Player Matchup

Yemoja
Yemoja
RoiScorpionN
Yemoja
Level 64
God Stats
55W - 64L
1,471 SR
Queue Stats
80W - 102L
1,399 Elo+
Solo
Mercury
Mercury
Ruby7892
Mercury
Level 89
God Stats
5W - 9L
1,130 SR
Queue Stats
167W - 189L
1,319 Elo+
Party 1
Mulan
Mulan
S1RGhxst
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StivX77
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
eddyanz2721
Anubis
Level 109
God Stats
4W - 7L
1,116 SR
Queue Stats
165W - 172L
1,413 Elo+
Solo
Team Averages
Level 91
1,343 SR
1,426 Elo+

VS

Team Averages
Level 71
1,506 SR
1,392 Elo+
Cupid
Cupid
Lyss14Molody
Cupid
Level 68
God Stats
183W - 172L
1,522 SR
Queue Stats
795W - 744L
1,424 Elo+
Solo
Mulan
Mulan
RozoSense
Mulan
Level 46
God Stats
10W - 3L
1,755 SR
Queue Stats
386W - 423L
1,362 Elo+
Solo
Athena
Athena
duck-Boi360
Athena
Level 65
God Stats
8W - 11L
1,427 SR
Queue Stats
305W - 319L
1,344 Elo+
Solo
Chang'e
Chang'e
stanlyeenumber1
Chang'e
Level 107
God Stats
23W - 23L
1,478 SR
Queue Stats
121W - 152L
1,425 Elo+
Solo
Pele
Pele
xEmbodiedx
Pele
Level 68
God Stats
9W - 6L
1,350 SR
Queue Stats
248W - 257L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 4
6,582
506
4,205
6,084
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ruby7892
Mercury
9
4 / 6 / 0
6,410
493
4,219
9,292
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mulan
S1RGhxst
Mulan
13
1 / 2 / 0
7,286
560
7,807
10,975
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
StivX77
Danzaburou
10
1 / 5 / 0
6,004
462
4,017
10,527
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
1 / 5 / 1
5,964
459
3,807
7,528
3,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,626
587
7,475
7,296
2,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mulan
RozoSense
Mulan
12
2 / 0 / 1
6,714
516
4,734
7,316
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
11
0 / 1 / 11
6,837
526
4,699
8,678
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 5
7,596
584
7,696
6,997
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 2 / 3
7,607
585
6,237
8,650
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
18
18
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Yemoja
0
0
4
2
W
Mulan
RozoSense
Mulan
2
0
1
2.5
L
Mercury
Ruby7892
Mercury
4
6
0
0.67
L
Mulan
S1RGhxst
Mulan
1
2
0
0.5
L
Danzaburou
StivX77
Danzaburou
1
5
0
0.2
W
Athena
0
1
11
5.5
L
Anubis
1
5
1
0.3
W
5
3
5
2.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
30,841
44,406
Taken
38,937
18,452
Mitigated
19,391
12,741
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,475
4,095
0
2,090
7,296
2,636
1,873
1,666
5,630
0
41,167
L
Yemoja
4,205
540
1,834
1,571
6,084
3,020
265
1,845
4,166
21,804
0
W
Mulan
RozoSense
Mulan
4,734
645
0
2,668
7,316
5,716
240
384
6,932
0
24,937
L
Mercury
Ruby7892
Mercury
4,219
1,602
0
1,775
9,292
2,892
0
3,738
5,399
0
17,874
L
Mulan
S1RGhxst
Mulan
7,807
2,264
0
3,023
10,975
6,027
336
1,092
9,493
0
43,358
L
Danzaburou
StivX77
Danzaburou
4,017
1,174
111
3,371
10,527
3,117
1,463
1,272
9,255
0
34,176
W
Athena
4,699
853
0
1,749
8,678
6,222
131
1,959
6,719
12,920
0
L
Anubis
3,807
311
0
1,056
7,528
3,396
0
3,896
3,298
29,997
0
W
7,696
889
1,123
2,641
6,997
1,943
650
2,860
4,137
37,787
0
W
6,237
1,462
0
3,734
8,650
2,874
0
1,143
7,507
0
42,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
36,380
264
Minions Killed
298
0
Camps Cleared
0
1,107,033
Distance Traveled
1,223,950
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,626
587
84
6
0
234,952
3
L
Yemoja
6,582
506
36
3
0
238,108
3
W
Mulan
6,714
516
60
5
0
227,120
1
L
Mercury
6,410
493
27
2
0
262,295
2
L
Mulan
7,286
560
93
7
0
227,701
0
L
Danzaburou
6,004
462
58
4
0
177,242
3
W
Athena
6,837
526
18
1
0
245,441
1
L
Anubis
5,964
459
50
4
0
201,687
4
W
Chang'e
7,596
584
65
5
0
246,867
0
W
Pele
7,607
585
71
5
0
269,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role