Player Matchup

Da Ji
Da Ji
Crageos
Da Ji
Level 14
God Stats
4W - 3L
1,432 SR
Queue Stats
18W - 24L
1,347 Elo+
Party 1
Yemoja
Yemoja
Drydione
Yemoja
Level 16
God Stats
12W - 14L
1,494 SR
Queue Stats
22W - 26L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Jeffwaa
Heimdallr
Level 21
God Stats
7W - 7L
1,161 SR
Queue Stats
40W - 39L
1,477 Elo+
Party 1
Zeus
Zeus
WhatDoesMyUltDo
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,775 Elo+
Solo
Hachiman
Hachiman
clovistheeONE
Hachiman
Level 21
God Stats
20W - 18L
1,539 SR
Queue Stats
50W - 51L
1,475 Elo+
Party 1
Team Averages
Level 15
1,425 SR
1,487 Elo+

VS

Team Averages
Level 13
1,499 SR
1,415 Elo+
Thoth
Thoth
FusenZ
Thoth
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 69L
1,465 Elo+
Solo
Fafnir
Fafnir
Lahjean
Fafnir
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
139W - 187L
1,404 Elo+
Party 2
Tiamat
Tiamat
Mute0058
Tiamat
Level 20
God Stats
39W - 50L
1,496 SR
Queue Stats
112W - 157L
1,399 Elo+
Party 2
Bellona
Bellona
alv10
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,387 Elo+
Solo
Susano
Susano
sTaTiCiG
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crageos
Da Ji
19
2 / 1 / 7
12,244
557
3,731
17,177
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Drydione
Yemoja
15
1 / 0 / 9
10,721
487
4,046
8,862
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Jeffwaa
Heimdallr
17
4 / 2 / 10
11,329
515
13,205
14,565
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
27 / 0 / 3
15,731
715
30,231
14,323
5,711
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
clovistheeONE
Hachiman
19
14 / 1 / 4
13,660
621
22,985
18,888
8,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FusenZ
Thoth
13
0 / 9 / 1
7,974
362
6,228
18,697
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Lahjean
Fafnir
15
3 / 7 / 1
9,701
441
10,627
21,263
18,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Mute0058
Tiamat
14
0 / 8 / 4
8,607
391
9,649
17,930
14,061
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
alv10
Bellona
13
0 / 10 / 0
7,906
359
6,449
22,511
17,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
sTaTiCiG
Susano
10
1 / 14 / 0
7,247
329
4,385
13,865
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
48
Kills
4
4
Deaths
48
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Crageos
Da Ji
2
1
7
5.5
W
Yemoja
Drydione
Yemoja
1
0
9
5.5
L
Thoth
FusenZ
Thoth
0
9
1
0.06
W
Heimdallr
Jeffwaa
Heimdallr
4
2
10
4.5
L
Fafnir
Lahjean
Fafnir
3
7
1
0.5
L
Tiamat
Mute0058
Tiamat
0
8
4
0.25
W
27
0
3
28.5
L
Bellona
alv10
Bellona
0
10
0
0
W
Hachiman
clovistheeONE
Hachiman
14
1
4
16
L
Susano
sTaTiCiG
Susano
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,198
Damage
37,338
73,815
Taken
94,266
32,176
Mitigated
60,796
39,637
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Crageos
Da Ji
3,731
655
0
9,618
17,177
7,532
0
954
16,223
0
116,425
W
Yemoja
Drydione
Yemoja
4,046
863
2,268
1,665
8,862
4,782
961
6,775
1,893
22,735
0
L
Thoth
FusenZ
Thoth
6,228
474
0
2,222
18,697
6,383
0
9,209
9,488
42,929
0
W
Heimdallr
Jeffwaa
Heimdallr
13,205
5,030
0
5,550
14,565
5,682
3,897
9,783
4,782
0
72,984
L
Fafnir
Lahjean
Fafnir
10,627
3,666
240
3,830
21,263
18,806
644
8,755
12,508
43,202
0
L
Tiamat
Mute0058
Tiamat
9,649
1,599
345
3,330
17,930
14,061
50
5,515
12,415
45,559
0
W
30,231
5,567
174
8,103
14,323
5,711
4,813
4,839
9,164
131,371
0
L
Bellona
alv10
Bellona
6,449
1,545
0
806
22,511
17,357
43
5,967
16,544
0
36,371
W
Hachiman
clovistheeONE
Hachiman
22,985
13,063
0
12,259
18,888
8,469
4,995
3,716
15,172
0
97,993
L
Susano
sTaTiCiG
Susano
4,385
1,027
0
5
13,865
4,189
0
4,831
9,034
77
15,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,685
Gold Earned
41,435
703
Minions Killed
294
0
Camps Cleared
0
1,872,821
Distance Traveled
1,718,057
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,244
557
157
7
0
407,493
0
W
Yemoja
10,721
487
44
2
0
369,720
0
L
Thoth
7,974
362
60
3
0
330,009
0
W
Heimdallr
11,329
515
149
7
0
378,682
2
L
Fafnir
9,701
441
55
3
0
337,277
3
L
Tiamat
8,607
391
88
4
0
389,130
4
W
Zeus
15,731
715
189
9
0
383,427
3
L
Bellona
7,906
359
65
3
0
371,849
6
W
Hachiman
13,660
621
164
7
0
333,499
0
L
Susano
7,247
329
26
1
0
289,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role