Player Matchup

Set
Set
BloodyMossy
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilDestroyer52
Baron Samedi
Level 122
God Stats
0W - 2L
1,651 SR
Queue Stats
8W - 14L
1,299 Elo+
Party 2
Tyr
Tyr
Z0mbieSlayer487
Tyr
Level 88
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 76
1,449 SR
1,433 Elo+

VS

Team Averages
Level 74
1,340 SR
1,452 Elo+
Hera
Hera
Mr Chapeau9
Hera
Level 28
God Stats
10W - 20L
1,261 SR
Queue Stats
177W - 227L
1,409 Elo+
Party 1
Cupid
Cupid
Praisethesun66
Cupid
Level 111
God Stats
1W - 0L
1,257 SR
Queue Stats
271W - 312L
1,479 Elo+
Party 1
King Arthur
King Arthur
gneprootplouf
King Arthur
Level 83
God Stats
21W - 28L
1,502 SR
Queue Stats
310W - 368L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 7
8,540
657
5,282
11,681
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
EvilDestroyer52
Baron Samedi
13
7 / 5 / 5
9,903
762
15,668
10,207
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 6
10,119
778
8,423
11,916
7,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 8
9,389
722
5,235
9,181
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 4 / 8
9,909
762
7,544
11,862
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
gneprootplouf
King Arthur
12
6 / 3 / 8
9,605
739
13,997
15,508
9,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
16
16
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
Baron Samedi
EvilDestroyer52
Baron Samedi
7
5
5
1.9
W
4
6
8
1.33
W
6
4
8
2.5
L
5
1
6
8
W
King Arthur
gneprootplouf
King Arthur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
26,776
33,804
Taken
36,551
18,430
Mitigated
17,683
11,135
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
2,717
246
678
11,681
6,524
0
1,586
10,095
0
14,289
L
Baron Samedi
EvilDestroyer52
Baron Samedi
15,668
954
2,353
3,713
10,207
4,346
234
1,424
8,783
37,494
0
W
5,235
1,525
453
1,602
9,181
3,245
845
3,094
5,811
18,719
0
W
7,544
4,181
1,473
3,133
11,862
4,453
1,719
5,188
6,329
0
45,103
L
8,423
1,502
0
4,145
11,916
7,560
0
2,277
9,639
0
20,880
W
King Arthur
gneprootplouf
King Arthur
13,997
2,472
759
807
15,508
9,985
206
6,424
8,679
0
35,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
28,903
83
Minions Killed
122
0
Camps Cleared
0
561,225
Distance Traveled
709,611
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,540
657
19
1
0
156,598
1
L
Baron Samedi
9,903
762
34
3
0
191,282
0
W
Hera
9,389
722
28
2
0
226,635
1
W
Cupid
9,909
762
67
5
0
226,901
0
L
Tyr
10,119
778
30
2
0
213,345
1
W
King Arthur
9,605
739
27
2
0
256,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role