Player Matchup

Anhur
Anhur
AaronM4n
Anhur
Level 29
God Stats
38W - 32L
1,959 SR
Queue Stats
193W - 185L
1,481 Elo+
Solo
Bellona
Bellona
Crosiiee
Bellona
Level 29
God Stats
9W - 4L
1,648 SR
Queue Stats
136W - 154L
1,408 Elo+
Solo
Thanatos
Thanatos
beastkille777
Thanatos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 65L
1,374 Elo+
Solo
Khepri
Khepri
presentedat
Khepri
Level 15
God Stats
41W - 33L
1,500 SR
Queue Stats
296W - 308L
1,478 Elo+
Solo
Vulcan
Vulcan
theocles4422
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,404 Elo+
Solo
Team Averages
Level 26
1,621 SR
1,429 Elo+

VS

Team Averages
Level 16
1,598 SR
1,348 Elo+
Ra
Ra
AstroCowboy7
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,091 Elo+
Solo
Freya
Freya
Godwears350s
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,389 Elo+
Solo
Yemoja
Yemoja
PepeTart
Yemoja
Level 22
God Stats
2W - 1L
1,795 SR
Queue Stats
79W - 61L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Shubs422
Cthulhu
Level 16
God Stats
6W - 3L
1,770 SR
Queue Stats
205W - 245L
1,311 Elo+
Solo
Fenrir
Fenrir
Zz-SmokingBR-zZ
Fenrir
Level 17
God Stats
1W - 2L
1,425 SR
Queue Stats
28W - 39L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AaronM4n
Anhur
16
7 / 1 / 8
9,978
554
12,705
11,303
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Crosiiee
Bellona
14
5 / 1 / 7
9,384
521
7,733
9,292
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
beastkille777
Thanatos
17
13 / 1 / 11
10,643
591
13,488
14,681
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
13
1 / 3 / 8
8,556
475
2,539
10,765
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
17
6 / 2 / 8
10,670
593
11,004
8,950
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
7,732
430
4,950
12,241
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 4
8,139
452
8,475
13,508
4,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
PepeTart
Yemoja
12
2 / 2 / 4
8,617
479
5,747
7,332
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Shubs422
Cthulhu
12
1 / 6 / 1
7,721
429
4,710
13,549
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 8 / 1
7,227
402
3,797
14,675
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
32
Kills
8
8
Deaths
33
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
AaronM4n
Anhur
7
1
8
11
L
1
11
2
0.18
W
Bellona
Crosiiee
Bellona
5
1
7
8.5
L
3
6
4
0.83
L
Yemoja
PepeTart
Yemoja
2
2
4
2
L
Cthulhu
Shubs422
Cthulhu
1
6
1
0.25
L
1
8
1
0.19
W
Thanatos
beastkille777
Thanatos
13
1
11
18.5
W
Khepri
1
3
8
1.67
W
Vulcan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
27,679
54,991
Taken
61,305
30,718
Mitigated
31,567
28,577
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AaronM4n
Anhur
12,705
5,501
0
6,299
11,303
4,331
1,498
4,341
6,819
0
72,946
L
4,950
1,042
403
1,179
12,241
4,216
148
4,502
7,391
30,392
0
W
Bellona
Crosiiee
Bellona
7,733
2,209
0
1,716
9,292
7,881
800
3,491
5,580
0
48,807
L
8,475
2,823
0
2,741
13,508
4,418
46
1,639
11,851
30,777
0
L
Yemoja
PepeTart
Yemoja
5,747
1,283
787
718
7,332
6,067
0
2,412
4,892
22,571
0
L
Cthulhu
Shubs422
Cthulhu
4,710
237
0
830
13,549
11,080
360
3,381
10,058
25,829
0
L
3,797
857
183
2,969
14,675
5,786
626
1,063
13,570
0
32,624
W
Thanatos
beastkille777
Thanatos
13,488
3,832
0
15,791
14,681
5,951
279
4,303
10,263
0
62,396
W
Khepri
2,539
504
0
957
10,765
8,584
437
7,413
3,219
17,238
0
W
Vulcan
11,004
3,551
0
3,814
8,950
3,971
0
3,458
5,228
72,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
39,436
499
Minions Killed
270
0
Camps Cleared
0
1,708,044
Distance Traveled
1,481,631
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,978
554
135
8
0
311,282
2
L
Ra
7,732
430
67
4
0
234,441
1
W
Bellona
9,384
521
116
6
0
344,433
4
L
Freya
8,139
452
44
2
0
343,952
1
L
Yemoja
8,617
479
38
2
0
318,751
4
L
Cthulhu
7,721
429
55
3
0
313,189
7
L
Fenrir
7,227
402
66
4
0
271,298
0
W
Thanatos
10,643
591
89
5
0
378,529
0
W
Khepri
8,556
475
25
1
0
339,405
1
W
Vulcan
10,670
593
134
7
0
334,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role