Player Matchup

Loki
Loki
Headbenga
Loki
Level 156
God Stats
4W - 3L
1,732 SR
Queue Stats
35W - 20L
1,252 Elo+
Party 1
Ne Zha
Ne Zha
OSIRIS132
Ne Zha
Level 153
God Stats
72W - 23L
1,798 SR
Queue Stats
392W - 182L
1,744 Elo+
Party 1
Nu Wa
Nu Wa
VoldMort
Nu Wa
Level 160
God Stats
4W - 2L
1,808 SR
Queue Stats
272W - 224L
1,536 Elo+
Party 1
Team Averages
Level 156
1,779 SR
1,511 Elo+

VS

Team Averages
Level 91
1,643 SR
1,576 Elo+
Ymir
Ymir
ArximagPro
Ymir
Level 125
God Stats
13W - 17L
1,904 SR
Queue Stats
94W - 94L
1,647 Elo+
Party 2
Discordia
Discordia
ArximagTop
Discordia
Level 84
God Stats
20W - 19L
1,306 SR
Queue Stats
94W - 102L
1,499 Elo+
Party 2
Neith
Neith
BlackRainz
Neith
Level 65
God Stats
1W - 2L
1,718 SR
Queue Stats
29W - 30L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 2 / 3
8,647
721
7,587
7,701
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
OSIRIS132
Ne Zha
12
5 / 2 / 3
8,907
742
14,214
8,160
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
VoldMort
Nu Wa
12
1 / 3 / 7
8,482
707
9,522
6,262
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
9,251
771
5,458
16,342
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
ArximagTop
Discordia
11
1 / 3 / 3
7,944
662
5,542
7,500
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
3 / 4 / 2
8,242
687
4,409
12,246
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
7
7
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Discordia
ArximagTop
Discordia
1
3
3
0.83
L
Neith
3
4
2
1
W
Loki
3
2
3
2.25
W
Ne Zha
OSIRIS132
Ne Zha
5
2
3
3.25
W
Nu Wa
VoldMort
Nu Wa
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
15,409
22,123
Taken
36,088
10,626
Mitigated
16,225
3,212
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,458
1,576
0
4,969
16,342
10,722
0
4,949
10,802
21,406
0
L
Discordia
ArximagTop
Discordia
5,542
101
0
831
7,500
1,951
0
1,120
6,073
31,753
0
L
Neith
4,409
594
0
2,534
12,246
3,552
0
2,704
9,153
0
25,619
W
Loki
7,587
1,550
0
872
7,701
5,245
200
3,066
4,395
0
27,138
W
Ne Zha
OSIRIS132
Ne Zha
14,214
2,181
0
1,440
8,160
3,288
0
4,026
3,816
0
36,250
W
Nu Wa
VoldMort
Nu Wa
9,522
1,264
0
900
6,262
2,093
1,820
3,098
2,864
41,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
25,437
137
Minions Killed
133
0
Camps Cleared
0
691,579
Distance Traveled
639,817
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,251
771
25
2
0
211,290
4
L
Discordia
7,944
662
58
5
0
223,465
2
L
Neith
8,242
687
50
4
0
205,062
0
W
Loki
8,647
721
31
3
0
228,890
3
W
Ne Zha
8,907
742
39
3
0
249,782
1
W
Nu Wa
8,482
707
67
6
0
212,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role