Player Matchup

Izanami
Izanami
AEther672
Izanami
Level 27
God Stats
40W - 14L
1,738 SR
Queue Stats
232W - 267L
1,456 Elo+
Solo
Neith
Neith
HumbleXAngel
Neith
Level 26
God Stats
1W - 0L
1,252 SR
Queue Stats
89W - 59L
1,571 Elo+
Solo
Thanatos
Thanatos
LnWHydra
Thanatos
Level 24
God Stats
16W - 13L
1,524 SR
Queue Stats
42W - 57L
1,365 Elo+
Party 1
Poseidon
Poseidon
SlipsIncome
Poseidon
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
nicklamen
Yemoja
Level 108
God Stats
5W - 3L
1,892 SR
Queue Stats
332W - 336L
1,447 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,468 Elo+

VS

Team Averages
Level 11
1,456 SR
1,395 Elo+
Ymir
Ymir
LikeaHawk
Ymir
Level 20
God Stats
5W - 10L
1,500 SR
Queue Stats
369W - 357L
1,307 Elo+
Solo
Cerberus
Cerberus
Pinky_Goat
Cerberus
Level 14
God Stats
9W - 10L
1,280 SR
Queue Stats
14W - 16L
1,266 Elo+
Party 2
Zeus
Zeus
RavenGaming725
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,404 Elo+
Solo
Bellona
Bellona
Troops99
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
fey-dream3
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AEther672
Izanami
7
1 / 1 / 2
4,073
815
1,835
2,725
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 3
4,005
801
1,590
2,649
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
LnWHydra
Thanatos
5
4 / 1 / 0
3,767
753
966
2,782
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
SlipsIncome
Poseidon
6
4 / 0 / 1
3,884
777
2,117
2,837
842
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
nicklamen
Yemoja
6
1 / 0 / 2
4,081
816
914
1,135
362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 0
3,150
630
548
2,869
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Pinky_Goat
Cerberus
1
0 / 1 / 0
2,524
505
0
595
85
5
0 / 3 / 0
3,027
605
1,435
3,350
808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Troops99
Bellona
5
0 / 4 / 1
3,205
641
557
3,205
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 2 / 0
2,511
502
225
1,307
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
0
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AEther672
Izanami
1
1
2
2
W
1
0
3
2.5
L
Ymir
0
1
0
0
W
Thanatos
LnWHydra
Thanatos
4
1
0
4
L
Cerberus
Pinky_Goat
Cerberus
0
1
0
0
L
0
3
0
0
W
Poseidon
SlipsIncome
Poseidon
4
0
1
4.5
L
Bellona
Troops99
Bellona
0
4
1
0.13
L
0
2
0
0
W
Yemoja
nicklamen
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
2,765
12,128
Taken
11,326
3,335
Mitigated
3,467
5,575
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AEther672
Izanami
1,835
1,323
0
1,291
2,725
684
446
548
2,177
0
17,536
W
1,590
518
0
1,618
2,649
777
361
0
2,649
0
17,343
L
Ymir
548
77
0
810
2,869
893
0
50
2,819
8,846
0
W
Thanatos
LnWHydra
Thanatos
966
165
0
1,363
2,782
670
0
0
2,782
0
6,553
L
Cerberus
Pinky_Goat
Cerberus
0
0
0
0
595
85
0
198
397
0
0
L
1,435
222
0
198
3,350
808
0
1,651
1,699
10,300
0
W
Poseidon
SlipsIncome
Poseidon
2,117
721
0
627
2,837
842
327
1,314
1,523
10,507
0
L
Bellona
Troops99
Bellona
557
0
0
0
3,205
1,352
0
452
2,753
0
6,150
L
225
196
0
0
1,307
329
0
680
627
0
324
W
Yemoja
nicklamen
Yemoja
914
412
238
438
1,135
362
423
121
1,014
8,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,810
Gold Earned
14,417
125
Minions Killed
49
0
Camps Cleared
0
478,462
Distance Traveled
360,071
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,073
815
39
8
0
89,802
2
W
Neith
4,005
801
40
8
0
81,561
0
L
Ymir
3,150
630
16
3
0
85,172
1
W
Thanatos
3,767
753
13
3
0
116,560
0
L
Cerberus
2,524
505
0
0
0
30,986
0
L
Zeus
3,027
605
14
3
0
84,203
0
W
Poseidon
3,884
777
18
4
0
97,053
0
L
Bellona
3,205
641
18
4
0
118,263
2
L
Thor
2,511
502
1
0
0
41,447
0
W
Yemoja
4,081
816
15
3
0
93,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role