Player Matchup

Serqet
Serqet
Gold III
Death6664
Serqet
Gold III
Level 160
God Stats
12W - 10L
1,744 SR
Queue Stats
20W - 23L
1,621 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Orchidia
The Morrigan
Diamond V
Level 142
God Stats
20W - 28L
1,666 SR
Queue Stats
591W - 611L
1,973 MMR
Solo
Sobek
Sobek
Silver I
RoniiP
Sobek
Silver I
Level 158
God Stats
0W - 1L
1,280 SR
Queue Stats
17W - 15L
1,542 MMR
Party 2
Neith
Neith
Bronze III
SCOOBYROOO
Neith
Bronze III
Level 96
God Stats
0W - 3L
1,538 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Osiris
Osiris
Gold I
WorstNia
Osiris
Gold I
Level 158
God Stats
12W - 11L
1,502 SR
Queue Stats
237W - 228L
1,720 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,546 SR
1,671 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,555 SR
1,592 MMR
Nemesis
Nemesis
Gold III
FlyingDiildo
Nemesis
Gold III
Level 120
God Stats
12W - 12L
1,593 SR
Queue Stats
845W - 893L
1,560 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
IAMMrLuckklePto
Danzaburou
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
Musiclan
Guan Yu
Gold I
Level 155
God Stats
18W - 9L
1,750 SR
Queue Stats
100W - 87L
1,678 MMR
Party 1
Raijin
Raijin
Gold I
PeacefulMind
Raijin
Gold I
Level 160
God Stats
43W - 42L
1,629 SR
Queue Stats
158W - 150L
1,726 MMR
Solo
Ymir
Ymir
Gold III
Qwed12
Ymir
Gold III
Level 126
God Stats
1W - 2L
1,304 SR
Queue Stats
115W - 126L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Death6664
Serqet
7
1 / 3 / 0
4,668
467
1,422
5,283
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Orchidia
The Morrigan
9
1 / 2 / 1
5,389
539
3,663
3,696
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
RoniiP
Sobek
6
0 / 2 / 1
4,194
419
1,002
5,917
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
7
0 / 5 / 1
4,549
455
2,957
5,529
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
WorstNia
Osiris
10
2 / 4 / 0
5,346
535
5,470
9,544
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaTiamatAnhurApolloTsukuyomi

VS

Bans
SetHeimdallrGebHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlyingDiildo
Nemesis
10
3 / 0 / 3
5,690
569
1,984
5,105
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
IAMMrLuckklePto
Danzaburou
12
5 / 1 / 1
7,097
710
4,475
5,373
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Musiclan
Guan Yu
10
2 / 2 / 1
5,900
590
4,635
9,800
5,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
10
4 / 0 / 4
6,128
613
5,300
3,235
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Qwed12
Ymir
8
2 / 1 / 8
5,668
567
1,865
5,494
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
Death6664
Serqet
1
3
0
0.33
W
Nemesis
FlyingDiildo
Nemesis
3
0
3
4.5
W
Danzaburou
IAMMrLuckklePto
Danzaburou
5
1
1
5.5
W
Guan Yu
Musiclan
Guan Yu
2
2
1
1.25
L
The Morrigan
Orchidia
The Morrigan
1
2
1
0.75
W
Raijin
4
0
4
6
W
Ymir
Qwed12
Ymir
2
1
8
6
L
Sobek
RoniiP
Sobek
0
2
1
0.25
L
Neith
0
5
1
0.1
L
Osiris
WorstNia
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
18,259
29,969
Taken
29,007
11,618
Mitigated
13,296
10,283
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Death6664
Serqet
1,422
267
0
2,352
5,283
1,696
0
1,774
3,411
0
12,962
W
Nemesis
FlyingDiildo
Nemesis
1,984
687
0
2,302
5,105
1,424
0
671
4,434
0
23,598
W
Danzaburou
IAMMrLuckklePto
Danzaburou
4,475
1,820
0
3,699
5,373
1,733
1,008
1,088
4,285
0
43,341
W
Guan Yu
Musiclan
Guan Yu
4,635
945
160
4,216
9,800
5,771
188
203
9,447
0
30,898
L
The Morrigan
Orchidia
The Morrigan
3,663
1,139
0
1,126
3,696
1,068
0
1,106
2,398
38,617
234
W
Raijin
5,300
993
0
875
3,235
923
0
1,254
1,761
33,195
0
W
Ymir
Qwed12
Ymir
1,865
865
0
2,173
5,494
3,445
0
995
4,443
9,532
0
L
Sobek
RoniiP
Sobek
1,002
226
0
2,033
5,917
3,290
0
1,633
4,232
10,366
0
L
Neith
2,957
1,102
0
672
5,529
1,086
0
1,475
4,020
0
16,230
L
Osiris
WorstNia
Osiris
5,470
1,973
0
4,100
9,544
4,478
0
728
8,743
0
26,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
30,483
201
Minions Killed
299
0
Camps Cleared
0
928,683
Distance Traveled
979,145
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,668
467
40
4
0
212,127
4
W
Nemesis
5,690
569
59
6
0
239,626
3
W
Danzaburou
7,097
710
91
9
0
163,449
3
W
Guan Yu
5,900
590
62
6
0
194,178
1
L
The Morrigan
5,389
539
60
6
0
177,261
1
W
Raijin
6,128
613
71
7
0
188,237
2
W
Ymir
5,668
567
16
2
0
193,655
3
L
Sobek
4,194
419
13
1
0
178,728
0
L
Neith
4,549
455
37
4
0
177,791
3
L
Osiris
5,346
535
51
5
0
182,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role