Player Matchup

Bellona
Bellona
Gold II
DarkAzura
Bellona
Gold II
Level 146
God Stats
13W - 7L
1,698 SR
Queue Stats
61W - 63L
1,648 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Lispequito
Cernunnos
Silver I
Level 131
God Stats
3W - 7L
1,686 SR
Queue Stats
80W - 77L
1,564 MMR
Party 3
Ganesha
Ganesha
Bronze III
Seekhr
Ganesha
Bronze III
Level 157
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 4L
1,501 MMR
Party 3
Ra
Ra
Silver II
xVelajuel
Ra
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
zRaparica
Anubis
Bronze III
Level 104
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,653 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,622 SR
1,529 MMR
Rama
Rama
Gold III
Aleeza1
Rama
Gold III
Level 157
God Stats
12W - 12L
1,805 SR
Queue Stats
167W - 176L
1,571 MMR
Solo
Scylla
Scylla
Gold III
Lumorei
Scylla
Gold III
Level 144
God Stats
10W - 5L
1,621 SR
Queue Stats
153W - 156L
1,503 MMR
Party 2
Tyr
Tyr
Gold I
Lumorei122
Tyr
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver I
OrbitalMental
Sylvanus
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,554 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
P3dr0EM
Ao Kuang
Gold III
Level 124
God Stats
6W - 9L
1,683 SR
Queue Stats
611W - 616L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkAzura
Bellona
20
7 / 7 / 12
13,622
505
18,318
27,908
22,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Lispequito
Cernunnos
20
10 / 3 / 8
14,151
524
22,559
27,834
12,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Seekhr
Ganesha
17
0 / 3 / 17
12,152
450
12,202
24,273
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 7 / 6
13,222
490
14,028
17,231
8,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
zRaparica
Anubis
19
4 / 7 / 2
12,919
478
10,490
15,298
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
TsukuyomiApolloJanusPersephoneDanzaburou

VS

Bans
SetAthenaKhepriAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aleeza1
Rama
20
2 / 5 / 7
13,268
491
16,746
20,337
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Lumorei
Scylla
20
1 / 4 / 9
14,047
520
14,557
15,609
6,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 12
14,893
552
19,711
32,938
31,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
OrbitalMental
Sylvanus
19
4 / 6 / 12
13,963
517
13,024
27,043
35,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
P3dr0EM
Ao Kuang
20
12 / 5 / 7
14,955
554
16,775
25,498
12,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
25
Kills
26
27
Deaths
25
45
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
Aleeza1
Rama
2
5
7
1.1
L
Bellona
DarkAzura
Bellona
7
7
12
1.86
L
Cernunnos
Lispequito
Cernunnos
10
3
8
4.67
W
Scylla
Lumorei
Scylla
1
4
9
1.38
W
7
5
12
2.6
W
Sylvanus
OrbitalMental
Sylvanus
4
6
12
1.67
W
Ao Kuang
P3dr0EM
Ao Kuang
12
5
7
3.1
L
Ganesha
Seekhr
Ganesha
0
3
17
2.83
L
4
7
6
1
L
Anubis
zRaparica
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,597
Damage
80,813
112,544
Taken
121,425
76,359
Mitigated
93,956
31,836
Healing
49,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aleeza1
Rama
16,746
14,694
0
10,928
20,337
8,083
5,571
6,120
14,157
0
115,463
L
Bellona
DarkAzura
Bellona
18,318
7,252
0
847
27,908
22,481
713
12,872
15,036
1,337
100,614
L
Cernunnos
Lispequito
Cernunnos
22,559
13,256
0
14,708
27,834
12,361
396
10,548
17,286
0
135,974
W
Scylla
Lumorei
Scylla
14,557
1,952
446
4,451
15,609
6,112
0
6,400
9,059
111,768
0
W
19,711
1,185
0
12,434
32,938
31,842
441
11,732
21,044
0
91,938
W
Sylvanus
OrbitalMental
Sylvanus
13,024
1,740
5,657
8,981
27,043
35,587
150
6,518
20,284
46,838
0
W
Ao Kuang
P3dr0EM
Ao Kuang
16,775
3,901
0
6,481
25,498
12,332
945
8,645
16,755
105,548
0
L
Ganesha
Seekhr
Ganesha
12,202
700
0
4,328
24,273
24,466
0
10,595
13,678
39,238
0
L
14,028
696
5,225
5,312
17,231
8,459
129
7,381
9,850
101,988
0
L
Anubis
zRaparica
Anubis
10,490
1,115
0
1,416
15,298
8,592
0
4,015
11,283
71,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,066
Gold Earned
71,126
630
Minions Killed
657
0
Camps Cleared
0
2,462,281
Distance Traveled
2,446,300
60
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,268
491
156
6
0
449,414
1
L
Bellona
13,622
505
124
5
0
524,779
9
L
Cernunnos
14,151
524
192
7
0
484,351
8
W
Scylla
14,047
520
179
7
0
496,003
7
W
Tyr
14,893
552
143
5
0
558,101
5
W
Sylvanus
13,963
517
48
2
0
443,735
10
W
Ao Kuang
14,955
554
131
5
0
499,047
5
L
Ganesha
12,152
450
11
0
0
539,708
19
L
Ra
13,222
490
176
7
0
490,279
11
L
Anubis
12,919
478
127
5
0
423,164
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role