Player Matchup

Khepri
Khepri
Ikpoku
Khepri
Level 84
God Stats
24W - 20L
1,577 SR
Queue Stats
415W - 340L
1,571 Elo+
Party 3
Nemesis
Nemesis
Madine98
Nemesis
Level 26
God Stats
33W - 6L
1,774 SR
Queue Stats
75W - 28L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Serjou
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 58L
1,569 Elo+
Party 3
Vamana
Vamana
SmurfKaldr
Vamana
Level 55
God Stats
10W - 2L
1,766 SR
Queue Stats
27W - 12L
1,594 Elo+
Party 1
Fenrir
Fenrir
Vuikuo
Fenrir
Level 127
God Stats
6W - 4L
1,700 SR
Queue Stats
366W - 331L
1,536 Elo+
Party 3
Team Averages
Level 63
1,663 SR
1,586 Elo+

VS

Team Averages
Level 113
1,762 SR
1,648 Elo+
Ne Zha
Ne Zha
Darkdreas
Ne Zha
Level 124
God Stats
14W - 8L
1,653 SR
Queue Stats
222W - 172L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Philipnielsen21
Cu Chulainn
Level 122
God Stats
9W - 1L
1,819 SR
Queue Stats
122W - 72L
1,667 Elo+
Party 2
Hera
Hera
chasperhauritz
Hera
Level 156
God Stats
26W - 12L
1,844 SR
Queue Stats
363W - 292L
1,637 Elo+
Party 2
Rama
Rama
oli-kj
Rama
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
263W - 209L
1,665 Elo+
Party 2
Cerberus
Cerberus
silas0911
Cerberus
Level 40
God Stats
16W - 3L
1,794 SR
Queue Stats
237W - 146L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ikpoku
Khepri
10
0 / 1 / 2
5,893
393
2,780
6,330
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Madine98
Nemesis
12
1 / 3 / 1
6,857
457
3,681
7,526
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Serjou
Danzaburou
13
2 / 2 / 3
7,616
508
8,828
7,554
2,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SmurfKaldr
Vamana
12
7 / 1 / 2
7,753
517
6,860
11,561
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Vuikuo
Fenrir
10
4 / 2 / 4
7,087
472
6,295
7,711
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkdreas
Ne Zha
13
1 / 4 / 2
7,759
517
2,275
9,959
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Philipnielsen21
Cu Chulainn
13
2 / 5 / 0
8,019
535
5,718
11,660
6,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 1
9,029
602
8,532
6,275
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
oli-kj
Rama
13
0 / 2 / 2
7,674
512
3,684
9,638
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
silas0911
Cerberus
11
1 / 2 / 3
7,394
493
3,654
11,453
7,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
9
9
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darkdreas
Ne Zha
1
4
2
0.5
L
Khepri
Ikpoku
Khepri
0
1
2
1
L
Nemesis
Madine98
Nemesis
1
3
1
0.5
W
Cu Chulainn
Philipnielsen21
Cu Chulainn
2
5
0
0.4
L
Danzaburou
Serjou
Danzaburou
2
2
3
1.75
L
Vamana
SmurfKaldr
Vamana
7
1
2
8
L
Fenrir
Vuikuo
Fenrir
4
2
4
3
W
5
3
1
1.83
W
Rama
oli-kj
Rama
0
2
2
0.5
W
Cerberus
silas0911
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
23,863
40,682
Taken
48,985
17,487
Mitigated
22,460
12,814
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darkdreas
Ne Zha
2,275
989
0
481
9,959
3,182
1,084
190
9,719
0
42,083
L
Khepri
Ikpoku
Khepri
2,780
405
539
1,734
6,330
2,699
0
3,160
3,170
14,365
0
L
Nemesis
Madine98
Nemesis
3,681
1,114
0
1,689
7,526
3,882
0
858
6,668
0
38,791
W
Cu Chulainn
Philipnielsen21
Cu Chulainn
5,718
819
0
1,554
11,660
6,668
1,141
0
11,436
2,441
44,253
L
Danzaburou
Serjou
Danzaburou
8,828
4,592
0
2,823
7,554
2,188
164
2,897
4,657
0
43,426
L
Vamana
SmurfKaldr
Vamana
6,860
4,571
0
3,481
11,561
6,019
0
3,716
7,845
0
35,429
L
Fenrir
Vuikuo
Fenrir
6,295
1,012
0
2,548
7,711
2,699
0
1,555
6,156
0
26,025
W
8,532
2,652
0
270
6,275
2,155
1,367
317
5,908
59,460
0
W
Rama
oli-kj
Rama
3,684
2,725
0
4,506
9,638
2,817
1,612
341
9,222
0
47,995
W
Cerberus
silas0911
Cerberus
3,654
196
0
5,483
11,453
7,638
406
1,607
9,596
20,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
39,875
277
Minions Killed
420
0
Camps Cleared
0
1,312,261
Distance Traveled
1,398,253
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,759
517
93
6
0
302,469
0
L
Khepri
5,893
393
23
2
0
270,439
2
L
Nemesis
6,857
457
78
5
0
236,252
0
W
Cu Chulainn
8,019
535
85
6
0
261,451
0
L
Danzaburou
7,616
508
74
5
0
264,135
1
L
Vamana
7,753
517
58
4
0
266,622
3
L
Fenrir
7,087
472
44
3
0
274,813
1
W
Hera
9,029
602
114
8
0
301,282
3
W
Rama
7,674
512
89
6
0
270,910
4
W
Cerberus
7,394
493
39
3
0
262,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role