
1,254 Elo+
Solo
Nemesis
Nemesis
Navexx
Nemesis
Level 8
God Stats
2W - 14L
1,342 SR
Queue Stats
11W - 46L
971 Elo+
Party 2
Mercury
Mercury
Nekz76
Mercury
Level 12
God Stats
5W - 15L
1,500 SR
Queue Stats
25W - 55L
1,038 Elo+
Party 2
Team Averages
Level 14
1,504 SR
1,088 Elo+

VS

Team Averages
Level 16
1,412 SR
1,322 Elo+
King Arthur
King Arthur
KawamatsuKappa
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,346 Elo+
Party 1
Vulcan
Vulcan
Mauli1988
Vulcan
Level 16
God Stats
15W - 12L
1,405 SR
Queue Stats
34W - 45L
1,267 Elo+
Solo
Cthulhu
Cthulhu
Seriec
Cthulhu
Level 25
God Stats
2W - 1L
1,329 SR
Queue Stats
16W - 17L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balsamico0
Hercules
9
0 / 4 / 1
6,203
620
4,238
9,982
4,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Navexx
Nemesis
10
3 / 3 / 0
7,614
761
4,991
9,292
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Nekz76
Mercury
10
0 / 5 / 0
6,214
621
2,747
7,806
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KawamatsuKappa
King Arthur
10
3 / 1 / 6
7,454
745
5,069
8,707
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Mauli1988
Vulcan
11
8 / 2 / 2
8,439
844
10,543
4,539
1,721
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Seriec
Cthulhu
11
1 / 0 / 8
7,294
729
6,052
6,887
4,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
12
12
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Balsamico0
Hercules
0
4
1
0.13
W
King Arthur
KawamatsuKappa
King Arthur
3
1
6
6
W
Vulcan
Mauli1988
Vulcan
8
2
2
4.5
L
Nemesis
Navexx
Nemesis
3
3
0
1
L
Mercury
Nekz76
Mercury
0
5
0
0
W
Cthulhu
Seriec
Cthulhu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,976
Damage
21,664
27,080
Taken
20,133
10,187
Mitigated
12,749
2,340
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Balsamico0
Hercules
4,238
932
0
1,470
9,982
4,591
0
7,040
2,942
0
12,818
W
King Arthur
KawamatsuKappa
King Arthur
5,069
406
0
490
8,707
6,459
69
204
8,503
0
13,815
W
Vulcan
Mauli1988
Vulcan
10,543
6,072
0
1,078
4,539
1,721
358
0
4,539
28,190
0
L
Nemesis
Navexx
Nemesis
4,991
2,012
0
340
9,292
2,985
0
5,474
3,818
0
23,613
L
Mercury
Nekz76
Mercury
2,747
1,211
0
530
7,806
2,611
0
4,157
3,649
0
18,711
W
Cthulhu
Seriec
Cthulhu
6,052
958
250
310
6,887
4,569
130
0
6,887
22,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,031
Gold Earned
23,187
88
Minions Killed
99
0
Camps Cleared
0
563,211
Distance Traveled
550,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,203
620
23
2
0
179,558
0
W
King Arthur
7,454
745
17
2
0
181,170
1
W
Vulcan
8,439
844
50
5
0
165,295
0
L
Nemesis
7,614
761
30
3
0
194,705
0
L
Mercury
6,214
621
35
4
0
188,948
0
W
Cthulhu
7,294
729
32
3
0
203,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role