Player Matchup

Baron Samedi
Baron Samedi
ApaNidig
Baron Samedi
Level 144
God Stats
10W - 12L
1,609 SR
Queue Stats
133W - 111L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
BeZyO0
Danzaburou
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 72L
1,613 Elo+
Party 3
Hun Batz
Hun Batz
Dakkar
Hun Batz
Level 26
God Stats
3W - 5L
1,559 SR
Queue Stats
21W - 21L
1,574 Elo+
Party 2
Khepri
Khepri
N3xoArmy62
Khepri
Level 87
God Stats
1W - 3L
1,608 SR
Queue Stats
713W - 638L
1,614 Elo+
Party 3
Olorun
Olorun
acrophysic
Olorun
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
84W - 62L
1,642 Elo+
Party 2
Team Averages
Level 63
1,555 SR
1,609 Elo+

VS

Team Averages
Level 89
1,393 SR
1,523 Elo+
Thanatos
Thanatos
Deadly4k
Thanatos
Level 44
God Stats
15W - 17L
1,405 SR
Queue Stats
129W - 131L
1,527 Elo+
Party 1
Cerberus
Cerberus
Lavaloonion
Cerberus
Level 128
God Stats
2W - 2L
1,074 SR
Queue Stats
149W - 139L
1,554 Elo+
Party 1
Apollo
Apollo
Märkss
Apollo
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 192L
1,521 Elo+
Party 1
Ymir
Ymir
Stevekoelle
Ymir
Level 27
God Stats
87W - 77L
1,577 SR
Queue Stats
103W - 102L
1,498 Elo+
Party 1
Vulcan
Vulcan
scippo
Vulcan
Level 123
God Stats
9W - 5L
1,411 SR
Queue Stats
224W - 210L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApaNidig
Baron Samedi
13
3 / 3 / 1
7,776
555
8,405
12,346
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
BeZyO0
Danzaburou
14
2 / 2 / 1
8,489
606
6,597
8,183
2,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Dakkar
Hun Batz
12
3 / 3 / 1
7,260
519
3,024
8,788
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
N3xoArmy62
Khepri
11
0 / 4 / 6
7,147
511
3,060
12,174
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
acrophysic
Olorun
13
4 / 3 / 4
7,760
554
7,985
10,697
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deadly4k
Thanatos
12
4 / 3 / 4
7,765
555
6,377
9,137
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Lavaloonion
Cerberus
14
3 / 3 / 3
8,360
597
9,693
13,111
11,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Märkss
Apollo
15
3 / 2 / 1
8,557
611
8,853
9,356
3,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 8
6,370
455
2,292
7,705
4,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
scippo
Vulcan
14
4 / 2 / 2
8,318
594
9,101
7,174
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
12
Kills
15
15
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ApaNidig
Baron Samedi
3
3
1
1.17
L
Danzaburou
BeZyO0
Danzaburou
2
2
1
1.25
L
Hun Batz
Dakkar
Hun Batz
3
3
1
1.17
W
Thanatos
Deadly4k
Thanatos
4
3
4
2
W
Cerberus
Lavaloonion
Cerberus
3
3
3
1.5
W
Apollo
Märkss
Apollo
3
2
1
1.75
L
Khepri
N3xoArmy62
Khepri
0
4
6
0.75
W
1
2
8
2.5
L
Olorun
acrophysic
Olorun
4
3
4
2
W
Vulcan
scippo
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
36,316
52,188
Taken
46,483
20,684
Mitigated
25,542
22,269
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ApaNidig
Baron Samedi
8,405
1,882
81
4,977
12,346
4,079
0
8,578
3,728
37,646
0
L
Danzaburou
BeZyO0
Danzaburou
6,597
3,528
0
4,857
8,183
2,915
798
834
7,345
0
57,266
L
Hun Batz
Dakkar
Hun Batz
3,024
714
0
3,466
8,788
3,014
0
2,071
6,624
0
40,318
W
Thanatos
Deadly4k
Thanatos
6,377
2,094
0
6,557
9,137
3,707
38
3,411
5,670
0
39,391
W
Cerberus
Lavaloonion
Cerberus
9,693
1,153
0
5,292
13,111
11,531
150
7,521
5,143
52,451
0
W
Apollo
Märkss
Apollo
8,853
5,138
0
3,208
9,356
3,382
0
1,981
7,375
0
69,776
L
Khepri
N3xoArmy62
Khepri
3,060
382
0
3,067
12,174
7,011
0
4,438
7,556
21,018
0
W
2,292
613
336
1,704
7,705
4,158
0
2,341
5,318
13,840
0
L
Olorun
acrophysic
Olorun
7,985
4,274
128
5,693
10,697
3,665
0
4,644
5,849
36,786
0
W
Vulcan
scippo
Vulcan
9,101
726
0
500
7,174
2,764
668
3,808
3,348
55,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
39,370
402
Minions Killed
435
0
Camps Cleared
0
1,271,105
Distance Traveled
1,450,472
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,776
555
68
5
0
205,216
2
L
Danzaburou
8,489
606
127
9
0
236,339
4
L
Hun Batz
7,260
519
83
6
0
265,761
2
W
Thanatos
7,765
555
65
5
0
311,985
0
W
Cerberus
8,360
597
132
9
0
246,121
0
W
Apollo
8,557
611
120
9
0
295,459
0
L
Khepri
7,147
511
40
3
0
295,660
2
W
Ymir
6,370
455
15
1
0
304,479
3
L
Olorun
7,760
554
84
6
0
268,129
3
W
Vulcan
8,318
594
103
7
0
292,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role