Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Amunra958358
Merlin
Level 6
God Stats
10W - 5L
1,514 SR
Queue Stats
13W - 14L
1,428 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JuicedREC
Ah Muzen Cab
Level 10
God Stats
8W - 4L
1,415 SR
Queue Stats
137W - 117L
1,427 Elo+
Party 2
Janus
Janus
LateEcho15
Janus
Level 8
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Testimony_65
Ganesha
Level 25
God Stats
7W - 1L
1,500 SR
Queue Stats
122W - 101L
1,444 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,460 Elo+

VS

Team Averages
Level 8
1,509 SR
1,340 Elo+
Izanami
Izanami
GodofChaos9953
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,229 Elo+
Solo
Scylla
Scylla
HONKERS_1632
Scylla
Level 17
God Stats
0W - 1L
1,722 SR
Queue Stats
10W - 16L
1,364 Elo+
Party 1
Neith
Neith
MTO--Midgard
Neith
Level 4
God Stats
2W - 2L
1,512 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Bellona
Bellona
RobinPurves
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
archiebaxter2006
Erlang Shen
Level 13
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
20 / 2 / 14
12,583
1,398
17,027
9,455
4,414
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
18
8 / 0 / 27
10,697
1,189
13,118
4,285
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
JuicedREC
Ah Muzen Cab
17
6 / 1 / 24
10,209
1,134
8,569
5,240
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
18
15 / 1 / 19
11,395
1,266
17,276
6,729
2,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Testimony_65
Ganesha
17
1 / 1 / 34
10,886
1,210
14,590
10,148
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
9,051
1,006
9,048
14,751
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
3 / 11 / 0
9,264
1,029
5,177
15,346
6,492
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 6 / 3
8,162
907
4,052
12,282
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
RobinPurves
Bellona
15
0 / 14 / 5
8,853
984
9,414
23,571
13,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
archiebaxter2006
Erlang Shen
13
0 / 8 / 1
7,818
869
3,032
13,402
5,335
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
17
50
Kills
5
5
Deaths
50
118
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
20
2
14
13.5
W
Merlin
8
0
27
21.5
L
2
11
3
0.32
L
Scylla
3
11
0
0.27
W
Ah Muzen Cab
JuicedREC
Ah Muzen Cab
6
1
24
18
W
Janus
15
1
19
24.5
L
0
6
3
0.25
L
Bellona
RobinPurves
Bellona
0
14
5
0.18
W
Ganesha
Testimony_65
Ganesha
1
1
34
18
L
Erlang Shen
archiebaxter2006
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,580
Damage
30,723
35,857
Taken
79,352
19,017
Mitigated
34,120
7,076
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,027
6,989
0
1,653
9,455
4,414
0
1,648
6,651
0
25,912
W
Merlin
13,118
951
0
0
4,285
1,744
0
642
3,643
29,081
0
L
9,048
7,150
0
0
14,751
4,539
0
10,455
4,296
0
17,618
L
Scylla
5,177
1,227
628
1,046
15,346
6,492
0
8,771
6,575
23,281
0
W
Ah Muzen Cab
JuicedREC
Ah Muzen Cab
8,569
3,497
0
1,332
5,240
2,039
0
0
5,240
0
23,435
W
Janus
17,276
1,340
1,009
1,690
6,729
2,874
0
1,029
5,700
30,759
0
L
4,052
2,559
0
502
12,282
4,511
0
5,144
7,138
0
17,870
L
Bellona
RobinPurves
Bellona
9,414
2,413
0
576
23,571
13,243
0
13,522
10,049
0
25,524
W
Ganesha
Testimony_65
Ganesha
14,590
2,574
0
1,392
10,148
7,946
0
1,858
8,290
23,009
0
L
Erlang Shen
archiebaxter2006
Erlang Shen
3,032
1,076
0
4
13,402
5,335
0
7,092
6,310
0
15,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,770
Gold Earned
43,148
143
Minions Killed
155
4
Camps Cleared
3
893,806
Distance Traveled
658,634
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,583
1,398
22
2
2
187,607
0
W
Merlin
10,697
1,189
39
4
1
179,014
0
L
Izanami
9,051
1,006
32
4
1
120,704
2
L
Scylla
9,264
1,029
49
5
0
118,137
0
W
Ah Muzen Cab
10,209
1,134
36
4
1
184,246
0
W
Janus
11,395
1,266
45
5
0
180,389
3
L
Neith
8,162
907
25
3
0
125,142
0
L
Bellona
8,853
984
24
3
1
162,999
0
W
Ganesha
10,886
1,210
1
0
0
162,550
0
L
Erlang Shen
7,818
869
25
3
1
131,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role