Player Matchup

Jormungandr
Jormungandr
H0tdod47
Jormungandr
Level 13
God Stats
3W - 3L
1,124 SR
Queue Stats
14W - 9L
1,427 Elo+
Party 2
Chang'e
Chang'e
PhobicDragon28
Chang'e
Level 36
God Stats
2W - 3L
1,568 SR
Queue Stats
270W - 307L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
SCB Shroud
Xbalanque
Level 24
God Stats
10W - 7L
1,567 SR
Queue Stats
77W - 88L
1,451 Elo+
Party 2
King Arthur
King Arthur
Shinnohkiller07
King Arthur
Level 13
God Stats
1W - 0L
1,162 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2
Arachne
Arachne
Supremxculture
Arachne
Level 26
God Stats
26W - 28L
1,593 SR
Queue Stats
61W - 82L
1,473 Elo+
Solo
Team Averages
Level 22
1,403 SR
1,463 Elo+

VS

Team Averages
Level 25
1,565 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Ethan A032
Ao Kuang
Level 28
God Stats
11W - 10L
1,494 SR
Queue Stats
172W - 245L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ICEMAN KENNETH
Danzaburou
Level 15
God Stats
3W - 4L
1,298 SR
Queue Stats
123W - 150L
1,434 Elo+
Solo
Ra
Ra
bigo69_420
Ra
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
9W - 4L
1,633 Elo+
Party 1
Chang'e
Chang'e
frannyflakes
Chang'e
Level 25
God Stats
7W - 4L
1,744 SR
Queue Stats
19W - 23L
1,471 Elo+
Solo
Bellona
Bellona
temp-496202
Bellona
Level 54
God Stats
5W - 5L
1,592 SR
Queue Stats
249W - 199L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H0tdod47
Jormungandr
20
4 / 2 / 18
14,218
444
16,373
27,377
34,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 12
15,435
482
35,056
32,413
14,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SCB Shroud
Xbalanque
20
12 / 7 / 12
16,738
523
27,860
23,980
11,409
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Shinnohkiller07
King Arthur
19
4 / 6 / 10
13,016
407
8,080
22,819
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 7 / 3
17,843
558
23,025
34,153
16,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ethan A032
Ao Kuang
20
13 / 5 / 4
16,209
507
23,223
33,242
14,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ICEMAN KENNETH
Danzaburou
18
1 / 12 / 9
12,744
398
9,400
22,233
10,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 12
15,315
479
23,283
24,934
13,326
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
frannyflakes
Chang'e
19
3 / 8 / 11
12,966
405
18,522
24,119
16,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
temp-496202
Bellona
20
9 / 5 / 8
15,986
500
31,529
39,755
44,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
36
Kills
28
28
Deaths
36
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ethan A032
Ao Kuang
13
5
4
3
W
Jormungandr
H0tdod47
Jormungandr
4
2
18
6.5
L
Danzaburou
ICEMAN KENNETH
Danzaburou
1
12
9
0.46
W
8
6
12
2.33
W
Xbalanque
SCB Shroud
Xbalanque
12
7
12
2.57
W
King Arthur
Shinnohkiller07
King Arthur
4
6
10
1.5
W
8
7
3
1.36
L
2
6
12
1.33
L
Chang'e
frannyflakes
Chang'e
3
8
11
1.06
L
Bellona
temp-496202
Bellona
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,394
Damage
105,957
140,742
Taken
144,283
97,782
Mitigated
99,499
34,913
Healing
50,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ethan A032
Ao Kuang
23,223
6,149
2,561
17,336
33,242
14,938
3,936
15,157
17,383
94,943
0
W
Jormungandr
H0tdod47
Jormungandr
16,373
3,817
172
1,148
27,377
34,120
165
16,656
10,721
47,580
0
L
Danzaburou
ICEMAN KENNETH
Danzaburou
9,400
3,023
0
1,710
22,233
10,903
2,809
6,613
15,369
0
52,167
W
35,056
2,570
7,401
14,769
32,413
14,942
1,431
17,873
14,540
97,882
0
W
Xbalanque
SCB Shroud
Xbalanque
27,860
12,576
0
2,930
23,980
11,409
5,766
10,205
13,775
0
127,217
W
King Arthur
Shinnohkiller07
King Arthur
8,080
338
0
520
22,819
20,362
232
11,055
11,764
413
32,669
W
23,025
17,818
473
7,500
34,153
16,949
3,420
16,672
17,481
0
148,608
L
23,283
1,462
3,561
7,052
24,934
13,326
1,087
6,424
18,266
165,457
0
L
Chang'e
frannyflakes
Chang'e
18,522
2,091
4,400
8,096
24,119
16,167
1,070
9,533
14,058
59,878
0
L
Bellona
temp-496202
Bellona
31,529
6,545
532
5,269
39,755
44,165
957
12,579
26,507
24,181
84,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,250
Gold Earned
73,220
598
Minions Killed
646
0
Camps Cleared
0
2,757,428
Distance Traveled
2,876,544
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
16,209
507
112
4
0
575,689
11
W
Jormungandr
14,218
444
43
1
0
564,938
1
L
Danzaburou
12,744
398
98
3
0
526,719
2
W
Chang'e
15,435
482
117
4
0
556,803
0
W
Xbalanque
16,738
523
186
6
0
502,546
0
W
King Arthur
13,016
407
54
2
0
567,684
0
W
Arachne
17,843
558
198
6
0
565,457
0
L
Ra
15,315
479
210
7
0
590,585
0
L
Chang'e
12,966
405
62
2
0
588,492
5
L
Bellona
15,986
500
164
5
0
595,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role